yrara Level 1 of the Dungeon (0, 0, D:1) 197 stones (0, 4, D:1) a +0 war axe (4, 19, D:1) a +0 dagger (7, 22, D:1) 158 stones (10, 15, D:1) 106 stones (19, 9, D:1) a +0 club (29, 36, D:1) a +0 club (38, 24, D:1) 70 stones (45, 35, D:1) 50 needles of confusion Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -5, D:2) a +0 club (5, 16, D:2) 133 stones (6, 3, D:2) 99 stones (11, 10, D:2) a +0 rapier (11, 18, D:2) a +0 dagger (13, 7, D:2) a +0 trident a +0 ring mail (17, 7, D:2) a +0 scale mail (18, 9, D:2) 170 stones (20, 10, D:2) a +0 falchion (21, 11, D:2) a +0 club (29, 7, D:2) a +0 flail a +0 leather armour (33, 19, D:2) a +0 club (38, 14, D:2) 157 stones (39, 18, D:2) a +0 short sword (46, -4, D:2) a +0 club (46, 18, D:2) a cursed -3 club (52, 17, D:2) 125 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour a +0 hand axe a +0 ring mail a +0 falchion a +0 dagger a +0 robe (0, 1, D:3) a +0 leather armour a +0 flail (9, 0, D:3) a +0 flail a cursed -3 flail a +0 mace (10, 0, D:3) a +0 war axe a +0 chain mail (10, 1, D:3) a +0 flail a +1 war axe of electrocution (23, -6, D:3) (unseen) (26, 17, D:3) a +0 club (28, 5, D:3) a +0 ring mail (30, 4, D:3) 146 bolts (33, 21, D:3) 146 stones (48, 11, D:3) 104 poisoned needles (51, 10, D:3) a +0 club (56, 24, D:3) a +0 club (61, 24, D:3) a cursed -2 shortbow Level 4 of the Dungeon [Shop] Roabuin's Weapon Shoppe 246 sling bullets (344 gold) the +3 flail "Rauxzoh" {crush, *Contam rPois Str+5} (508 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+5). It protects you from poison. It causes magical contamination when unequipped. a +0 spear (42 gold) a +1 mace of protection (148 gold) a cursed -1 hand axe (1 gold) a +0 glaive (91 gold) the +8 arc blade {discharge, rElec} (840 gold) It insulates you from electricity. a +0 dagger (28 gold) [Shop] Kucaraen's Assorted Antiques a scroll of identify (54 gold) a +0 spear (81 gold) a +3 leather armour of cold resistance (648 gold) a +0 leather armour (54 gold) a +0 plate armour (621 gold) a +0 war axe (94 gold) the +1 leather armour "Geok" {*Slow rCorr Str+3} (548 gold) It affects your strength (+3). It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. a scroll of identify (54 gold) (0, 0, D:4) (unseen) (4, 52, D:4) a +0 ring mail (6, 25, D:4) 2 stones a cursed +0 dagger a +0 club (7, 1, D:4) a +0 giant spiked club (9, 3, D:4) a +0 ring mail (12, 31, D:4) 360 sling bullets (14, 4, D:4) a +0 hand axe (23, 34, D:4) a +0 leather armour (28, -2, D:4) a +0 war axe a +0 scale mail a +0 hand axe a +0 leather armour a +0 morningstar (29, 33, D:4) a +1 mace of protection (30, -8, D:4) a +0 blowgun (46, 9, D:4) 312 sling bullets (58, 3, D:4) (unseen) (59, 20, D:4) a +0 dagger (61, 19, D:4) (unseen) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +1 robe of magic recovery (0, 1, D:5) a +0 chain mail (1, 0, D:5) a +0 short sword (7, -21, D:5) a +0 scale mail (9, 19, D:5) (unseen) (11, -18, D:5) a +0 giant club (12, 21, D:5) 112 stones (20, -10, D:5) (unseen) (20, -9, D:5) (unseen) (20, -8, D:5) (unseen) (21, -10, D:5) (unseen) (21, -8, D:5) (unseen) (22, -9, D:5) (unseen) (22, -8, D:5) (unseen) (24, -8, D:5) a +0 hand axe (26, 8, D:5) a cursed +0 dagger (27, 8, D:5) a cursed +0 leather armour (27, 9, D:5) a +0 war axe (27, 10, D:5) a +0 club a +0 scale mail a +0 dagger a +0 robe (28, 4, D:5) a +0 war axe