0netwelve Level 1 of the Dungeon (0, 9, D:1) a +0 robe (7, 21, D:1) a +0 club (11, 36, D:1) a +0 club (13, 49, D:1) a +0 club (15, 6, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -8, D:2) a +0 short sword (7, -5, D:2) a +0 dagger (32, -11, D:2) 5 stones a +0 whip (33, 13, D:2) a +0 hand axe (41, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, 6, D:3) a +0 spear (9, -14, D:3) a +0 scale mail (10, 0, D:3) a +0 scale mail (16, -6, D:3) a +0 whip (17, 9, D:3) 6 stones (17, 12, D:3) a +0 trident (20, 9, D:3) a +0 club a +0 sling (32, -1, D:3) a +0 hand axe 2 boomerangs a +0 hand axe a +0 chain mail (33, 2, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 4 stones (9, 24, D:4) a +0 club (11, 8, D:4) a +0 short sword (19, 2, D:4) a +0 falchion a +0 leather armour (39, 1, D:4) a +0 short sword Level 5 of the Dungeon (7, -23, D:5) 3 stones (8, -10, D:5) a +0 dagger (13, 2, D:5) a +0 flail (24, 13, D:5) a +0 giant club (34, -6, D:5) a +0 robe Level 6 of the Dungeon (3, -1, D:6) a +0 trident (17, 22, D:6) a +0 shortbow (18, 18, D:6) a +0 whip (18, 19, D:6) a +0 trident a +0 scale mail (19, 20, D:6) a +0 spear (20, 20, D:6) a +0 club (21, 16, D:6) a +0 spear (29, 8, D:6) a +0 dagger (30, 8, D:6) a +0 leather armour (43, 12, D:6) a +2 short sword of protection a +0 scale mail (44, 8, D:6) a +0 robe (45, 14, D:6) a +0 dagger a +0 robe (46, 13, D:6) a +0 flail of protection (still there?) a +0 chain mail (still there?) Level 7 of the Dungeon [Shop] Lageoj's Magic Scroll Shop a scroll of amnesia (52 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of fear (52 gold) a scroll of poison (52 gold) a scroll of silence (123 gold) a scroll of enchant armour (97 gold) [Shop] Qerem's Antique Weapon Shoppe a +1 heavy double sword (816 gold) the +9 hand axe "Tijim" {freeze, rF+ MP+9 Dex+3} (2150 gold) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). a +2 falchion of venom (374 gold) a +4 spear of venom (614 gold) a +0 quarterstaff (96 gold) the +10 morningstar of Bosche {venom, *Rage rPois rF+ Int+3} (1852 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rPois: It protects you from poison *Rage: It berserks you when you make melee attacks (+20% chance). [Shop] Atecs's Jewellery Shoppe a ring of magical power (240 gold) a +6 ring of intelligence (432 gold) a ring of see invisible (180 gold) a ring of fire (300 gold) a +6 ring of strength (432 gold) a +6 ring of strength (432 gold) a ring of flight (210 gold) a maw talisman (360 gold) a ring of resist corrosion (240 gold) the ring "Vonued" {rF+ Will- rCorr Int+4} (501 gold) [ring of protection from fire] Int+4: It affects your intelligence (+4). rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (0, 0, D:7) a +0 chain mail (0, 2, D:7) a +0 dagger a +0 robe (4, -2, D:7) a +0 whip a +0 dagger 3 stones a +0 club (5, -2, D:7) a +0 falchion a +0 short sword a +0 dagger 3 stones a +0 club (6, -2, D:7) a +0 whip a +0 short sword (8, 2, D:7) a +0 flail a +0 scale mail (9, 2, D:7) a +0 flail a +0 scale mail (9, 3, D:7) a +0 club (10, 2, D:7) a +0 hand axe (12, 17, D:7) a +0 robe (still there?) a +1 dagger of protection (still there?) a +0 dagger (still there?) (12, 19, D:7) a +0 chain mail a +0 flail (13, 17, D:7) a +0 flail (28, 20, D:7) a +0 scale mail (39, 36, D:7) a +0 dagger (39, 37, D:7) a +0 leather armour (40, 15, D:7) a +0 club (40, 38, D:7) a +0 leather armour a +0 whip (43, 20, D:7) a +0 hand axe a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +1 long sword a +0 robe (1, 0, D:8) a +0 great sword a +0 robe a +2 scimitar a +0 robe a +0 great sword a +0 robe a +0 halberd a +0 robe (47, -5, D:8) a book of Necromancy Level 9 of the Dungeon Level 10 of the Dungeon (0, 0, D:10) 5 stones Level 11 of the Dungeon (4, -7, D:11) a +0 chain mail (5, 12, D:11) a staff of conjuration (unseen) (5, 17, D:11) a +0 rapier (17, -12, D:11) a +0 dagger of electrocution (still there?) a +0 robe (still there?) (22, -1, D:11) a +0 mace (22, 0, D:11) a +0 hand axe a +0 leather armour (23, -2, D:11) an orc corpse (skeletalised by now) Level 12 of the Dungeon (1, -9, D:12) a troll corpse (2, 0, D:12) a +0 long sword of electrocution a +0 chain mail (2, 2, D:12) a +0 scimitar a +0 plate armour (3, 4, D:12) a +0 club (8, 7, D:12) a +0 hand axe (9, 7, D:12) a +0 club an orc corpse (9, 8, D:12) a basilisk corpse (skeletalised by now) (11, 11, D:12) a howler monkey corpse (skeletalised by now) (11, 12, D:12) a +0 mace a howler monkey corpse (skeletalised by now) (27, -7, D:12) a +0 robe (34, 5, D:12) 4 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (2, -3, Orc:1) a +0 arbalest a kobold corpse (5, -6, Orc:1) a +0 giant spiked club (10, 1, Orc:1) a +0 chain mail a +0 flail (10, 2, Orc:1) a +0 leather armour a +0 flail a +0 mace (10, 3, Orc:1) a +0 whip an orc corpse Level 2 of the Orcish Mines (0, 0, Orc:2) 29 gold pieces (7, -4, Orc:2) a +0 war axe (8, -5, Orc:2) a +0 club an orc corpse (8, -4, Orc:2) a +0 leather armour a boomerang a +0 dagger a +0 dagger a +0 robe a +0 dagger an orc corpse (8, -3, Orc:2) a +0 flail (13, -6, Orc:2) 7 gold pieces