Dungeon Crawl Stone Soup version 0.29-a0-356-g7bc237e783 (webtiles) character file. Game seed: 14058357849115965676 7 zorge82 the Slasher (level 2, -1/22 HPs) Began as a Merfolk Gladiator on Apr 26, 2022. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (97 turns). zorge82 the Slasher (Merfolk Gladiator) Turns: 97, Time: 00:00:32 Health: -1/22 AC: 4 Str: 14 XL: 2 Next: 4% Magic: 2/2 EV: 13 Int: 7 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of enchant armour {unknown} Skills: - Level 2.1 Fighting + Level 4.3 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. You completely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You slash the jackal! You kill the jackal! The jackal closely misses you. Your Long Blades skill increases to level 4! You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You slash the jackal! You kill the jackal! You hit the hobgoblin. You kill the hobgoblin! The quokka bites you. * * * LOW HITPOINT WARNING * * * You have reached level 2! You closely miss the quokka. The quokka bites you. You die... #.#.#.#.###.# #..###.#.. ..#.#.#.# #.#####......#.. ###.#...# #.....#..#.....# ....#.### #..†..#...!.?#.. #####.# #.....##........ . #...[.##g....##. ## #.....##........ ########.....##.#..## .............@r.....# #########....##.##.## #....##... # #########..# ..# .# . ## You could see a quokka. Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) 2 jackals (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zorge82 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 97 | D:1 | Reached XP level 2. HP: 2/22 MP: 2/2 97 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic Skill XL: | 1 | ---------------+----+----- Long Blades | 4 | 4.3 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total -------------------------++------- Melee: Long sword || 24 Armor: Leather armour || 14 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 61 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 0 | 61 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 101 daAuts