0110010001100010 Level 1 of the Dungeon (0, 0, D:1) 12 stones (4, -7, D:1) 8 tomahawks of returning (10, 37, D:1) a +0 whip (28, 41, D:1) 3 tomahawks (31, 3, D:1) a +0 buckler (34, 8, D:1) a +0 dagger (40, 40, D:1) a +0 ring mail (43, 3, D:1) a stone (44, 1, D:1) a stone (44, 2, D:1) 2 stones (45, -3, D:1) 7 stones (46, -5, D:1) a +0 club (48, 29, D:1) a stone (49, -6, D:1) 23 poisoned needles (50, 29, D:1) a stone a +0 dagger Level 2 of the Dungeon (0, 1, D:2) a +0 mace (1, 7, D:2) 21 bolts (8, 7, D:2) 2 stones (9, 8, D:2) a +0 dagger 3 stones (14, 4, D:2) a +2 dagger of draining (16, -22, D:2) a +0 club (20, -3, D:2) a +0 whip 4 stones (20, 0, D:2) a stone (20, 6, D:2) 5 tomahawks (26, 30, D:2) a +0 club (36, -2, D:2) a +0 short sword Level 3 of the Dungeon (2, -36, D:3) a stone (3, -36, D:3) a stone (4, -34, D:3) a stone (6, 8, D:3) a +4 dagger of protection (7, -31, D:3) a +0 club (7, -10, D:3) a +0 mace (8, -34, D:3) a +0 dagger (12, -2, D:3) a +0 war axe (28, 7, D:3) a +0 pair of gloves (29, -13, D:3) a +4 quarterstaff of chaos (29, 8, D:3) 12 stones (31, -13, D:3) a cursed +0 whip (32, 6, D:3) a +0 club (34, -25, D:3) 26 bolts (36, -22, D:3) a +0 club (36, -20, D:3) a +0 club (36, 4, D:3) a +0 leather armour (44, -38, D:3) a +0 club (45, -6, D:3) a +0 leather armour (47, -23, D:3) a +0 dagger (48, -36, D:3) a +0 club (56, -44, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 25 sling bullets (6, 3, D:4) a +0 club (7, 3, D:4) a +0 trident a +0 short sword a +0 leather armour (17, 23, D:4) a +0 spear (18, 23, D:4) a +0 scythe a +0 robe a +0 spear (19, -18, D:4) a +0 pair of gloves (19, 5, D:4) a +0 short sword (19, 22, D:4) a +0 scythe a +0 robe (19, 23, D:4) a +0 scythe a +0 robe (25, -13, D:4) a +2 long sword of slicing (31, 6, D:4) a cursed -1 spear (33, 4, D:4) a +0 giant spiked club (37, -9, D:4) a +0 giant club (50, 7, D:4) a +3 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 19 arrows (0, 8, D:5) 23 stones (0, 25, D:5) a +0 robe (2, -2, D:5) an arrow (10, -11, D:5) a +0 dagger (11, -11, D:5) a +0 club (11, -10, D:5) a +0 club (24, -11, D:5) a +0 giant club (24, 4, D:5) a +0 quarterstaff (26, -23, D:5) a +0 leather armour (30, -22, D:5) 6 bolts (37, -4, D:5) a +0 whip (40, 0, D:5) a +3 leather armour (45, 23, D:5) a +0 club (46, 24, D:5) a +0 spear (49, 30, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Depron's General Store a wand of scattershot (7) (330 gold) a potion of mutation (80 gold) a +0 ring mail (40 gold) a scroll of enchant armour (75 gold) a scroll of enchant armour (75 gold) a +2 spear of freezing (174 gold) a scroll of enchant weapon (75 gold) a scroll of identify (20 gold) a ration (50 gold) (0, 0, D:6) a +0 hunting sling (3, 17, D:6) a +0 halberd (19, 24, D:6) a +0 plate armour (20, -6, D:6) a +0 trident a cursed +0 chain mail (26, -8, D:6) a +0 dagger (29, 3, D:6) a +0 robe (35, 35, D:6) a +0 scimitar a +0 chain mail (36, 27, D:6) a +0 leather armour (38, 34, D:6) a +0 club a cursed +0 leather armour (39, 33, D:6) a +0 dagger a +0 robe (39, 34, D:6) a +0 club Level 7 of the Dungeon [Shop] Laosotz's Weapon Shoppe 18 arrows (46 gold) a +0 war axe (45 gold) a +3 battleaxe (305 gold) a +0 short sword (39 gold) a +3 rapier of electrocution (351 gold) 2 needles of confusion (13 gold) 9 arrows (23 gold) a +0 great sword (84 gold) a +1 lajatang of venom (325 gold) a +6 flail of protection (470 gold) (0, 0, D:7) a +0 spear (0, 1, D:7) a +0 spear (0, 2, D:7) a +0 club a +0 robe (1, 20, D:7) 9 poisoned needles (2, 1, D:7) a +0 club (4, 14, D:7) a +0 dagger (12, -19, D:7) 16 stones (12, 18, D:7) a +0 quarterstaff (13, 34, D:7) 19 bolts (18, -11, D:7) a +0 club (19, -12, D:7) a +0 giant club a +0 hand axe a cursed -3 morningstar (21, -16, D:7) a +0 ring mail (29, -10, D:7) 20 sling bullets (31, -18, D:7) a +1 hand axe of venom a +0 plate armour a throwing net (31, -17, D:7) a +0 dagger a +0 leather armour a +0 hand axe (37, -9, D:7) 13 stones (37, -4, D:7) a cursed -2 rapier (39, 16, D:7) a +0 spear (39, 24, D:7) a +0 dagger a +0 robe (40, 20, D:7) a +0 halberd a +0 plate armour (41, -7, D:7) a +0 club (41, 20, D:7) a +0 club (44, -15, D:7) a +0 whip (45, -15, D:7) a cursed -2 club Level 8 of the Dungeon (4, 12, D:8) a +0 flail (5, 30, D:8) a +0 scale mail (11, 16, D:8) a +0 dagger (19, 5, D:8) a cursed -2 giant club (27, 19, D:8) a +0 giant club (28, 25, D:8) a book of Death (28, 26, D:8) a book of Ice (28, 27, D:8) the cursed +0 pair of gloves of the Harvest {Int+5} It affects your intelligence (+5). It has a curse placed upon it. (29, 25, D:8) the Tome of Damaging Cold Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Searing Ray Conjuration 2 c - Throw Icicle Conjuration/Ice 4 d - Ice Form Ice/Transmutation 4 e - Summon Ice Beast Ice/Summoning 4 (29, 26, D:8) the +1 leather armour of the Valley {rCorr} It provides partial protection from all sources of acid and corrosion. (29, 27, D:8) a box of beasts (30, 26, D:8) the +11 falchion of Honour {flame, +Blink rF+ Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-4). It protects you from fire. It lets you blink. (30, 27, D:8) a +1 plate armour of magic resistance (41, 17, D:8) a +0 dagger a +0 robe (42, 18, D:8) a +3 dagger a cursed +0 robe (42, 19, D:8) a +0 flail a +0 ring mail (44, 46, D:8) a cursed -1 whip (51, 37, D:8) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 poisoned needles (4, -3, Lair:1) 20 sling bullets (19, -47, Lair:1) 21 arrows (24, -33, Lair:1) a +0 long sword (34, -17, Lair:1) a +0 glaive (38, -43, Lair:1) a +0 short sword (47, -38, Lair:1) a +0 great sword (56, -12, Lair:1) a +0 hand axe (63, -53, Lair:1) a +0 chain mail (64, -9, Lair:1) a +2 ring mail of poison resistance (64, -7, Lair:1) 25 arrows Level 2 of the Lair of Beasts (1, -27, Lair:2) 10 sling bullets (8, -8, Lair:2) 29 stones (10, -37, Lair:2) a +0 glaive (14, -21, Lair:2) a cursed +0 plate armour (16, -23, Lair:2) 16 sling bullets (16, 6, Lair:2) a +0 long sword (32, -7, Lair:2) 19 stones (33, -6, Lair:2) an uncursed ring of wizardry (34, -7, Lair:2) a scroll of identify (34, -6, Lair:2) a +0 falchion (34, -3, Lair:2) a wand of flame (10) (37, -29, Lair:2) a +0 leather armour (40, 0, Lair:2) a +3 rapier (42, 0, Lair:2) 8 sling bullets (49, -6, Lair:2) a +0 pair of boots Level 1 of the Abyss (0, 0, Abyss:1) a fan of gales (9, 7, Abyss:1) a scroll of identify