zebratul Level 1 of the Dungeon (0, 0, D:1) 24 stones (1, -5, D:1) a +0 short sword (4, 11, D:1) a +0 club (5, -9, D:1) a +2 buckler (5, -4, D:1) a stone (5, -3, D:1) a stone (5, 12, D:1) a +0 club (5, 16, D:1) 8 stones (7, 5, D:1) a +0 scale mail (19, 23, D:1) a +0 short sword (19, 26, D:1) a +0 leather armour (21, 23, D:1) a stone (24, 25, D:1) a +0 dagger (28, 13, D:1) a +0 plate armour (28, 31, D:1) a +0 ring mail (34, 28, D:1) a +0 robe (36, 15, D:1) a +0 dagger (37, 1, D:1) a +0 leather armour (39, 21, D:1) a +2 dagger of holy wrath (47, 1, D:1) a cursed -1 centaur barding (48, 4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (19, 28, D:2) a +0 short sword (20, -12, D:2) a +0 pair of boots (22, -5, D:2) a +0 short sword (24, 21, D:2) 18 sling bullets (29, -14, D:2) a cursed +0 club (29, -7, D:2) a +0 mace (38, 29, D:2) a +0 club a +0 leather armour (45, 17, D:2) 15 stones (53, -15, D:2) 13 sling bullets (53, -5, D:2) a stone (53, -4, D:2) a +0 club (55, -7, D:2) a +0 hunting sling 10 stones (59, 23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 13, D:3) a +0 mace a +0 scale mail (4, 22, D:3) a stone (4, 23, D:3) a stone (6, 25, D:3) 3 stones (6, 27, D:3) a +0 whip (7, 15, D:3) a +0 mace (7, 26, D:3) a +0 dagger (8, -10, D:3) a poisoned needle (8, 14, D:3) a +0 club a +0 leather armour (9, -12, D:3) a poisoned needle (9, 13, D:3) a +0 dagger a +0 robe (10, -14, D:3) a +0 blowgun a +0 club 9 poisoned needles (10, 13, D:3) a +0 club (20, 14, D:3) a +0 short sword (21, -7, D:3) a cursed +0 robe (25, -7, D:3) a +0 robe (47, -9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a -3 ring of intelligence (7, 38, D:4) a +0 ring mail (13, 40, D:4) a +0 dagger (14, 19, D:4) a +0 leather armour (15, 39, D:4) a +0 whip a +0 dagger a +0 robe (18, 8, D:4) a +0 whip (20, 8, D:4) a poisoned needle (20, 11, D:4) a stone (21, 7, D:4) a stone (21, 8, D:4) a stone (23, 5, D:4) a +0 whip 4 stones (23, 6, D:4) a +0 club 2 stones a +0 club a +0 blowgun 9 poisoned needles (24, 6, D:4) a +0 dagger (25, 6, D:4) a poisoned needle (30, 6, D:4) 2 poisoned needles (30, 9, D:4) a stone (32, 17, D:4) a +0 hand axe (36, 1, D:4) a +0 club (38, 19, D:4) a +0 helmet (39, 4, D:4) a +0 dagger (43, 0, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (unseen) (1, 1, D:5) a +0 flail (2, 1, D:5) a +0 mace a +0 scale mail a +0 dagger a +0 robe (17, 8, D:5) a +0 club (17, 9, D:5) a +0 dagger a +0 robe (18, 9, D:5) a +0 hand axe a +0 scale mail (19, 9, D:5) a +0 dagger a +0 leather armour a +0 dagger (36, 6, D:5) a +0 spear (37, 15, D:5) a cursed +0 ring mail (41, 16, D:5) a +0 chain mail (44, -11, D:5) a +0 trident (48, 3, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (6, 8, D:6) a +0 hand crossbow (7, 25, D:6) a +0 leather armour a +0 falchion (10, 21, D:6) a +0 scale mail (19, 5, D:6) 10 bolts (20, 11, D:6) 8 stones (23, 17, D:6) a +2 quarterstaff of chaos a +1 cloak of magic resistance (24, 16, D:6) the +1 mace "Dragonslayer" {antimagic, rElec rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It insulates you from electricity. (34, 23, D:6) a +0 war axe (42, 47, D:6) a +0 leather armour (48, 34, D:6) a +0 giant spiked club (49, 56, D:6) a +0 flail (50, 1, D:6) a +0 hunting sling (50, 56, D:6) a +0 scale mail (50, 57, D:6) a cursed +0 robe a +0 dagger (50, 58, D:6) a +0 robe a +0 dagger (55, 32, D:6) a +0 giant club (63, 31, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 24 stones (11, -18, D:7) an arrow (12, -18, D:7) an arrow the Ecumenical Temple