wreck Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 10, D:1) a +0 dagger (10, -5, D:1) a +0 rapier (20, 36, D:1) a +0 leather armour (26, 6, D:1) a +0 dagger of flaming (34, 12, D:1) a +0 dagger (36, 29, D:1) a +0 dagger (37, 7, D:1) a +0 robe (40, 27, D:1) a +0 dagger (44, 7, D:1) 17 bolts (46, 24, D:1) a +0 leather armour (58, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 19 bolts (16, 24, D:2) a +0 robe (18, -9, D:2) a +0 dagger a +0 leather armour (39, -10, D:2) 5 poisoned darts (40, 7, D:2) a +0 dagger (42, 21, D:2) a +0 long sword 27 stones a +0 ring mail (45, -16, D:2) a Necronomicon (57, -13, D:2) a +0 dagger Level 3 of the Dungeon (0, 7, D:3) a +0 short sword (4, 3, D:3) a +0 quarterstaff (9, 0, D:3) a +0 ring mail (9, 7, D:3) a +0 dagger (11, 11, D:3) a book of Vapours (12, 10, D:3) a +0 dagger 3 poisoned darts (17, -2, D:3) a +0 club (47, 28, D:3) a +0 dagger a +0 leather armour (49, 27, D:3) a +0 dagger a +0 robe a +0 mace a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 18, D:4) a +0 dagger a goblin corpse (skeletalised by now) (1, 18, D:4) a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (2, 3, D:4) 13 stones (4, 9, D:4) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. (5, 8, D:4) a +0 dagger (7, -21, D:4) a +0 club (18, -10, D:4) a quokka corpse (skeletalised by now) (25, -13, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe an orc corpse (8, 2, D:5) 2 arrows (still there?) a centaur corpse (still there?)