yrara Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, -35, D:1) a +0 spear (7, -18, D:1) a +0 ring mail (10, 10, D:1) a +0 club (11, -19, D:1) 3 stones (11, -18, D:1) a +0 dagger a stone (11, 8, D:1) a +0 club (17, -2, D:1) a +0 club (35, 2, D:1) a +0 club (45, -1, D:1) a +0 ring mail (53, -2, D:1) a +0 leather armour (54, -16, D:1) a +0 club (55, -2, D:1) a +0 whip Level 2 of the Dungeon (1, 11, D:2) a +0 club (10, -12, D:2) 130 stones (22, 18, D:2) a +0 hand axe (27, -15, D:2) a +0 club (28, -16, D:2) a cursed -2 club (33, 11, D:2) 149 stones (38, -22, D:2) a +0 dagger (46, 2, D:2) a +0 quarterstaff (52, 0, D:2) a +1 helmet (55, 5, D:2) a +0 scale mail (58, -19, D:2) a +0 dagger (58, 13, D:2) 182 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, 0, D:3) a +0 spear (15, -21, D:3) a +0 scale mail a +0 ring mail (15, 27, D:3) a +0 leather armour a +0 mace (15, 30, D:3) a +0 dagger a +0 robe a +0 flail (17, 26, D:3) a +0 whip a +0 robe a +1 dagger of electrocution (21, 12, D:3) 57 bolts (23, -17, D:3) a +0 hunting sling (30, -4, D:3) 93 stones (34, 7, D:3) a +0 hand axe (34, 8, D:3) a +0 club a +0 hand axe a cursed +0 robe (35, 8, D:3) a +0 scale mail a +0 flail (43, -6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 142 sling bullets (9, -11, D:4) a +0 ring mail (9, 32, D:4) an uncursed ring of poison resistance (14, -16, D:4) 218 poisoned needles (17, 20, D:4) 165 stones (22, -19, D:4) a +0 robe (24, -19, D:4) a +0 flail a cursed -2 scale mail (30, -8, D:4) a +0 war axe (30, 8, D:4) a +0 dagger (30, 18, D:4) 185 bolts (43, 3, D:4) a cursed -1 leather armour (45, -20, D:4) a potion of degeneration (45, -4, D:4) 82 tomahawks (46, -20, D:4) a +0 chain mail (53, 17, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Teejolit's Antique Weapon Shoppe a +3 arbalest of flaming (702 gold) a +0 glaive (182 gold) a +0 hand axe (84 gold) a +0 blowgun (70 gold) a +0 hand crossbow (98 gold) a +0 long sword (98 gold) a +1 flail of protection (313 gold) the +3 dagger "Moteuzuh" {protect, +Fly rN+} (859 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from negative energy. It lets you fly. a +0 great sword (182 gold) (0, 0, D:5) a +0 dagger (9, -9, D:5) a +0 whip a +0 leather armour (12, -15, D:5) a +0 spear (12, -14, D:5) a +0 spear (13, -14, D:5) a +0 spear (15, -18, D:5) 133 bolts (18, -4, D:5) a +1 halberd of venom (19, 6, D:5) 133 stones (25, -38, D:5) a +0 hand axe (30, -30, D:5) a frilled lizard skeleton (40, -14, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 132 arrows (2, 0, D:6) a +0 dagger (unseen) (3, -1, D:6) a +0 dagger (unseen) (6, 2, D:6) a +0 dagger (unseen) the Ecumenical Temple