Dungeon Crawl Stone Soup version 0.25-a0-489-g9ae84a01e3 (webtiles) character file. Game seed: 16336903727099613854, levelgen mode: deterministic 0 zaran the Vexing (level 1, 9/9 HPs) Began as a Vampire Enchanter on Feb 11, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:01:32 (44 turns). zaran the Vexing (Vampire Enchanter) Turns: 44, Time: 00:01:33 Health: 9/9 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless A: no food, fangs 3, see invisible, [frail 1], unbreathing a: Revivify You were on level 1 of the Dungeon. You were bloodless. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Flash Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. [You are frail. (-10% HP)] Message History You hit the bat. You kill the bat! You begin bloodletting. You continue bloodletting. Magic restored. You continue bloodletting. x4 Now bloodless. Okay, then. You begin the revivification ritual. You continue your ritual. x5 Now alive. You feel frail. Okay, then. Okay, then. Okay, then. You begin bloodletting. You continue bloodletting. HP restored. You continue bloodletting. x4 Now bloodless. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #. #. ##.## ...#####+#### #..##.......# ##..##.8.8.8.# #...##.......# #.#..'@8.<.8.+ #...?#.......# ........#.8.8.8.# ####....#.......# #.#.#####+#### #...## #... #... There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zaran the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 44 | D:1 | Quit the game Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_corners, ebering_dispersal_statue_hall Action || total -------------------------++------- Melee: Dagger || 9 Cast: Corona || 1 Abil: Exsanguinate || 2 Revivify || 1 Armor: Robe || 4 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------