yrara Level 1 of the Dungeon (0, 0, D:1) a potion of degeneration (14, -37, D:1) a +0 club (17, -15, D:1) a +0 dagger (18, -2, D:1) a +0 robe (21, -42, D:1) a +0 hand axe (25, -37, D:1) 190 stones (37, -9, D:1) a +0 dagger (42, -9, D:1) 104 stones (50, -37, D:1) 286 sling bullets Level 2 of the Dungeon (0, 48, D:2) a +0 club (2, 31, D:2) a +0 club (4, 31, D:2) a +0 short sword a +0 club a cursed -1 dagger (7, 15, D:2) a +0 mace (17, 16, D:2) a +0 club 2 stones (17, 49, D:2) a +0 hunting sling of flaming (20, 30, D:2) 109 stones (27, 11, D:2) (unseen) (30, 18, D:2) a +0 dagger (30, 30, D:2) 217 stones (34, 39, D:2) a cursed -1 club Level 3 of the Dungeon (3, -26, D:3) a +0 hand axe 225 stones (3, 4, D:3) a cursed -3 dagger (5, -29, D:3) a +0 club 142 stones (5, -23, D:3) a +0 robe (6, 2, D:3) a +0 club (7, 2, D:3) a +0 hand axe (8, 8, D:3) a +0 dagger (29, -31, D:3) 260 sling bullets (29, -11, D:3) 32 curare-tipped needles (31, -27, D:3) a +0 dagger a +0 leather armour (34, -27, D:3) a +0 chain mail (37, -20, D:3) 92 poisoned needles (42, -25, D:3) a +0 club (55, 7, D:3) (unseen) Level 4 of the Dungeon [Shop] Ukeosadu's Antique Armour Shoppe a +0 leather armour (60 gold) a +0 leather armour (60 gold) a +0 leather armour (60 gold) a +0 leather armour (60 gold) the +5 fire dragon scales of Poor Excuses {*Contam rF++ rC- Int+8} (3066 gold) It affects your intelligence (+8). It greatly protects you from fire. It makes you vulnerable to cold. It causes magical contamination when unequipped. a cursed +0 ring mail (90 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 scale mail (120 gold) the +1 leather armour of Impatience {Str+2} (546 gold) It affects your strength (+2). (0, 0, D:4) a +0 club a +0 leather armour (1, 15, D:4) a +0 club a +0 leather armour (7, 31, D:4) a +0 ring mail (12, 18, D:4) a +0 medium shield (12, 33, D:4) 139 stones (14, 19, D:4) a +0 chain mail (22, 26, D:4) 169 sling bullets (23, 27, D:4) 81 stones (34, 18, D:4) a +0 hand axe a +0 scale mail (35, 33, D:4) a +0 robe (44, 8, D:4) a +0 club (45, 21, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) (unseen) (5, 22, D:5) 97 stones (29, 30, D:5) (unseen) (33, -6, D:5) a +0 halberd (37, 18, D:5) (unseen) (43, 18, D:5) (unseen) (57, 17, D:5) 128 stones (59, 22, D:5) a cursed -1 dire flail a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 spear (5, -6, D:6) 215 sling bullets (8, -7, D:6) the +1 robe of Too Many Cooks {Str+2} It affects your strength (+2). (11, -21, D:6) 103 stones (11, -5, D:6) (unseen) (18, -18, D:6) a cursed -3 quarterstaff (19, 15, D:6) a cursed +0 leather armour (21, 4, D:6) (unseen) (28, 7, D:6) a +0 robe (30, -1, D:6) (unseen) (35, 8, D:6) a +0 shortbow (35, 9, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) 144 stones (6, 2, D:7) a +0 robe (8, 4, D:7) 101 bolts (14, -5, D:7) 177 stones (15, 0, D:7) 135 stones (19, 0, D:7) 176 stones (33, -19, D:7) a +0 giant spiked club (33, -18, D:7) 28 gold pieces (unseen) (34, -28, D:7) 141 stones (50, -15, D:7) a +0 chain mail a +0 flail (50, 15, D:7) a +3 dagger a +0 robe (51, -16, D:7) a +0 spear (52, -18, D:7) a +0 shortbow a +0 whip (52, -17, D:7) a +0 dagger a +0 trident (52, -16, D:7) 4 stones a +0 club (52, 13, D:7) a +0 pair of boots a +1 scale mail (53, -18, D:7) a +0 dagger (54, -15, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) (unseen) (8, 28, D:8) an uncursed amulet of guardian spirit a -6 ring of strength (14, -20, D:8) a +1 dagger of chaos a +0 robe (14, -16, D:8) a +0 helmet (18, -9, D:8) (unseen) (22, 12, D:8) 295 sling bullets (23, 11, D:8) a +0 war axe a +0 leather armour (28, 2, D:8) a +0 trident a +0 leather armour (28, 3, D:8) a +0 dagger a +0 robe (28, 5, D:8) a +0 leather armour a +0 short sword (29, 0, D:8) a +0 glaive a +0 plate armour (29, 9, D:8) a +0 leather armour a +0 flail (31, 0, D:8) a +0 flail a +0 leather armour (32, -5, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 88 stones (2, -9, D:9) (unseen) (7, -20, D:9) a potion of degeneration (11, -57, D:9) a +3 hand axe of freezing a +0 shortbow (23, -35, D:9) a +2 hand axe of electrocution a +0 robe a +0 robe (24, -36, D:9) a +0 battleaxe a +2 leather armour of cold resistance (24, -34, D:9) a +0 club a +0 leather armour (25, -30, D:9) a +0 longbow of freezing (26, -19, D:9) a +0 giant club (28, -41, D:9) a +0 mace (29, -36, D:9) a cursed staff of power (30, -41, D:9) a +0 war axe (30, -35, D:9) a +0 trident (34, -56, D:9) a +0 trident (35, -38, D:9) a +0 flail of protection (36, -35, D:9) a +0 battleaxe a +0 chain mail (37, -30, D:9) a +0 scale mail (38, -60, D:9) a +0 leather armour (39, -42, D:9) a +0 hand crossbow (43, -40, D:9) 60 poisoned needles (59, -54, D:9) 134 stones (62, -40, D:9) a +0 short sword a +0 scale mail a +0 flail (63, -43, D:9) a +0 plate armour (64, -40, D:9) a +0 falchion (64, -39, D:9) a +2 dagger of venom a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Apukepi's Magic Scroll Boutique a scroll of fear (80 gold) a scroll of enchant weapon (120 gold) a scroll of identify (32 gold) a scroll of noise (16 gold) a scroll of identify (32 gold) a scroll of fog (32 gold) a scroll of amnesia (56 gold) a scroll of remove curse (48 gold) a scroll of remove curse (48 gold) a scroll of magic mapping (56 gold) a scroll of identify (32 gold) a scroll of remove curse (48 gold) a scroll of identify (32 gold) [Shop] Zimp's Magic Scroll Shoppe a scroll of fear (70 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of immolation (49 gold) a scroll of brand weapon (252 gold) a scroll of amnesia (49 gold) a scroll of magic mapping (49 gold) a scroll of teleportation (42 gold) a scroll of noise (14 gold) a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) (0, 0, Lair:1) (unseen) (1, -34, Lair:1) 137 stones (5, 25, Lair:1) 78 stones (49, 27, Lair:1) a box of beasts (58, 8, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts [Shop] Walyets's Antique Weapon Shop a +2 flail of holy wrath (366 gold) a +3 dire flail of protection (436 gold) the cursed +1 mace of Psychosis {crush, *Slow Str+3 Dex+6} (536 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+3). It affects your dexterity (+6). It may slow you when you take damage. It has a curse placed upon it. a +2 short sword of flaming (348 gold) the +11 long sword of Taliuxih {freeze, rPois rF++} (1800 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It greatly protects you from fire. It protects you from poison. the cursed +2 scimitar of Quantum Leap {freeze, rN++ Stlth+} (662 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It greatly protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. a +4 short sword of speed (620 gold) a +1 scythe of freezing (248 gold) the +3 great sword of Execution {slice, *Contam +Rage rElec MR-} (648 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you go berserk. It causes magical contamination when unequipped. the +8 spear "Loxeol" {flame, rPois} (1132 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It protects you from poison. a +2 mace of draining (348 gold) a +2 halberd of freezing (384 gold) the +4 mace "Siomum" {antimagic, rElec Stlth+} (888 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It makes you more stealthy. (0, 0, Lair:2) a +1 flail the +1 spear "Seimm" {vamp, Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). a +0 shortbow (3, -14, Lair:2) 106 stones (6, -9, Lair:2) a +0 scimitar a +0 robe (7, -16, Lair:2) (unseen) (7, -9, Lair:2) a +0 mace (7, 18, Lair:2) a +0 war axe (12, -19, Lair:2) 76 stones (12, -3, Lair:2) (unseen) (13, -11, Lair:2) a +0 robe (17, -15, Lair:2) a +1 falchion of flaming (18, -6, Lair:2) 146 poisoned tomahawks (21, -18, Lair:2) a +1 barding (26, -4, Lair:2) (unseen) (39, 13, Lair:2) 282 sling bullets (51, -6, Lair:2) a +0 medium shield (51, 8, Lair:2) 153 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow (7, -32, Lair:3) a +2 hat (16, -15, Lair:3) a +0 trident (33, -28, Lair:3) 171 bolts (55, -11, Lair:3) a +0 robe Level 4 of the Lair of Beasts [Shop] Oseczot's General Store the +9 scales of the Dragon King {rPois rF+ rC+ MR+} (1372 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +4 dagger of venom (268 gold) the cursed +1 rapier of Red Optimality {drain, rElec rF+} (332 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. a book of Conjurations (330 gold) 140 arrows (154 gold) an uncursed ring of protection from magic (275 gold) 270 sling bullets (297 gold) a lamp of fire (440 gold) a wand of flame (16) (74 gold) the +3 dire flail "Xiocawne" {freeze, Int+4} (413 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your intelligence (+4). a +4 plate armour of cold resistance (550 gold) (0, 0, Lair:4) 178 sling bullets (3, -21, Lair:4) 204 stones (7, -15, Lair:4) (unseen) (12, 23, Lair:4) a +1 pair of gloves of dexterity (15, -1, Lair:4) 223 sling bullets (24, 31, Lair:4) a cursed +0 ring mail (28, 38, Lair:4) a cursed +0 leather armour (29, -5, Lair:4) a +0 quarterstaff (38, 9, Lair:4) 144 sling bullets (40, 10, Lair:4) a +0 falchion (44, 8, Lair:4) a +0 medium shield (48, 16, Lair:4) 150 stones (55, 35, Lair:4) a +0 short sword (62, 5, Lair:4) a +0 club (67, -15, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 gold pieces (10, -4, Lair:5) a +0 long sword (17, -12, Lair:5) a +0 helmet (25, -10, Lair:5) a +0 ring mail (unseen) (31, -9, Lair:5) 190 stones (39, 19, Lair:5) a +0 leather armour (51, -11, Lair:5) a +0 robe