yann Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 9, D:1) a +0 robe (0, 10, D:1) a +1 helmet (2, 21, D:1) a +0 short sword (3, 7, D:1) a +0 whip (4, 16, D:1) 8 sling bullets (5, 28, D:1) a +0 dagger (11, 1, D:1) 18 sling bullets (18, 12, D:1) a +0 short sword (19, -1, D:1) a +0 short sword (20, -2, D:1) a +0 hand axe (21, 20, D:1) 24 sling bullets (22, -1, D:1) a +0 club (31, 25, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 dagger a +0 robe a +0 hand axe (6, -7, D:2) a +0 club (6, 36, D:2) a +0 scale mail (11, 10, D:2) a +0 whip (14, 5, D:2) a +0 ring mail (15, 9, D:2) a +0 dagger (19, 14, D:2) a scroll of identify (21, -5, D:2) a +0 club (28, -2, D:2) a +0 hunting sling (31, 1, D:2) 17 gold pieces (31, 22, D:2) 17 arrows (38, 34, D:2) 6 boomerangs (50, 20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, -3, D:3) a +0 dagger (8, -8, D:3) a +0 dagger (10, -49, D:3) a +0 chain mail (36, -44, D:3) a +0 robe a +0 dagger (36, -18, D:3) a +0 chain mail a +0 club (38, -33, D:3) a +0 short sword (40, -37, D:3) a +0 robe a +0 dagger (40, -29, D:3) a +0 leather armour a +0 dagger (41, -39, D:3) a +0 short sword (41, -11, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 club (1, 0, D:4) a +2 scale mail of positive energy a +3 flail of holy wrath (2, -15, D:4) an uncursed amulet of faith a cursed -3 ring of dexterity (5, -1, D:4) a +0 mace (6, 0, D:4) a +0 hunting sling (9, -7, D:4) a +0 scale mail a cursed -1 club (10, -5, D:4) a +0 ring mail a +0 mace (11, -32, D:4) a +0 giant club (17, 1, D:4) a stone (19, -1, D:4) a stone (20, -3, D:4) a stone (20, -1, D:4) a stone (21, -26, D:4) the cursed +0 ring mail of the Sky {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (22, -8, D:4) a +0 whip (22, 1, D:4) a cursed -3 dagger (30, -6, D:4) a +0 spear (33, -6, D:4) a +0 dagger (37, -9, D:4) 16 arrows (37, -8, D:4) 14 bolts (38, -6, D:4) a +0 short sword (38, 5, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 robe (38, 9, D:4) a +0 robe a +0 dagger (44, 0, D:4) a +0 rapier a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (7, 5, D:5) a +0 club (9, 42, D:5) a +0 dagger (16, -4, D:5) a cursed -2 long sword (20, 7, D:5) 20 arrows (38, 29, D:5) a +0 hand axe a +0 war axe (45, 45, D:5) a +0 leather armour (56, 25, D:5) 16 bolts (62, 45, D:5) a +0 hand axe (65, 31, D:5) a +3 fustibalus Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, 3, D:6) a +0 ring mail (3, 3, D:6) a +0 leather armour a +0 falchion (4, 2, D:6) a +0 flail a +0 chain mail (10, 14, D:6) a +0 leather armour a +0 dagger (16, 32, D:6) a +0 club (17, 0, D:6) a +0 leather armour a +0 whip a +0 short sword (18, -3, D:6) 25 arrows (19, 15, D:6) 18 arrows (23, 1, D:6) a +0 flail (29, 25, D:6) 16 bolts (29, 26, D:6) 22 sling bullets (31, -7, D:6) a +0 falchion (35, -7, D:6) 10 arrows (35, 35, D:6) a +0 chain mail (36, 29, D:6) a +0 club (37, 26, D:6) a +0 whip (38, -10, D:6) a +0 club (39, -5, D:6) a cursed +0 halberd (39, -4, D:6) a +0 scale mail 5 boomerangs a +0 whip (39, -3, D:6) a +0 scale mail a +0 halberd a +0 ring mail a +0 mace (39, -1, D:6) 4 boomerangs a +0 hand axe a +0 scale mail a cursed -2 flail (39, 1, D:6) a +0 trident (39, 2, D:6) a +0 robe a +0 dagger of speed (39, 5, D:6) a +0 falchion (39, 6, D:6) a +0 trident (46, 5, D:6) 23 bolts Level 7 of the Dungeon (0, 0, D:7) 13 bolts (13, 22, D:7) a +0 giant spiked club (28, 5, D:7) a +0 pair of gloves (32, 24, D:7) a +0 rapier (33, 23, D:7) 28 sling bullets (35, 28, D:7) a +0 ring mail (38, 2, D:7) a +0 mace (43, 29, D:7) a +0 robe (44, -1, D:7) a +0 short sword (49, 8, D:7) a +0 club (51, 7, D:7) a +0 dagger a +0 robe a +0 war axe Level 8 of the Dungeon [Shop] Carefuc's Antique Weapon Shoppe a +0 scimitar (72 gold) a +0 club (18 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (1335 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 rapier of speed (252 gold) a cursed -1 club (1 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (1251 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +0 longbow (81 gold) a +0 flail (63 gold) a +0 scimitar (72 gold) a +0 rapier (72 gold) a +0 hunting sling (27 gold) a +0 whip (45 gold) a +0 spear (54 gold) a +0 trident (63 gold) (0, 0, D:8) a +0 helmet (13, -10, D:8) a cursed +0 dire flail a +0 robe (14, -10, D:8) a +0 robe a +2 mace of freezing (16, -10, D:8) a +0 robe a +3 halberd (17, -21, D:8) a +0 spear (17, -9, D:8) a +0 robe a +4 morningstar (18, -21, D:8) a +0 flail a +0 dagger a +0 club (28, -8, D:8) a +0 flail (30, -9, D:8) a +0 robe (33, -20, D:8) a +0 dagger (35, -15, D:8) a +0 buckler a +0 scale mail a +0 falchion (35, -14, D:8) a cursed +0 leather armour a +0 club (36, -16, D:8) a +0 hunting sling a +0 morningstar (39, 16, D:8) 17 arrows Level 9 of the Dungeon (6, -24, D:9) a +0 ring mail 4 sling bullets a +0 quarterstaff a +0 hunting sling (7, -30, D:9) 4 sling bullets (13, -35, D:9) a +0 great sword (13, -17, D:9) a +0 flail a sling bullet (13, 0, D:9) a +0 spear (16, -17, D:9) a +0 short sword a +0 leather armour a cursed -2 dagger (18, -17, D:9) a +0 plate armour a +0 short sword (19, -16, D:9) 2 sling bullets (21, -12, D:9) a sling bullet (23, -1, D:9) an uncursed staff of air (36, -34, D:9) a +2 scimitar of flaming a +0 robe (37, -25, D:9) a +0 dagger (39, -25, D:9) a +0 short sword a +0 leather armour (41, -6, D:9) a sling bullet (43, -26, D:9) a +0 giant club (44, -41, D:9) a +0 spear (44, 11, D:9) a +0 short sword a +0 club (45, 11, D:9) a +0 club (54, -27, D:9) a sling bullet (56, -14, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a cursed -2 dagger (1, 0, D:10) a +0 spear (2, 20, D:10) a +0 war axe (3, -13, D:10) a +0 robe (4, -3, D:10) 25 bolts (5, -9, D:10) a cursed -1 whip (15, 20, D:10) a +2 buckler (20, -8, D:10) a +0 rapier (24, -5, D:10) a +0 war axe of holy wrath (24, -2, D:10) a +2 robe of the Archmagi (26, -1, D:10) a +0 scale mail (29, -13, D:10) a +0 cloak (36, 5, D:10) a scroll of noise (38, 15, D:10) a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (0, 26, D:11) a +0 leather armour (6, 14, D:11) a +0 helmet (6, 15, D:11) a +0 falchion a +0 club a +0 plate armour a +0 short sword (7, 7, D:11) a +2 leather armour of fire resistance a +0 short sword (11, 16, D:11) a +0 leather armour a +0 club a +0 robe a +0 dagger (12, 15, D:11) a +0 scale mail a +0 hand axe a +0 ring mail a +0 flail (12, 16, D:11) a +0 whip (14, 12, D:11) a +0 hand axe (28, 16, D:11) a cursed amulet of inaccuracy (29, 4, D:11) a +0 scale mail (30, 10, D:11) 7 silver javelins (34, 1, D:11) a +1 quarterstaff of protection (42, 23, D:11) a +0 dagger of distortion (45, 4, D:11) a +0 trident (45, 18, D:11) a +0 robe (48, 11, D:11) a +0 whip (49, 11, D:11) a +0 dire flail Level 12 of the Dungeon (0, 0, D:12) 8 arrows (0, 4, D:12) 9 arrows a +0 shortbow a centaur corpse (skeletalised by now) (13, -4, D:12) a crystal ball of energy (16, -5, D:12) a scroll of immolation (32, 22, D:12) 4 large rocks (35, 26, D:12) a scroll of identify (37, 1, D:12) a +0 rapier