wont Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 0, D:1) a +0 leather armour (5, 33, D:1) a cursed -3 club 11 stones (8, 20, D:1) a +0 robe (11, 21, D:1) 6 stones (12, 32, D:1) 3 stones (13, 21, D:1) a stone (40, 21, D:1) a +0 dagger (45, -4, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 1, D:2) a +0 club (2, 1, D:2) a +0 dagger a cursed +0 hunting sling a +0 ring mail a kobold corpse (skeletalised by now) (4, -9, D:2) a +0 dagger (11, 8, D:2) 5 tomahawks (12, -9, D:2) a +0 club (15, 1, D:2) a ball python skeleton (16, -11, D:2) a +0 club (16, -1, D:2) a bat corpse (21, -2, D:2) 10 stones (23, -6, D:2) a jackal skeleton a jackal skeleton a jackal corpse (24, -6, D:2) an adder skeleton (32, -10, D:2) a potion of magic (33, -4, D:2) a +0 whip (34, -14, D:2) a ration (37, -3, D:2) a potion of heal wounds (38, -2, D:2) a ration