yrara Level 1 of the Dungeon (0, 6, D:1) 14 stones (1, 18, D:1) a +1 robe of cold resistance (2, -4, D:1) a +0 robe (2, 6, D:1) a +0 ring mail (21, -2, D:1) 16 stones (31, -13, D:1) a +0 club (38, 14, D:1) a +0 short sword (44, -9, D:1) a +0 club (46, -9, D:1) a +0 club (51, -18, D:1) a +0 scale mail (53, -16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a cursed -2 hunting sling (18, -3, D:2) a +0 club (30, 16, D:2) a +0 mace (33, 1, D:2) a +0 club (36, -2, D:2) 22 stones (40, 0, D:2) a +0 club (42, 27, D:2) a +0 hand axe (48, 20, D:2) a +2 quarterstaff of chaos (49, -7, D:2) a +0 mace (51, 21, D:2) a +0 mace (51, 36, D:2) a stone (51, 38, D:2) 4 stones (52, -12, D:2) a +0 robe (52, 13, D:2) 19 stones (53, -5, D:2) a +0 club (55, 24, D:2) a +0 short sword 3 stones (55, 25, D:2) a +0 dagger 2 stones (55, 27, D:2) a stone (56, 28, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -19, D:3) 32 bolts (7, 7, D:3) 18 stones (7, 13, D:3) a cursed -3 quarterstaff (8, 12, D:3) 17 stones (9, 22, D:3) a cursed -2 long sword (12, 2, D:3) 4 bolts (15, -8, D:3) a +0 mace (20, 7, D:3) a +0 club (22, -8, D:3) a cursed +0 dagger (23, -24, D:3) a cursed +0 rapier (25, 24, D:3) 18 stones (31, -12, D:3) 15 sling bullets (32, -28, D:3) a +0 leather armour (32, -27, D:3) a +0 flail (32, -25, D:3) a +0 club (32, -24, D:3) a +0 spear (33, -25, D:3) a +0 whip (36, -23, D:3) a +0 hunting sling (36, 0, D:3) 21 stones (41, -10, D:3) a +0 quarterstaff (48, -7, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, -25, D:4) 24 bolts (4, -34, D:4) 30 stones (11, -17, D:4) a +0 giant club (13, -27, D:4) 9 sling bullets (16, -29, D:4) a +0 leather armour (18, -26, D:4) a +0 scale mail (21, 5, D:4) 4 javelins (31, -24, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Juso's General Store a ration (65 gold) the +8 whip "Snakebite" {curare, rPois} (704 gold) It poisons the flesh of those it strikes. It protects you from poison. 15 stones (19 gold) a potion of might (52 gold) a +0 robe (9 gold) 16 arrows (41 gold) a +0 mace (39 gold) 25 stones (32 gold) a +2 whip of flaming (214 gold) 14 poisoned needles (72 gold) a +0 hand axe (39 gold) an uncursed ring of wizardry (390 gold) a scroll of fear (45 gold) a scroll of identify (26 gold) (0, 0, D:5) a +0 long sword (11, -32, D:5) a +0 shortbow (19, -28, D:5) a +0 ring mail (19, -21, D:5) a +0 giant club (20, 4, D:5) 12 bolts (24, 2, D:5) a +0 whip a cursed -2 whip a +0 robe (31, -22, D:5) 13 stones (36, 5, D:5) a +0 mace (37, -4, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) the +8 short sword of Analysis {antimagic, *Corrode rPois rF+++ Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It renders you almost immune to fire. It protects you from poison. It may corrode you when you take damage. (3, -23, D:6) a +0 robe (8, -10, D:6) 18 stones (13, 5, D:6) a +0 rapier a +0 leather armour (22, -10, D:6) 22 stones (23, -33, D:6) 9 stones (24, 3, D:6) a +0 short sword a +0 leather armour (25, 3, D:6) a +0 dagger a cursed +0 robe (25, 5, D:6) a +0 spear (33, -29, D:6) 15 stones (34, 8, D:6) 2 potions of degeneration (41, 0, D:6) a +0 robe (42, -31, D:6) a +0 scythe a +0 robe (45, -34, D:6) a +0 pair of gloves (49, -8, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (17, 8, D:7) a killer bee corpse (21, -15, D:7) a potion of degeneration (22, -15, D:7) 13 stones (28, 22, D:7) a +0 robe (29, 7, D:7) a cursed -1 hand axe (29, 8, D:7) a +0 giant spiked club a +0 leather armour a tomahawk a +0 club a +0 club (29, 9, D:7) a +0 dagger a +0 robe a tomahawk (29, 10, D:7) a tomahawk (29, 11, D:7) a tomahawk (30, 7, D:7) a +0 short sword a +0 mace (31, 30, D:7) a cursed +0 mace (34, 13, D:7) 14 sling bullets Level 8 of the Dungeon (0, 0, D:8) a scroll of fear (15, -8, D:8) 20 gold pieces (20, -2, D:8) a killer bee corpse (21, -2, D:8) a +0 rapier of electrocution Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (5, -4, D:9) a stone (5, 0, D:9) a +0 dagger a +0 robe (5, 2, D:9) a +0 mace of crushing (8, -4, D:9) a +0 falchion 10 stones (17, 21, D:9) a +0 giant spiked club (20, -5, D:9) a +2 antimagic quarterstaff (26, -4, D:9) a +0 giant club (34, -5, D:9) +0 steam dragon scales (36, 2, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (17, 7, D:10) a +0 club (33, -3, D:10) a +0 giant spiked club (44, 9, D:10) 19 gold pieces (48, 7, D:10) a cursed -1 flail (52, 15, D:10) 14 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 pair of gloves (18, 17, D:11) 2 needles of sleeping (19, 12, D:11) a +0 whip a +0 leather armour (19, 13, D:11) a +0 leather armour (19, 14, D:11) a +0 dagger the Ecumenical Temple