0netwelve Level 1 of the Dungeon (0, 0, D:1) 3 stones (10, 3, D:1) 3 stones Level 2 of the Dungeon [Shop] Beorchif's Distillery a potion of curing (30 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of brilliance (40 gold) a potion of degeneration (10 gold) a potion of brilliance (40 gold) a potion of lignification (30 gold) a potion of enlightenment (50 gold) a potion of magic (80 gold) (0, 0, D:2) 5 stones (38, 45, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 29, D:3) 6 gold pieces (1, 23, D:3) a stone a +0 club (26, 2, D:3) 5 stones Level 4 of the Dungeon [Shop] Keocvete's General Store a scroll of revelation (97 gold) a scroll of torment (123 gold) a phial of floods (520 gold) a lightning rod (4/4) (520 gold) (0, 0, D:4) a flux talisman (7, -14, D:4) 3 stones (10, 1, D:4) 6 gold pieces (15, -8, D:4) 4 stones (25, 20, D:4) 5 stones (31, -23, D:4) a +0 whip (still there?) 2 poisoned darts (still there?) (31, -21, D:4) 6 stones a +0 club (35, 8, D:4) a +0 shortbow (41, -8, D:4) a +0 sling Level 5 of the Dungeon (8, 15, D:5) 2 stones (8, 24, D:5) a +0 short sword (16, 1, D:5) a stone (46, 6, D:5) a +0 shortbow (53, 31, D:5) a +0 falchion (54, 3, D:5) a +0 mace (54, 31, D:5) a +0 flail (54, 32, D:5) a +1 leather armour of poison resistance a +0 flail (54, 33, D:5) a +0 hand axe (54, 36, D:5) a +0 ring mail a +0 short sword (55, 35, D:5) a +0 leather armour a +0 club (55, 37, D:5) a +0 leather armour a +0 club (56, 35, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Tyhes's Assorted Antiques a +0 sling (39 gold) a ring of wizardry (780 gold) a scroll of enchant armour (195 gold) a potion of heal wounds (130 gold) a +0 plate armour (598 gold) a scroll of identify (52 gold) a wand of paralysis (5) (312 gold) a potion of attraction (78 gold) the +5 scythe "Finisher" {speed, execute} (1144 gold) (0, 0, D:6) a +0 flail (4, 15, D:6) 8 stones (36, 13, D:6) 4 stones (43, 4, D:6) a +0 dagger (44, -5, D:6) an orb of guile (44, 4, D:6) a +0 dagger (57, -4, D:6) a +0 long sword (59, -2, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 14, D:7) a +0 dire flail a +0 chain mail (6, 6, D:7) a +0 flail (8, 33, D:7) a +0 war axe (11, 14, D:7) a +0 club (15, 16, D:7) a +0 hand axe a +0 short sword (15, 17, D:7) a +0 hand axe (28, -1, D:7) a +0 trident (29, 4, D:7) 2 poisoned darts (32, -10, D:7) a +0 plate armour (34, 41, D:7) 2 poisoned darts (39, 2, D:7) a +0 dagger (44, -13, D:7) a +0 rapier a +0 robe (44, -11, D:7) a +0 flail (44, 17, D:7) a +0 short sword (47, -11, D:7) a +0 trident (49, 20, D:7) 6 poisoned darts Level 8 of the Dungeon [Shop] Areff's Weapon Shop a +0 war axe (45 gold) a +0 quarterstaff (52 gold) a +6 halberd of flaming (509 gold) a +6 orcbow of flaming (497 gold) a +1 mace of protection (137 gold) a +0 short sword (39 gold) a +0 trident (45 gold) a +0 orcbow (45 gold) the +6 great mace of Zihus {antimagic, rC- rN+ Int+2} (752 gold) Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. [Shop] Kaappe's General Store a +0 chain mail (49 gold) a scroll of fear (44 gold) 5 stones (5 gold) a scroll of enchant weapon (82 gold) a book of Flames (308 gold) a scroll of poison (44 gold) a potion of haste (110 gold) 2 potions of curing (66 gold) 3 scrolls of identify (66 gold) [Shop] Qiwemir's Book Shop (Shop contents are unknown) (0, 0, D:8) 5 gold pieces (7, 8, D:8) 3 boomerangs (16, 26, D:8) a +0 hand axe (17, 25, D:8) a +0 hand axe a +0 dagger a +0 scale mail (17, 26, D:8) a +0 dagger (17, 28, D:8) a +0 shortbow (19, 28, D:8) a +0 club a +0 scale mail (20, -10, D:8) a +2 whip of distortion (24, -11, D:8) a +0 dagger a +0 robe (26, -16, D:8) a +0 battleaxe a +0 orcbow a +0 plate armour (26, -15, D:8) a +0 club a +0 leather armour (31, -5, D:8) a +0 sling (32, 0, D:8) a +0 club Level 9 of the Dungeon (27, 3, D:9) a +0 dagger (28, 2, D:9) a +0 short sword 5 stones (28, 3, D:9) a +0 dagger (still there?) 2 poisoned darts (still there?) a +2 dagger of flaming (still there?) (29, 1, D:9) a +0 dagger a stone (30, 1, D:9) a +0 club a stone (30, 2, D:9) a +0 club 2 stones (30, 3, D:9) 14 gold pieces a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (3, -10, D:10) a +0 leather armour (4, -23, D:10) a +0 trident (8, -11, D:10) a +0 dagger (10, -17, D:10) a +0 ring mail (11, -35, D:10) a +0 giant club a +0 giant spiked club (14, -20, D:10) a +0 dagger (18, -22, D:10) a +0 scale mail (21, -31, D:10) a +0 orcbow (22, -31, D:10) a +0 leather armour Level 12 of the Dungeon [Shop] Xevial's Armour Boutique a +0 robe (11 gold) a +0 chain mail (76 gold) a +0 scale mail (68 gold) the +1 robe "Ferotz" {Harm Rampage Int+3} (323 gold) Int+3: It affects your intelligence (+3). Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. a +0 scale mail (68 gold) the +1 robe of Ciuqouze {rC+ rCorr SInv} (501 gold) rC+: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +1 hat (187 gold) a +0 leather armour (34 gold) [Shop] Ragocew's Weapon Boutique a +0 dagger (36 gold) 2 datura-tipped darts (32 gold) the +4 mace "Tittulao" {elec, *Noise rElec rPois Int+3} (873 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison *Noise: It may make a loud noise when swung. a +0 club (18 gold) a +0 hand axe (54 gold) 4 stones (7 gold) a +0 long sword (63 gold) a +0 quarterstaff (72 gold) a +0 short sword (54 gold) (0, 0, D:12) 3 large rocks a cyclops corpse (skeletalised by now) (16, -3, D:12) 3 large rocks (22, -11, D:12) a +0 falchion (26, 9, D:12) a +0 troll leather armour (28, -27, D:12) a +0 trident (28, 10, D:12) a +0 long sword (30, 11, D:12) a +0 heavy flail (31, 11, D:12) a +0 orcbow (31, 16, D:12) a +0 leather armour (38, -15, D:12) a +0 club a +0 scale mail (38, -14, D:12) a +0 flail an orc corpse (38, -6, D:12) a scroll of amnesia (39, -16, D:12) a +0 battleaxe a +0 plate armour an orc corpse (39, -14, D:12) 4 large rocks (39, 6, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 spear (6, -12, D:13) a +2 great mace of draining (unseen) (7, -12, D:13) a +0 spear (8, -12, D:13) a +4 ring of slaying (9, -37, D:13) the beast talisman "Omamaikuu" {Str+4 Int+6} [beast talisman] Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). (unseen) (9, -12, D:13) a scroll of fog (10, -14, D:13) 8 stones (10, -12, D:13) 18 gold pieces (25, -21, D:13) a +0 robe (33, -36, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 plate armour a +0 long sword Level 15 of the Dungeon (0, 0, D:15) a +1 scimitar of protection (still there?) a +0 plate armour (still there?) a +0 whip (still there?) (1, 0, D:15) a +0 hand axe (2, -1, D:15) a +0 short sword (2, 0, D:15) a +0 falchion a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 5 gold pieces (1, 10, Orc:1) 12 gold pieces (4, 0, Orc:1) 21 gold pieces (4, 11, Orc:1) 10 gold pieces (6, 3, Orc:1) a +0 flail (6, 4, Orc:1) a +0 hand axe a +0 leather armour (7, 3, Orc:1) a +0 whip a +0 scale mail an orc corpse (8, 4, Orc:1) a warg corpse (9, 4, Orc:1) a +0 mace a +0 leather armour an orc corpse Level 2 of the Abyss (0, 0, Abyss:2) a +5 scythe of venom (unseen) (1, -4, Abyss:2) a raiju corpse