zammaz Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 2, D:1) a +0 club (7, -21, D:1) a +0 dagger (9, 10, D:1) 7 stones (12, -3, D:1) a +0 dagger (15, -1, D:1) a +0 whip (19, -6, D:1) 4 stones (22, -24, D:1) a +0 dagger 5 stones (23, -14, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) 2 stones (20, -25, D:2) a +0 hand axe (26, -15, D:2) a +0 club (29, 18, D:2) a +0 leather armour (36, 5, D:2) a +0 whip a +0 leather armour (57, 6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a stone (3, -19, D:3) 8 stones (4, -3, D:3) 8 stones (5, 2, D:3) a +0 short sword 5 poisoned darts a +0 hand axe a +0 dagger 4 stones (7, -5, D:3) a +0 club (8, -7, D:3) a +0 short sword 5 poisoned darts (9, -4, D:3) a +0 robe (11, 1, D:3) a +0 sling (12, 10, D:3) a +0 dagger (24, -16, D:3) a +0 short sword (33, 9, D:3) a +0 dagger a +0 spear a +0 animal skin a +0 helmet (34, 10, D:3) a +0 club a +0 club a +0 sling (34, 11, D:3) a +0 dagger (35, 9, D:3) a +0 club a +0 club a +0 sling (35, 10, D:3) a +0 dagger a +0 club a +0 dagger (36, -18, D:3) a +0 morningstar a +0 ring mail (36, 9, D:3) a +0 dagger (43, 5, D:3) a +0 ring mail (47, 13, D:3) a +0 long sword (48, -9, D:3) 4 boomerangs (49, 3, D:3) a +0 scythe a +0 robe (50, 4, D:3) a +0 hand axe (51, -10, D:3) a +0 flail (52, -10, D:3) a +0 dagger a +0 leather armour a +0 club Level 6 of the Dungeon (2, 26, D:6) a +0 dagger (3, 21, D:6) a +0 short sword (3, 22, D:6) a +0 dagger 3 stones (3, 23, D:6) a +0 dagger 3 poisoned darts a +0 dagger a +0 club 2 stones (4, 21, D:6) a +0 dagger 2 stones (4, 23, D:6) a +0 club 8 poisoned darts a +0 short sword (11, 17, D:6) a +0 ring mail a +0 heavy spear (11, 18, D:6) a +0 whip (11, 19, D:6) a +0 spear (11, 51, D:6) a +0 scale mail (12, 19, D:6) a +0 spear (13, -7, D:6) 3 curare-tipped darts (13, 18, D:6) a +0 spear (13, 19, D:6) a +0 halberd (19, 7, D:6) a +0 leather armour (30, 21, D:6) a +0 leather armour (40, 14, D:6) a +0 dagger a +2 mace of protection (41, 15, D:6) a +0 club (42, 13, D:6) a +0 dire flail a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, -1, D:7) a +0 ring mail (10, 0, D:7) a +0 robe (10, 4, D:7) a +0 shortbow (15, 5, D:7) a +1 whip of flaming a +0 robe a potion of degeneration (34, -6, D:7) a +0 mace (49, -20, D:7) a +0 war axe a +0 buckler (51, -2, D:7) a +0 club a +0 chain mail (56, -10, D:7) a +0 chain mail (58, 6, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (7, 4, D:8) a +0 club 2 potions of degeneration a +0 club 2 poisoned darts (7, 5, D:8) a +0 short sword (11, 32, D:8) 6 stones (15, 12, D:8) a +0 club a +0 leather armour (26, 41, D:8) a +0 whip a +0 whip (27, 41, D:8) a +0 whip (28, 41, D:8) a +0 halberd a +0 heavy spear a +0 ring mail (39, -12, D:8) a +0 war axe (43, 43, D:8) a +0 trident (44, -5, D:8) a +0 flail (46, 18, D:8) a +0 leather armour (52, 25, D:8) 7 stones (58, -4, D:8) a +0 shortbow (58, 37, D:8) a staff of cold (64, -20, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 4, D:9) a +0 trident (7, -39, D:9) 6 stones (14, -13, D:9) a +2 flail of draining a +0 chain mail a +0 dagger of protection (14, -12, D:9) a +0 short sword a +0 leather armour a +0 dagger (15, -12, D:9) a +0 shortbow a +0 whip (19, -33, D:9) a +0 flail of holy wrath (19, -21, D:9) a +0 buckler (26, 2, D:9) a +0 short sword (26, 3, D:9) a +0 falchion a +0 robe a +0 dagger a +0 plate armour (30, -25, D:9) 7 stones (36, -15, D:9) a +0 spear (37, -15, D:9) a +0 spear (38, -15, D:9) a +0 spear (39, -16, D:9) a +0 spear (39, -15, D:9) a +0 spear (52, -6, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Cacruta's Jewellery Shop a ring of fire (275 gold) a ring of fire (275 gold) an amulet of magic regeneration (330 gold) a ring of see invisible (165 gold) the ring of Shadows {Umbra +Inv Stlth+} (440 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. the ring "Idyoduv" {rC- MP+9 EV+5 Slay-2 Stlth+} (542 gold) [ring of evasion] EV: It affects your evasion (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. the ring "Xoowuychu" {rCorr Int+6} (534 gold) [ring of intelligence] Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. a ring of protection from cold (275 gold) an amulet of regeneration (330 gold) a ring of ice (275 gold) (0, 0, D:10) a +0 dagger a +0 robe (1, 1, D:10) a +0 whip a +0 long sword a +0 plate armour (1, 2, D:10) a +2 hand axe of freezing a +0 ring mail (1, 3, D:10) a +0 club a +0 shortbow (13, -1, D:10) a +0 quarterstaff (20, 21, D:10) 5 stones (26, 1, D:10) 7 stones (32, 10, D:10) a +0 dagger a +0 robe (33, 9, D:10) a +0 club (33, 10, D:10) a +0 mace (34, 10, D:10) a +0 trident a +0 scale mail (40, 3, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Vonkacuw's Weapon Shoppe a +0 hand axe (30 gold) a +0 quarterstaff (40 gold) a +0 club (10 gold) a +0 falchion (30 gold) a +0 long sword (35 gold) a +2 dire flail of venom (168 gold) a +2 falchion of protection (156 gold) a +0 arbalest (45 gold) 3 stones (3 gold) the +3 long sword "Amofifaxt" {vamp, rPois rN+} (409 gold) rPois: It protects you from poison. rN: It protects you from negative energy. (2, -10, D:11) a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 short sword a +0 dagger a +0 robe (14, 20, D:11) a +0 club a +0 trident a +0 scale mail a +0 spear (17, 21, D:11) a +0 club (21, 0, D:11) a staff of fire (26, 4, D:11) a +0 hand axe (29, -1, D:11) 5 large rocks a +0 club (30, 0, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (30, 1, D:11) a +0 ring mail a +0 club (34, -2, D:11) a +0 giant spiked club a +0 giant spiked club (39, -2, D:11) a +0 shortbow a +0 robe (44, -4, D:11) a +0 giant spiked club a +0 giant club (45, -8, D:11) a +0 giant club a +0 giant club (52, -15, D:11) a +0 flail (53, 5, D:11) 4 poisoned darts a +0 short sword (54, 6, D:11) a +0 short sword a +0 dagger (54, 7, D:11) a +0 club (69, 1, D:11) a +0 sling Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (11, -7, D:12) 5 stones (23, -29, D:12) 2 potions of lignification (37, -38, D:12) a +2 cloak (38, -3, D:12) a +0 helmet (46, 5, D:12) a +0 rapier (48, -37, D:12) a +0 leather armour (48, 12, D:12) a +0 trident Level 13 of the Dungeon (0, 0, D:13) a +0 short sword a +0 cloak (6, 0, D:13) 6 stones (9, 15, D:13) a +0 hand axe a +0 robe (11, 9, D:13) a +0 short sword of distortion 2 curare-tipped darts Level 1 of the Orcish Mines (0, 0, Orc:1) 20 gold pieces (1, -3, Orc:1) a potion of lignification (1, -2, Orc:1) a potion of magic (1, -1, Orc:1) a potion of heal wounds (4, 1, Orc:1) 12 gold pieces (8, -10, Orc:1) a +0 war axe a +0 long sword 2 boomerangs a +0 chain mail (9, -9, Orc:1) a +0 whip (10, -11, Orc:1) a +0 whip a +0 chain mail (16, 1, Orc:1) a +0 hand axe (17, 2, Orc:1) a +0 plate armour a +0 mace (21, 5, Orc:1) a +0 leather armour a +0 club (21, 7, Orc:1) a +0 leather armour a +0 club (22, 5, Orc:1) 3 boomerangs a +0 trident (22, 6, Orc:1) a +0 chain mail a +1 flail of holy wrath (22, 7, Orc:1) a +0 plate armour a +0 scimitar a +0 robe a +0 dagger (23, 8, Orc:1) a +0 flail (23, 9, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 halberd a +0 arbalest (23, 10, Orc:1) a +0 war axe a +0 short sword 2 boomerangs (24, 8, Orc:1) a +0 chain mail a +0 short sword (24, 9, Orc:1) a +0 club (25, 6, Orc:1) a +0 giant spiked club (26, 4, Orc:1) a +2 heavy hand axe a +0 chain mail a +2 vampiric scimitar (26, 5, Orc:1) a +0 scale mail a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) a +6 ring of dexterity a +6 ring of dexterity a +6 ring of dexterity a ring of willpower an amulet of the acrobat the +2 pair of boots of Lammiaq {Harm rPois Str+8} Str: It affects your strength (+8). rPois: It protects you from poison. Harm: It increases damage dealt and taken. the -1 pair of boots "Ynurhiar" {rElec rC- Str+2} Str: It affects your strength (+2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. +1 shadow dragon scales a +2 scale mail of fire resistance a +1 scale mail (2, -12, Lair:1) 7 stones (19, -9, Lair:1) 6 stones (32, 11, Lair:1) a +0 helmet (36, -10, Lair:1) the +10 rapier of the Writhing Pill Bug {elec, Will+} Will: It increases your willpower. (39, -15, Lair:1) a +0 short sword a +0 robe (40, -10, Lair:1) a +0 dagger (46, 15, Lair:1) a staff of death (61, 15, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (16, 23, Lair:2) a +0 hand axe a +0 leather armour (31, 34, Lair:2) a +0 rapier a +0 robe a +0 buckler (32, 13, Lair:2) 2 potions of mutation (42, 3, Lair:2) 5 stones (55, 33, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (10, 13, Lair:3) the +2 robe "Kuecs" {Will+ MP+9} MP: It affects your magic capacity (+9). Will: It increases your willpower. (12, -32, Lair:3) a +0 scale mail (21, 12, Lair:3) a +0 trident (25, 19, Lair:3) a +0 trident (26, 0, Lair:3) a +2 trident of flaming (46, 18, Lair:3) a +0 scale mail (50, 11, Lair:3) a +0 leather armour (59, -15, Lair:3) a +0 mace Level 4 of the Lair of Beasts (19, 25, Lair:4) the +1 robe of the Slorg {rElec rF+ rC- Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. (21, 12, Lair:4) a +0 leather armour (29, 28, Lair:4) a +0 ring mail (46, 38, Lair:4) a +0 ring mail (51, 26, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (10, 7, Lair:5) a +0 chain mail (12, 20, Lair:5) a +3 flail (15, -13, Lair:5) a +0 whip (18, 9, Lair:5) 3 large rocks (18, 24, Lair:5) a +0 mace (28, -8, Lair:5) a water moccasin corpse (29, 13, Lair:5) a potion of haste (29, 14, Lair:5) a +0 robe (29, 15, Lair:5) 3 throwing nets (29, 16, Lair:5) a potion of haste (30, 13, Lair:5) 6 gold pieces (30, 16, Lair:5) a potion of mutation (31, 13, Lair:5) a potion of heal wounds (31, 16, Lair:5) a potion of lignification (32, 13, Lair:5) a book of Death (32, 14, Lair:5) a +0 scale mail (32, 15, Lair:5) a potion of heal wounds (32, 16, Lair:5) a scroll of amnesia (33, -6, Lair:5) a +0 great sword (34, -11, Lair:5) 5 stones (36, -16, Lair:5) 3 stones (37, 24, Lair:5) a scroll of identify (45, 18, Lair:5) 6 stones (46, -1, Lair:5) a +0 quarterstaff Level 1 of the Spider Nest (0, 0, Spider:1) 19 gold pieces