wub Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -6, D:1) a +0 hand axe (7, -29, D:1) a +0 club (8, -24, D:1) a +0 dagger (8, -2, D:1) a +0 dagger a +0 club (14, -14, D:1) a +0 club (15, -21, D:1) a +0 dagger (17, 12, D:1) a +0 club 28 sling bullets 5 curare-tipped darts a cursed +0 helmet 18 stones a +4 triple crossbow of chaos 19 rations a +0 scale mail a +0 quarterstaff a +0 scale mail a +0 club a +1 mace of chaos an uncursed ring of magical power an uncursed ring of stealth a +0 plate armour a +0 short sword of chaos (23, -12, D:1) 18 arrows (27, 7, D:1) 2 stones (33, 6, D:1) a +0 club (35, -11, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) 8 bolts (1, 0, D:2) a bolt (9, 31, D:2) 24 sling bullets (19, 1, D:2) a +2 longbow of freezing 7 boomerangs of dispersal 30 stones 6 silver javelins 31 arrows 32 bolts 6 rations the +9 shortbow "Qeefyijy" {chaos, rN+ MR+ Stlth+} Each projectile launched from it has a different, random effect. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (23, 15, D:2) a stone (24, 17, D:2) 7 stones a +0 hunting sling a +1 dagger of flaming (35, 15, D:2) a -2 ring of protection (38, 44, D:2) a +0 ring mail a +2 leather armour (42, 27, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +1 pair of boots of running a bolt (3, 8, D:3) 20 arrows (5, 10, D:3) a ration (9, 8, D:3) 7 javelins (17, 12, D:3) a +0 trident (18, 2, D:3) 8 boomerangs (19, 16, D:3) 14 sling bullets (21, 11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (25, -21, D:3) an adder corpse (27, -5, D:3) a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (27, -3, D:3) 2 sling bullets (28, 26, D:3) a +0 club a goblin corpse (skeletalised by now) (42, 16, D:3) a +0 dagger