zebratul Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (3, -14, D:1) a +0 short sword (4, 1, D:1) 17 stones (15, 10, D:1) a +0 dagger (23, 10, D:1) a +0 chain mail (23, 12, D:1) a +0 short sword (25, -12, D:1) a +0 short sword (27, -12, D:1) a +0 dagger (35, -6, D:1) a +0 whip (40, 26, D:1) 8 poisoned needles (47, -9, D:1) a +0 dagger a stone (50, 19, D:1) a +0 dagger (54, 18, D:1) a +0 dagger (64, 11, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a cursed +0 helmet (1, 6, D:2) a +0 pair of boots (4, -17, D:2) a +0 flail a throwing net (6, -16, D:2) a +0 flail (10, 44, D:2) 22 arrows (11, -17, D:2) a +0 whip (35, 43, D:2) 15 stones (36, -10, D:2) a +0 leather armour (49, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 5 stones (4, -11, D:3) a +0 club (6, 29, D:3) a +0 dagger (9, -1, D:3) a +0 robe (18, 19, D:3) a +2 rapier of flaming (19, 17, D:3) a +0 rapier (20, 9, D:3) a +0 leather armour (25, 12, D:3) a +0 club a +0 rapier (26, 26, D:3) a +0 scale mail (34, 18, D:3) a +0 falchion (36, -16, D:3) 11 sling bullets (47, 11, D:3) a +0 short sword (48, 23, D:3) a cursed -1 club Level 4 of the Dungeon (0, 0, D:4) 8 tomahawks (6, 6, D:4) 14 sling bullets (14, 22, D:4) a +2 dagger of electrocution (18, 2, D:4) a +0 rapier (26, -3, D:4) 17 arrows (31, -4, D:4) a +0 robe (40, -6, D:4) a +0 scythe a +0 robe (49, 4, D:4) a +0 short sword (53, 12, D:4) 14 poisoned needles (59, -9, D:4) 21 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 robe (3, 15, D:5) 15 stones (4, -13, D:5) a +0 robe (7, 21, D:5) a +0 whip (19, -25, D:5) a +0 hand axe (19, -12, D:5) a +0 whip a +0 leather armour (19, -11, D:5) a +0 dagger a +0 robe a +0 mace (25, 22, D:5) a +0 ring mail (30, -15, D:5) 2 tomahawks (30, -13, D:5) 3 tomahawks of returning (32, -26, D:5) a +0 flail (33, -22, D:5) a +0 rapier (37, 5, D:5) a +0 giant club (37, 17, D:5) a +0 club (37, 18, D:5) a +0 club a +0 spear (42, -14, D:5) an uncursed amulet of guardian spirit (42, 1, D:5) a +0 leather armour (43, -15, D:5) 14 bolts (43, -14, D:5) a +0 flail a +3 ring mail of poison resistance a +0 morningstar a +0 leather armour a +0 dagger a +0 robe (43, -13, D:5) a +0 club a +0 flail a +0 leather armour (52, 20, D:5) a cursed +0 leather armour (55, 7, D:5) a +0 hand axe Level 6 of the Dungeon (6, -21, D:6) a +0 dire flail a +0 chain mail (7, -25, D:6) a cursed +0 giant club (7, -20, D:6) a +0 chain mail a +0 dagger a +0 robe (8, -22, D:6) 3 tomahawks (9, -23, D:6) a tomahawk (17, -32, D:6) an uncursed amulet of guardian spirit (19, -26, D:6) a +0 ring mail (27, 10, D:6) a +0 chain mail (30, -8, D:6) a +0 robe (37, -35, D:6) a +0 flail (37, -34, D:6) a +0 halberd a +0 flail (38, -34, D:6) a cursed -2 flail (41, -20, D:6) a +0 hand axe (50, -36, D:6) 9 stones (56, -6, D:6) 18 sling bullets (57, -7, D:6) 15 arrows (59, -27, D:6) the +2 falchion of Disorder {holy, rC++ Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). It greatly protects you from cold. (61, -38, D:6) 8 poisoned needles (67, -49, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) an uncursed ring of stealth an uncursed ring of ice (8, -39, D:7) 11 poisoned needles (9, 1, D:7) a +0 chain mail (14, 3, D:7) a +0 flail a +0 ring mail a +1 dagger of venom a +0 robe (15, 3, D:7) a +0 hand axe a +0 club (16, 3, D:7) a +0 mace (25, -11, D:7) a +0 spear (30, -34, D:7) a throwing net (35, -49, D:7) a +0 hand axe (38, -11, D:7) a +0 club a +0 hand axe a +0 leather armour (38, -10, D:7) a cursed -2 whip (46, -30, D:7) a +0 club (46, -13, D:7) a +0 giant spiked club (55, -52, D:7) a cursed -2 dagger a +0 robe (60, -49, D:7) a +1 dagger of speed a +0 robe (62, -49, D:7) a +0 war axe a +0 plate armour Level 8 of the Dungeon [Shop] Ocvinops's Armour Boutique a +0 scale mail (44 gold) a +0 buckler (49 gold) a +0 plate armour (253 gold) a +0 shield (49 gold) the +4 ring mail "Ytamoj" {Str+6} (479 gold) It affects your strength (+6). a +1 ring mail of magic resistance (176 gold) a cursed +0 ring mail (11 gold) a +0 chain mail (49 gold) a +0 pair of gloves (49 gold) a +4 plate armour of cold resistance (550 gold) [Shop] Lilox's Antique Weapon Boutique a +0 hand axe (72 gold) a +0 arbalest (108 gold) a +0 shortbow of velocity (156 gold) a +0 whip of venom (120 gold) a +5 vampiric war axe (900 gold) a +0 hand axe of chopping (156 gold) a +0 flail (84 gold) a +0 hand axe (72 gold) a +0 morningstar (96 gold) a +3 long sword of flaming (559 gold) a +0 trident (84 gold) a +2 dagger of freezing (374 gold) a +0 dagger (48 gold) [Shop] Eluageg's Armour Shoppe a +0 chain mail (63 gold) a +0 leather armour (28 gold) the +1 helmet of Mezcal {*Corrode rPois MR+++ Int+8} (603 gold) It affects your intelligence (+8). It protects you from poison. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a +0 plate armour (322 gold) a +3 leather armour of magic resistance (336 gold) a +0 chain mail (63 gold) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} (389 gold) It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. the cursed -3 buckler of Wesefrut {rC- Regen+ Dex+10} (105 gold) It affects your dexterity (+10). It makes you vulnerable to cold. It increases your rate of regeneration. It has a curse placed upon it. a cursed +0 scale mail (42 gold) a cursed +0 leather armour (1 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +2 scale mail of magic resistance (294 gold) [Shop] Susaos's Weapon Emporium a +1 rapier of draining (156 gold) a +2 quarterstaff of crushing (198 gold) a +2 flail of protection (178 gold) a +0 falchion (33 gold) a +0 club (11 gold) 15 sling bullets (82 gold) a +0 halberd (44 gold) a +0 dagger (22 gold) a +0 longbow (49 gold) a +0 club (11 gold) [Shop] Loulot's Book Shoppe a book of Changes (325 gold) a book of Party Tricks (650 gold) a book of Alchemy (975 gold) a book of Necromancy (390 gold) a book of Battle (520 gold) a book of Beasts (715 gold) a book of Frost (455 gold) (0, 0, D:8) 5 large rocks (7, 28, D:8) 16 poisoned needles (7, 33, D:8) a +0 trident (12, 19, D:8) 21 arrows (17, 5, D:8) a +2 robe (20, 17, D:8) 20 arrows (25, 4, D:8) a cursed +0 plate armour (28, 9, D:8) a +0 shortbow 5 arrows (28, 20, D:8) a +0 whip of freezing (28, 21, D:8) a +0 halberd (29, 11, D:8) an arrow (29, 18, D:8) a +0 club (31, 0, D:8) a +0 war axe (31, 14, D:8) 2 arrows (34, 0, D:8) a +0 dagger a +0 robe (36, 42, D:8) 3 stones (38, 42, D:8) a stone (39, 11, D:8) a +0 falchion (40, 35, D:8) a +0 dagger (40, 42, D:8) 2 stones (41, 35, D:8) a +0 dagger of electrocution a +0 robe a stone (41, 36, D:8) a +0 club a +0 leather armour (41, 42, D:8) a +0 club (42, 35, D:8) a +0 whip a +0 leather armour (43, 13, D:8) a +0 dagger of chaos a +0 robe (45, 12, D:8) a +0 mace a +0 chain mail (46, 23, D:8) 16 poisoned needles (52, 11, D:8) a cursed +0 shortbow 35 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (6, -13, D:9) 18 stones (10, -4, D:9) a +0 giant spiked club (11, -12, D:9) a +0 robe (14, -13, D:9) 13 stones (14, 4, D:9) a sack of spiders (16, -9, D:9) a +0 short sword (17, -6, D:9) a +0 hunting sling (19, -16, D:9) a cursed -3 giant spiked club a +0 flail a +0 chain mail a +0 hand axe (19, -15, D:9) a +0 hand axe (21, -16, D:9) a +0 ring mail a +0 hand axe (27, 17, D:9) a +0 giant spiked club (29, 17, D:9) a +0 dagger a +0 leather armour a +0 flail a +0 chain mail (30, 17, D:9) a +0 flail (37, 25, D:9) a +6 ring of protection (38, -27, D:9) a +0 giant club a +0 giant spiked club (42, 21, D:9) a potion of magic (42, 25, D:9) 2 fruits Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 plate armour (1, -2, D:10) a +0 short sword (1, -1, D:10) a +0 dagger (5, -10, D:10) a +0 trident (12, -45, D:10) a +0 chain mail a +0 club (12, -44, D:10) a +0 leather armour a +0 club (13, -48, D:10) 15 poisoned needles (13, -44, D:10) a +0 hand axe (14, -45, D:10) a +0 dagger (14, -44, D:10) a +0 leather armour a +0 whip (19, -27, D:10) a +0 fustibalus (22, -14, D:10) a +0 hunting sling (23, -33, D:10) a cursed +0 pair of gloves (37, -1, D:10) a +0 dagger (44, -54, D:10) a +0 short sword (44, -41, D:10) 2 potions of degeneration (44, -8, D:10) a +0 short sword a +0 hand axe a cursed -1 ring mail a scroll of noise (45, -9, D:10) 29 arrows (45, -8, D:10) a +0 whip a +0 robe a +0 dagger a +0 robe (45, -7, D:10) a +0 whip a +0 leather armour a potion of degeneration (46, -4, D:10) 16 poisoned needles (47, -21, D:10) a +0 dagger (49, -53, D:10) a +0 dagger a +0 robe (56, -46, D:10) a +0 giant club (59, -3, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 battleaxe (14, 6, D:11) a +0 ring mail (16, -10, D:11) a +0 mace 4 tomahawks a +0 chain mail (16, -9, D:11) 20 stones (16, -8, D:11) a tomahawk (17, -8, D:11) 3 tomahawks (18, -13, D:11) an uncursed amulet of magic regeneration (18, -11, D:11) a +0 club (24, -23, D:11) 21 arrows (26, -21, D:11) 2 scrolls of random uselessness an uncursed ring of teleportation (34, 1, D:11) +0 steam dragon scales (34, 8, D:11) a +0 club a +0 leather armour (37, 23, D:11) a +0 shortbow (43, 20, D:11) the +9 dagger of Might {vamp, +Inv rPois rN+ Str-4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-4). It protects you from poison. It protects you from negative energy. It lets you turn invisible. (55, -16, D:11) a +0 long sword (59, -25, D:11) a +0 leather armour (64, 6, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 club (3, -22, D:12) 10 bolts (6, -46, D:12) a +2 ring of protection (11, -8, D:12) 7 curare-tipped needles (12, -6, D:12) 25 sling bullets (13, 5, D:12) a +0 dagger a +0 robe (17, -12, D:12) a +0 shortbow 19 arrows (17, -2, D:12) 17 bolts (30, -39, D:12) 2 large rocks (32, 6, D:12) a +0 long sword (33, -40, D:12) 2 large rocks (34, -40, D:12) a large rock (43, -14, D:12) 13 sling bullets (54, 4, D:12) a +0 hand axe (55, 4, D:12) a +0 mace Level 13 of the Dungeon [Shop] Gomy's Quality Used Wands a wand of confusion (0/48) (21 gold) a wand of iceblast (0/15) (56 gold) a wand of lightning (0/15) (56 gold) a wand of lightning (0/15) (56 gold) a wand of disintegration (0/24) (56 gold) a wand of confusion (0/48) (21 gold) a wand of polymorph (0/24) (28 gold) a wand of lightning (0/15) (56 gold) a wand of flame (0/48) (14 gold) (3, 10, D:13) a +0 mace (4, 3, D:13) a large rock (6, 1, D:13) a large rock (6, 3, D:13) a +0 giant club (11, 0, D:13) 20 sling bullets (23, 15, D:13) a +0 ring mail (23, 16, D:13) a +0 pair of gloves (24, 15, D:13) 16 stones (31, -23, D:13) a scroll of teleportation (32, -19, D:13) an arrow (33, -20, D:13) an arrow (33, 15, D:13) a +0 leather armour (34, -22, D:13) a +4 scimitar of flaming a +0 shortbow 23 arrows (34, -21, D:13) a +0 shortbow (unseen) (34, 5, D:13) 21 stones (34, 6, D:13) 22 bolts (36, -24, D:13) a +0 arbalest (unseen) (40, -7, D:13) 7 stones (43, -5, D:13) a +0 leather armour (44, -1, D:13) an uncursed ring of see invisible (45, 2, D:13) 17 stones (48, 4, D:13) a +0 morningstar (50, 7, D:13) the +1 leather armour of Marhul Xan {rF+} It protects you from fire. Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 stones (1, -33, Lair:1) a +0 robe (2, -22, Lair:1) a +0 glaive (8, 1, Lair:1) 15 sling bullets (11, -9, Lair:1) a cursed amulet of inaccuracy (23, -1, Lair:1) the ring "Budyts" {rN+ Int+3} [ring of positive energy] It affects your intelligence (+3). It protects you from negative energy. (25, -17, Lair:1) 15 stones (35, -41, Lair:1) a +0 trident (44, -27, Lair:1) 23 arrows (44, -9, Lair:1) an uncursed amulet of magic regeneration (49, 4, Lair:1) 11 stones (55, -41, Lair:1) a +3 ring of strength (55, -40, Lair:1) a book of Conjurations (55, -39, Lair:1) a +0 hat of intelligence a scarf of resistance a scarf of spirit shield (62, -19, Lair:1) the +6 morningstar "Viump" {protect, Str+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). (62, -18, Lair:1) a +2 quarterstaff of speed Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 stones (9, -19, Lair:2) 22 sling bullets (12, -17, Lair:2) 14 bolts (14, -15, Lair:2) 16 arrows (28, -16, Lair:2) a +0 falchion (39, 17, Lair:2) a +0 robe (44, 35, Lair:2) a +0 plate armour (66, 5, Lair:2) a +0 leather armour (66, 10, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (10, 20, Lair:3) a +0 spear (13, -6, Lair:3) a +0 trident (13, 17, Lair:3) a +0 spear (14, 0, Lair:3) a throwing net (15, -25, Lair:3) 15 stones (28, 28, Lair:3) 8 tomahawks (41, 16, Lair:3) a +0 whip (45, -20, Lair:3) 2 curare-tipped needles (50, -19, Lair:3) 21 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (2, -2, Lair:4) a water moccasin corpse (skeletalised by now) (26, -10, Lair:4) a potion of degeneration (29, -12, Lair:4) 10 stones (31, -10, Lair:4) 13 poisoned needles (32, 23, Lair:4) a redback corpse (33, 11, Lair:4) 22 sling bullets (33, 24, Lair:4) a porcupine corpse (33, 29, Lair:4) a +0 scale mail (37, 18, Lair:4) an uncursed staff of poison (43, 0, Lair:4) 12 arrows (61, -3, Lair:4) 19 stones