yrara the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +6 ring of intelligence a +6 ring of intelligence a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) a +0 shield the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 0, D) a +4 short sword of flaming (49, 1, D) the +5 war axe of Fimbulwinter {chop, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (49, 12, D) a +2 robe of cold resistance (49, 36, D) a +2 falchion of holy wrath (49, 37, D) an uncursed staff of cold (50, 0, D) a +1 leather armour of positive energy (50, 1, D) the ring of Baroni {rC+ rN++ Int-3 Dex+4 Stlth+} [ring of protection from cold] It affects your intelligence (-3). It affects your dexterity (+4). It protects you from cold. It greatly protects you from negative energy. It makes you more stealthy. (50, 12, D) a +1 whip of electrocution (50, 13, D) an uncursed staff of poison (50, 25, D) a +0 battleaxe (50, 36, D) a lamp of fire (50, 37, D) an uncursed ring of wizardry (50, 41, D) a shapeshifter corpse (51, 0, D) an uncursed staff of wizardry (51, 1, D) a phantom mirror (51, 12, D) a +4 ring mail of magic resistance (51, 13, D) the +8 long sword of the Eternal Warrior {elec, rElec rC+ Dex-5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. (51, 24, D) a book of Power (51, 25, D) an uncursed ring of resist corrosion (51, 36, D) a +2 battleaxe of venom (51, 37, D) a phantom mirror (51, 41, D) a very ugly thing corpse a glowing shapeshifter corpse (52, 0, D) a book of Spatial Translocations (52, 1, D) a book of Frost (52, 12, D) a book of Dreams (52, 24, D) a +0 war axe (52, 25, D) a +1 hunting sling of flaming (52, 28, D) a +2 vampiric lajatang (52, 30, D) a black mamba corpse a water moccasin corpse (52, 36, D) a +4 spear of venom (52, 37, D) a +4 hand axe of electrocution (52, 41, D) a shapeshifter corpse (53, 0, D) a +2 robe of cold resistance (53, 1, D) a Fen Folio (53, 13, D) a crystal ball of energy (53, 15, D) a +0 trident a +0 robe (53, 24, D) a +0 spear (53, 25, D) an uncursed staff of conjuration (53, 28, D) the +12 quarterstaff of Pestilence {freeze, MR+ Str+2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+2). It affects your resistance to hostile enchantments. a +0 robe a naga corpse (53, 29, D) an adder corpse (53, 36, D) a +1 great sword of holy wrath (53, 37, D) a +1 ring mail of cold resistance (54, 0, D) an uncursed staff of poison (54, 1, D) a scarf of cloud immunity (54, 12, D) an uncursed staff of conjuration (54, 13, D) a lamp of fire (54, 20, D) a raiju corpse (54, 24, D) an uncursed ring of see invisible (54, 25, D) a lamp of fire (54, 28, D) a +0 quarterstaff of draining a naga corpse (54, 29, D) a +0 hand axe a naga corpse a guardian serpent corpse (54, 36, D) a +2 dagger of draining (55, 0, D) an uncursed ring of protection from cold (55, 1, D) a book of Air (55, 12, D) a +1 flail of crushing (59, 36, D) a scroll of holy word (60, 36, D) a book of the Tempests (60, 37, D) a book of Battle (61, 8, D) the Collected Works on the Unholy Escort Spells Type Level a - Summon Butterflies Summoning 1 b - Corpse Rot Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Recall Summoning/Translocation 3 e - Dispel Undead Necromancy 5 f - Simulacrum Ice/Necromancy 6 (61, 16, D) a +3 ring of strength (61, 26, D) a phial of floods (61, 37, D) a +0 great mace of draining (62, -1, D) the ring of Rofac {+Fly rPois rN+ Dex-4} [ring of flight] It affects your dexterity (-4). It protects you from poison. It protects you from negative energy. It lets you fly. (62, 1, D) a lamp of fire (62, 2, D) a +0 trident of pain (62, 8, D) a lightning rod (4/4) (62, 9, D) a crystal ball of energy (62, 16, D) a crystal ball of energy (62, 17, D) a lamp of fire (62, 26, D) the Compendium of Earthen Dark Secrets Spells Type Level a - Passwall Transmutation/Earth 2 b - Regeneration Charms/Necromancy 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Bolt of Draining Conjuration/Necromancy 5 e - Agony Necromancy 5 (62, 27, D) a +0 vampiric spear (62, 32, D) a +0 short sword (62, 36, D) a book of Dreams (62, 37, D) a +0 chain mail of positive energy (62, 42, D) a +0 war axe (63, 0, D) an uncursed staff of earth (63, 8, D) a +2 hand axe of freezing (63, 16, D) a book of Transfigurations (63, 17, D) the Handbook of Venomous Weightlessness Spells Type Level a - Sting Conjuration/Poison 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Lightning Bolt Conjuration/Air 5 f - Venom Bolt Conjuration/Poison 5 (63, 26, D) a +2 leather armour of cold resistance (63, 27, D) +1 steam dragon scales (63, 41, D) a +3 scythe of protection (64, 16, D) a +0 dagger (64, 17, D) a box of beasts (64, 19, D) a +0 rapier (64, 20, D) a +0 short sword a +0 scale mail a +0 buckler a +2 battleaxe of electrocution a +0 leather armour a +1 long sword of protection (64, 27, D) a cursed staff of conjuration (64, 31, D) a +0 shortbow a +0 short sword a +0 leather armour a +0 dagger a +0 longbow 34 arrows a +0 leather armour a +2 flail of crushing (64, 33, D) a +0 rapier a +0 chain mail (64, 41, D) a +3 dagger a +0 robe an uncursed ring of see invisible (65, 19, D) a +0 short sword (65, 21, D) a +3 war axe of pain (65, 26, D) a +0 plate armour of poison resistance (65, 32, D) an arrow (67, 0, D) a cursed -2 ring of strength (68, 0, D) a +3 scale mail of poison resistance (69, 0, D) an uncursed staff of summoning (69, 11, D) a +0 flail (69, 40, D) a +0 longbow a +2 mace of crushing 8 arrows a +0 leather armour an elf corpse (skeletalised by now) (70, 8, D) a +0 club (70, 11, D) a +0 war axe (70, 30, D) a +0 long sword of flaming (70, 36, D) an uncursed ring of see invisible (70, 37, D) a +0 dagger (70, 40, D) 2 arrows (70, 41, D) an arrow (71, 8, D) a +3 plate armour of fire resistance (71, 11, D) a +2 dagger of draining a +0 dagger (71, 16, D) a +5 glaive of holy wrath (71, 17, D) a +2 buckler of protection (71, 26, D) a +0 dagger (71, 27, D) +2 shadow dragon scales (71, 30, D) the +9 hand axe of the Endless Expanse {chop, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (unseen) (71, 31, D) 2 arrows a +3 dire flail of protection a +0 leather armour (71, 36, D) the +7 trident of Patterns {pierce, rC+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. (71, 37, D) a book of Geomancy (71, 40, D) a +0 spear a +0 robe (71, 41, D) a +0 great sword a +0 chain mail (72, 8, D) a phial of floods (72, 9, D) a book of Enchantments (72, 10, D) a +0 trident (72, 16, D) a Young Poisoner's Handbook (72, 26, D) a +0 short sword (72, 27, D) a +0 short sword of holy wrath a +0 longbow 19 arrows a cursed +0 leather armour a book of the Earth (72, 30, D) an arrow (72, 32, D) an arrow (72, 33, D) an arrow (72, 37, D) an uncursed staff of poison (72, 40, D) a +0 spear a +0 robe (72, 41, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (72, 42, D) an arrow (73, 1, D) a +0 club (73, 16, D) the +8 rapier of Stickiness {freeze, Str-2 Int+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (+7). (73, 17, D) Mohievae's Papyrus of the Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Bolt of Fire Conjuration/Fire 6 (73, 19, D) a +3 halberd of freezing a +0 robe (73, 27, D) a book of Death (73, 28, D) a +2 long sword of flaming (unseen) (73, 29, D) an arrow (73, 30, D) an arrow (73, 33, D) 2 arrows (73, 36, D) a fan of gales (73, 41, D) a +0 arbalest 13 bolts an uncursed staff of wizardry a +0 longbow 12 arrows (74, 2, D) an uncursed staff of summoning (74, 21, D) a +5 mace of freezing a +0 robe (74, 33, D) a +0 long sword (75, 2, D) a +0 hand axe a +3 shortbow (75, 43, D) an arrow