100Rads Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (1, 16, D:1) a +0 short sword (4, 11, D:1) a +0 robe (6, 1, D:1) a +0 dagger a +0 dagger (11, 42, D:1) a +0 robe (15, 22, D:1) a +0 leather armour (31, 1, D:1) 17 bolts (34, 8, D:1) a +0 dagger (35, 2, D:1) a +0 scale mail (38, 45, D:1) a cursed -1 club (39, 35, D:1) a +3 dagger (45, 37, D:1) 4 large rocks (52, 39, D:1) a +0 dagger (54, -5, D:1) a +0 robe Level 2 of the Dungeon (9, -23, D:2) 11 stones (15, -29, D:2) a stone (15, -28, D:2) a stone (16, -29, D:2) a stone (18, -28, D:2) a +0 dagger (18, 13, D:2) a +0 club (24, -10, D:2) 22 stones (25, -10, D:2) a +0 short sword (31, 7, D:2) a cursed -3 ring of protection (45, 10, D:2) a +0 club (50, -15, D:2) 16 sling bullets Level 3 of the Dungeon (0, 0, D:3) an uncursed staff of fire (8, 5, D:3) 30 arrows (13, 13, D:3) 19 stones (15, 28, D:3) 14 stones (23, 22, D:3) a +0 dagger a +0 robe (23, 23, D:3) a +0 falchion a +0 scale mail a +0 hand axe a +0 club (23, 24, D:3) a +1 antimagic dagger (32, 22, D:3) a +0 dagger a +0 robe a +0 hunting sling 12 stones (33, 22, D:3) a +0 mace a +0 whip a +0 club a +0 leather armour (33, 26, D:3) a stone (42, 8, D:3) a +0 whip (50, 2, D:3) 13 stones (50, 16, D:3) a +0 spear Level 4 of the Dungeon [Shop] Wuusay's Armour Shop a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 robe (8 gold) the +12 plate armour "Woel" {rC+} (1164 gold) It protects you from cold. the +1 ring mail "Isuoch" {+Blink rN+ SInv} (376 gold) It protects you from negative energy. It lets you see invisible. It lets you blink. a +0 pair of gloves (54 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) (0, 0, D:4) a +0 whip (20, 3, D:4) a +0 giant spiked club (20, 4, D:4) a +0 dagger (24, -22, D:4) a +0 whip (24, 13, D:4) 23 arrows (25, -27, D:4) 28 stones (26, 4, D:4) a +0 ring mail (39, -28, D:4) a +0 giant club Level 5 of the Dungeon (4, -36, D:5) a +0 rapier (8, -16, D:5) 15 sling bullets (9, -1, D:5) 22 stones (13, -17, D:5) a +0 dagger a cursed +0 robe (13, -16, D:5) a +0 falchion (16, -15, D:5) 17 sling bullets (18, 0, D:5) 6 curare-tipped needles (32, -9, D:5) 19 stones (33, -32, D:5) 4 arrows (33, -26, D:5) a +0 scale mail (34, -32, D:5) a +0 shortbow 13 arrows (50, -29, D:5) 2 tomahawks Level 6 of the Dungeon (7, -2, D:6) an arrow (7, 29, D:6) a +0 shortbow 19 arrows (8, -1, D:6) an arrow (9, 28, D:6) an arrow (10, -2, D:6) a +0 shortbow 17 arrows (11, 27, D:6) an arrow (13, -4, D:6) a +0 club (15, -4, D:6) a +0 whip (15, 2, D:6) a +2 antimagic trident (19, -13, D:6) a +0 long sword (20, -2, D:6) a +0 rapier (24, 3, D:6) a +0 dagger a +0 dagger a +0 robe (25, 3, D:6) a +0 short sword a +0 scale mail a +0 whip a +0 scale mail (40, -3, D:6) a +0 flail a +1 leather armour of fire resistance (40, 24, D:6) a +0 club a +0 leather armour (47, -9, D:6) a +0 short sword a +0 scale mail (52, 30, D:6) a +0 club (53, 29, D:6) a +0 flail a +0 spear Level 7 of the Dungeon (0, 0, D:7) 21 stones (0, 7, D:7) a +0 chain mail (5, 4, D:7) a +0 ring mail (5, 17, D:7) a +0 long sword (15, 11, D:7) an uncursed ring of loudness (18, 20, D:7) 20 sling bullets (20, 6, D:7) a +0 ring mail (26, -11, D:7) a +0 flail a +0 whip a +0 whip (30, -2, D:7) an uncursed ring of teleportation (31, 19, D:7) a +0 quarterstaff (55, -14, D:7) 17 stones Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (2, 21, D:8) a +0 quarterstaff (12, 4, D:8) a +0 plate armour (17, -17, D:8) 15 arrows (17, -15, D:8) a scroll of random uselessness (18, -9, D:8) a +0 whip a +0 ring mail (19, 15, D:8) a +0 chain mail (22, 16, D:8) a cursed -2 leather armour (23, 15, D:8) 15 stones (31, -11, D:8) a +0 leather armour (39, -1, D:8) an arrow (40, -1, D:8) 2 arrows (41, -1, D:8) the +2 scale mail of Duty {Regen+} It increases your rate of regeneration. a +0 shield an arrow (42, -3, D:8) a +0 shortbow 19 arrows (42, -1, D:8) an arrow (42, 3, D:8) an arrow (42, 15, D:8) a +0 war axe (44, -2, D:8) 15 arrows (47, -2, D:8) a +0 club a +0 leather armour (48, -2, D:8) a +0 club 2 tomahawks Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, -5, D:9) 24 arrows (6, -4, D:9) a +0 short sword (8, -19, D:9) a +4 scimitar of flaming a +0 robe (18, -13, D:9) 27 stones (21, -42, D:9) a +0 ring mail (21, -41, D:9) a +0 robe a +0 dagger (21, -6, D:9) the +0 ring mail of the Flute {rPois rC+ MP+9} It protects you from cold. It protects you from poison. It affects your magic capacity (+9). (24, -31, D:9) a +0 leather armour (30, 4, D:9) 7 tomahawks (31, -29, D:9) a +0 leather armour (34, -6, D:9) a +0 mace a +0 ring mail (34, -5, D:9) a +0 hand axe (46, 0, D:9) 21 bolts (51, -26, D:9) a +0 falchion (54, -25, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) 27 stones (7, 39, D:10) a +0 halberd (8, 25, D:10) a +0 club of chaos (8, 27, D:10) a +0 club of chaos (11, 25, D:10) a cursed -3 club (19, 1, D:10) a +0 mace (19, 27, D:10) a +0 morningstar 19 stones (19, 31, D:10) +0 shadow dragon scales (21, 33, D:10) 16 stones (22, 13, D:10) a +0 whip (22, 30, D:10) a +0 hand axe a +0 robe a +0 hand axe a +0 robe a +0 broad axe a +0 robe a +0 dagger a +0 robe (22, 52, D:10) a +0 giant spiked club a +0 giant club (30, 9, D:10) 3 tomahawks (32, 6, D:10) a +0 glaive (32, 7, D:10) a +0 leather armour (46, 33, D:10) a +0 hand axe (47, 16, D:10) a +0 dire flail (47, 29, D:10) a +0 flail (47, 30, D:10) a +0 whip (47, 32, D:10) a +0 short sword (47, 35, D:10) a cursed -3 club a +0 leather armour (48, 33, D:10) a cursed -1 club (49, 30, D:10) a +0 flail (50, 30, D:10) a +0 giant club (50, 39, D:10) 30 sling bullets (52, 23, D:10) an arrow (53, 8, D:10) a +0 long sword (53, 23, D:10) 2 arrows (53, 24, D:10) 2 arrows (53, 25, D:10) an arrow (53, 26, D:10) 2 arrows (53, 30, D:10) a +1 long sword of freezing a +0 shortbow 12 arrows (54, 10, D:10) a +0 scimitar (54, 11, D:10) a +0 ring mail (unseen) (55, 10, D:10) a +0 leather armour (unseen) (55, 11, D:10) a +0 leather armour (55, 25, D:10) a +0 cloak (62, 35, D:10) a +0 lajatang (63, 22, D:10) a +0 robe a +5 short sword of freezing (64, 22, D:10) a +0 robe a cursed +0 battleaxe (65, 22, D:10) a +0 robe a cursed +4 great sword Level 11 of the Dungeon (0, 0, D:11) a +0 pair of boots (2, -9, D:11) the cursed +1 long sword "Beetlebane" {freeze, +Rage MR- Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. (10, -2, D:11) 2 potions of degeneration (13, -30, D:11) a +0 robe a cursed +3 war axe (13, -26, D:11) a +0 robe (14, -30, D:11) a +0 robe a +0 scimitar (15, -30, D:11) a +0 robe a +0 halberd (17, -25, D:11) a +0 short sword a +0 chain mail (17, -8, D:11) a cursed +0 leather armour a +0 flail (17, -7, D:11) a +0 dagger (18, -7, D:11) a cursed +0 leather armour a cursed -2 short sword (19, -5, D:11) a +0 flail (22, -25, D:11) 2 tomahawks (23, -29, D:11) a +0 chain mail a +0 mace (24, -29, D:11) a +0 club (24, 1, D:11) a +0 scale mail (25, -6, D:11) a +0 leather armour a +0 club (26, -8, D:11) a +0 glaive (27, -5, D:11) a +0 mace a +0 giant spiked club (30, -31, D:11) a +0 flail (31, -34, D:11) a +0 plate armour a +0 mace (33, -3, D:11) a +0 leather armour a +0 club (36, -3, D:11) a +0 dagger (42, -37, D:11) a +0 mace (46, -4, D:11) a cursed +0 robe Level 12 of the Dungeon (2, -13, D:12) a +0 dagger a +0 robe (16, -1, D:12) a bolt (27, -20, D:12) a book of Conjurations (32, 0, D:12) a cursed +7 flail a +0 robe (32, 2, D:12) a +0 long sword (32, 4, D:12) a +3 halberd of freezing a +0 robe (33, -7, D:12) a large rock (33, 4, D:12) a +3 mace a +0 robe (34, -4, D:12) a +0 dagger (34, -1, D:12) a cursed -3 club (34, 0, D:12) a +0 leather armour (39, -7, D:12) 11 stones (40, -3, D:12) a large rock (41, -27, D:12) a +0 war axe 2 tomahawks a cursed +0 chain mail (41, -21, D:12) a tomahawk (41, -6, D:12) 16 poisoned needles (56, -20, D:12) an uncursed staff of poison (56, -18, D:12) a +0 robe (59, -24, D:12) a +0 giant club Level 13 of the Dungeon [Shop] Lizeorpho's Weapon Shoppe a +5 flail of protection (561 gold) a +0 arbalest of freezing (181 gold) 21 stones (37 gold) a +0 scythe (54 gold) a +0 bardiche (162 gold) 14 stones (25 gold) a +1 battleaxe of electrocution (417 gold) a +0 blowgun (45 gold) 17 arrows (61 gold) a +0 rapier (72 gold) 19 stones (34 gold) a +0 battleaxe (117 gold) a +0 club (18 gold) the +5 broad axe "Epajudwu" {venom, Int+3 SInv} (851 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It lets you see invisible. 11 poisoned needles (79 gold) (6, -7, D:13) a bolt (6, 9, D:13) a +0 hunting sling (7, -2, D:13) +0 acid dragon scales (10, -1, D:13) a +2 whip of venom (12, -2, D:13) a +0 hand axe (14, 20, D:13) a +0 dagger (15, 19, D:13) a +0 leather armour a +0 falchion a +0 trident (15, 20, D:13) a +0 battleaxe (15, 21, D:13) a +0 flail (15, 22, D:13) a +0 plate armour a +0 dire flail a +0 falchion (16, 19, D:13) a +0 scale mail a +0 whip (16, 20, D:13) a +1 hand axe of chopping (16, 21, D:13) a +0 battleaxe (20, -15, D:13) a +0 giant spiked club (20, 25, D:13) a +0 robe (21, 32, D:13) 10 poisoned needles (28, -17, D:13) a +0 leather armour (38, 24, D:13) a cursed +0 chain mail (43, 24, D:13) a +0 long sword (50, 10, D:13) a +1 falchion of electrocution (57, 10, D:13) 17 stones Level 14 of the Dungeon (0, 0, D:14) a scroll of immolation (7, 4, D:14) 12 bolts (13, 8, D:14) 21 sling bullets (13, 21, D:14) a +0 broad axe 26 stones a +0 plate armour (14, 4, D:14) a +0 robe a +0 dagger (14, 21, D:14) a +0 giant club (15, 11, D:14) a +0 shortbow 11 arrows (15, 21, D:14) a stone (16, 10, D:14) a +0 battleaxe a +0 chain mail 11 arrows (16, 16, D:14) a +0 rapier 14 stones a +0 chain mail (16, 18, D:14) a stone (16, 19, D:14) a stone (16, 20, D:14) a stone (16, 23, D:14) a +0 flail (17, 10, D:14) an arrow (18, 11, D:14) an arrow a large rock (19, 11, D:14) a large rock (21, 12, D:14) a large rock (21, 35, D:14) 15 arrows (21, 36, D:14) a +0 hand axe (22, 10, D:14) a +0 flail (30, 3, D:14) a +0 whip a +0 ring mail (32, 1, D:14) a +0 hand axe a +0 ring mail (35, 32, D:14) a +0 trident (36, 31, D:14) a +2 dire flail of protection a +0 dire flail (36, 32, D:14) a +0 short sword (37, 10, D:14) a +0 cloak (37, 15, D:14) a book of Debilitation (37, 21, D:14) 23 arrows (38, 33, D:14) a +0 spear of freezing (40, -1, D:14) a +0 dagger a +0 robe (40, 0, D:14) a +0 spear a +0 robe (40, 36, D:14) a +6 war axe of freezing a cursed +0 scale mail a +0 buckler (40, 44, D:14) a +3 rapier of protection a +0 longbow 24 arrows the cursed +1 fire dragon scales of Dramatic Exits {*Contam rF++ rC- Int+3 Dex+4} It affects your intelligence (+3). It affects your dexterity (+4). It greatly protects you from fire. It makes you vulnerable to cold. It causes magical contamination when unequipped. It has a curse placed upon it. (41, -1, D:14) a +0 shortbow 14 arrows (43, 31, D:14) a +0 arbalest 23 bolts (45, 1, D:14) 3 silver tomahawks (45, 2, D:14) a +0 dagger (45, 8, D:14) a +0 dire flail a +0 giant club (45, 12, D:14) a book of Clouds a book of Maledictions a book of Conjurations a book of Necromancy a book of Death (50, -8, D:14) a +0 dire flail (51, 10, D:14) a +0 spear (57, -8, D:14) a +3 mace 2 silver tomahawks (60, 4, D:14) a book of Conjurations Level 1 of the Orcish Mines (0, 0, Orc:1) a tomahawk (1, 1, Orc:1) 2 tomahawks (3, 4, Orc:1) 2 tomahawks (3, 6, Orc:1) a +0 plate armour a tomahawk a +0 hand axe (4, 5, Orc:1) a tomahawk Level 2 of the Orcish Mines [Shop] Rotuenlu's Book Shoppe a book of Enchantments (550 gold) a book of the Earth (715 gold) a book of Changes (275 gold) a book of Fire (715 gold) a book of Dreams (825 gold) Sif Muna's Guide on Dislocated Attacks (2608 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Lightning Bolt Conjuration/Air 5 c - Dispersal Translocation 6 d - Malign Gateway Summoning/Translocation 7 Sif Muna's Compendium of the Noxious Frostbite (638 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ice Form Ice/Transmutation 4 d - Olgreb's Toxic Radiance Poison 4 e - Bolt of Cold Conjuration/Ice 6 the Catalogue of Frigorific Ignition (484 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Metabolic Englaciation Hexes/Ice 5 the Volume of the Shifting Rocks (638 gold) Spells Type Level a - Sandblast Earth 1 b - Sticks to Snakes Transmutation 2 c - Leda's Liquefaction Hexes/Earth 4 d - Hydra Form Transmutation 6 e - Dragon Form Transmutation 7 a Young Poisoner's Handbook (440 gold) a book of Ice (715 gold) a book of Misfortune (220 gold) [Shop] Yhus's Antique Weapon Shoppe a +4 great sword of freezing (1011 gold) the +3 mace "Raexkee" {crush, *Drain +Rage rPois rC+} (1068 gold) It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It lets you go berserk. It causes draining when unequipped. the +11 lajatang "Jigoduz" {flame, rN+ Dex+6} (3123 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). It protects you from negative energy. a +0 glaive of protection (294 gold) a +0 hand crossbow (105 gold) the cursed +2 hunting sling of Devotion {speed, rN+ Stlth+} (765 gold) Attacks with this weapon are significantly faster. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. a +2 dagger of venom (432 gold) a +0 war axe (105 gold) a +2 demon trident of freezing (1170 gold) a +0 trident (105 gold) a +1 battleaxe of freezing (561 gold) a +0 broad axe (120 gold) [Shop] Dioleow's Antique Armour Boutique a +0 pair of boots (121 gold) the +3 scale mail "Odiuts" {+Inv Str+4 Int-5 SInv} (947 gold) It affects your strength (+4). It affects your intelligence (-5). It lets you see invisible. It lets you turn invisible. a +0 buckler (121 gold) a +4 plate armour of cold resistance (1350 gold) a +0 scale mail (108 gold) the +1 robe "Hetalizear" {rElec MR++ rCorr Int+2} (1023 gold) It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. a +2 hat (432 gold) a +0 ring mail (108 gold) a +0 chain mail of positive energy (229 gold) a +0 ring mail (108 gold) the +1 leather armour of Lugonu's Esteem {rElec rCorr Int-4 Dex+9} (1001 gold) It affects your intelligence (-4). It affects your dexterity (+9). It insulates you from electricity. It protects you from acid and corrosion. (0, 0, Orc:2) a +0 ring mail (1, -2, Orc:2) a +0 giant spiked club (1, -1, Orc:2) a +0 scale mail a +0 chain mail a +0 club a +1 hand axe of distortion (1, 8, Orc:2) a +0 chain mail a +0 short sword (1, 11, Orc:2) a tomahawk (3, -2, Orc:2) a +0 whip (4, -3, Orc:2) a +0 plate armour a +0 mace (4, -2, Orc:2) a +2 plate armour of poison resistance a +1 bardiche (4, -1, Orc:2) a +0 leather armour a cursed +0 short sword (4, 9, Orc:2) a +0 leather armour a cursed -3 battleaxe (5, -2, Orc:2) a tomahawk (5, 10, Orc:2) a +0 plate armour a cursed +0 flail (7, -2, Orc:2) a +0 robe a +0 dagger (14, 19, Orc:2) 16 gold pieces (17, 23, Orc:2) 17 gold pieces (18, 26, Orc:2) 20 gold pieces (19, -5, Orc:2) a +0 battleaxe a +0 plate armour (19, -3, Orc:2) a +0 battleaxe a +0 plate armour (20, -5, Orc:2) a +0 flail a +0 plate armour (21, -4, Orc:2) a +0 war axe a +0 chain mail (22, -3, Orc:2) a +0 short sword a +0 leather armour (22, 18, Orc:2) 9 gold pieces (27, 0, Orc:2) a silver tomahawk (29, -2, Orc:2) a poisoned tomahawk (29, 0, Orc:2) a tomahawk (30, -3, Orc:2) a +1 hand axe of freezing (30, 0, Orc:2) a +0 flail (31, -6, Orc:2) a large rock a +2 flail of holy wrath a +0 leather armour (31, 0, Orc:2) a silver tomahawk a +0 club a +0 scale mail (32, -5, Orc:2) a +0 whip a +0 ring mail 2 large rocks (32, -4, Orc:2) a large rock (32, -2, Orc:2) a +0 hand axe a +0 leather armour (32, -1, Orc:2) a +3 great sword a +0 plate armour (33, -7, Orc:2) a +0 long sword a +0 plate armour (33, -6, Orc:2) a +0 dagger a +0 chain mail (33, -2, Orc:2) a +0 flail a +0 chain mail a +0 buckler (33, 0, Orc:2) a +0 dagger a +0 robe (34, -7, Orc:2) a +0 leather armour a cursed -1 dagger a +0 scale mail (34, 0, Orc:2) a +0 long sword a +0 plate armour 2 poisoned tomahawks (34, 1, Orc:2) a +0 great sword a +0 chain mail (35, -7, Orc:2) a +0 mace of holy wrath (35, 0, Orc:2) a +0 troll leather armour (35, 1, Orc:2) a poisoned tomahawk a +0 hand axe a +0 leather armour (35, 2, Orc:2) a +0 long sword 3 poisoned tomahawks a +0 plate armour (36, 1, Orc:2) a +1 dagger of protection a +2 robe of positive energy (38, 1, Orc:2) a large rock Level 1 of the Elven Halls [Shop] Boisokej's Antique Weapon Shoppe a +0 short sword (123 gold) a +0 arbalest (184 gold) a +0 club (41 gold) a +0 dagger (82 gold) a +0 long sword (143 gold) a +0 hand axe (123 gold) a +0 flail (143 gold) a +0 glaive (266 gold) a +0 mace (123 gold) a +2 rapier of electrocution (902 gold) a +0 glaive (266 gold) the +5 hand axe "Orb Guardian's Bane" {elec, *Rage rC+ MR++ SInv} (2337 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. It may make you go berserk in combat. a +0 quarterstaff of speed (574 gold) a +2 battleaxe of flaming (971 gold) [Shop] Mir Exuesh's Distillery a potion of magic (88 gold) a potion of degeneration (11 gold) a potion of berserk rage (55 gold) a potion of agility (44 gold) a potion of mutation (88 gold) a potion of lignification (33 gold) a potion of brilliance (44 gold) a potion of mutation (88 gold) a potion of magic (88 gold) a potion of mutation (88 gold) a potion of lignification (33 gold) [Shop] Mahiomn's Gadget Boutique a wand of paralysis (15/24) (306 gold) a crystal ball of energy (360 gold) a box of beasts (360 gold) a lightning rod (4/4) (720 gold) a wand of digging (10/24) (504 gold) a wand of paralysis (11/24) (234 gold) a fan of gales (720 gold) a wand of paralysis (6/24) (144 gold) [Shop] Cuynej's Jewellery Emporium a cursed ring of teleportation (54 gold) an uncursed ring of protection from fire (300 gold) an uncursed amulet of rage (480 gold) an uncursed ring of see invisible (180 gold) an uncursed ring of poison resistance (240 gold) a cursed -2 ring of protection (24 gold) an uncursed amulet of faith (480 gold) an uncursed ring of ice (300 gold) a +3 ring of evasion (252 gold) an uncursed ring of resist corrosion (240 gold) an uncursed amulet of the gourmand (360 gold) a +3 amulet of reflection (188 gold) [Shop] Juarug's Jewellery Emporium an uncursed ring of resist corrosion (300 gold) a cursed amulet of inaccuracy (30 gold) an uncursed amulet of magic regeneration (450 gold) a cursed amulet of inaccuracy (30 gold) a cursed ring of loudness (67 gold) an uncursed ring of wizardry (450 gold) an uncursed amulet of guardian spirit (450 gold) (0, 0, Elf:1) a +0 long sword (0, 3, Elf:1) 25 bolts (6, 18, Elf:1) 3 arrows (unseen) (6, 22, Elf:1) a -2 shortbow (unseen) (7, 18, Elf:1) a +0 mace (unseen) (7, 23, Elf:1) a bolt (8, 21, Elf:1) an arrow a +0 shortbow a +0 dagger a +0 leather armour a bolt (8, 22, Elf:1) a +0 dagger (still there?) a bolt (still there?) (8, 23, Elf:1) 3 bolts (unseen) (8, 29, Elf:1) a +0 long sword (unseen) (11, 10, Elf:1) a +0 glaive (11, 15, Elf:1) a +0 scale mail (11, 17, Elf:1) 4 arrows (11, 18, Elf:1) a +0 club (still there?) an arrow (still there?) (12, 17, Elf:1) an arrow (12, 18, Elf:1) 2 arrows (13, 15, Elf:1) a +3 short sword of draining (16, 12, Elf:1) a +0 short sword (18, 10, Elf:1) a +0 short sword 24 stones (23, -18, Elf:1) a +0 short sword a +0 shortbow an arrow a +0 leather armour (23, -11, Elf:1) an arrow (23, -9, Elf:1) an arrow (24, -16, Elf:1) an arrow (24, -15, Elf:1) an arrow (24, -14, Elf:1) an arrow (24, -13, Elf:1) an arrow (26, -20, Elf:1) a +5 lajatang (34, -4, Elf:1) a +0 dagger a +0 leather armour (34, -2, Elf:1) a cursed -3 long sword a +0 ring mail (36, -8, Elf:1) an arrow (36, -7, Elf:1) a +0 short sword of venom a +0 plate armour (36, -6, Elf:1) an arrow (37, -6, Elf:1) 3 arrows (37, -4, Elf:1) a cursed -2 long sword a cursed +0 scale mail a +0 dagger (37, -3, Elf:1) a +0 war axe (38, -6, Elf:1) a +1 short sword of draining a +0 shortbow 14 arrows a +0 leather armour (38, -5, Elf:1) a +0 chain mail a +1 great mace a +0 plate armour a +0 dagger a +0 shortbow 9 arrows a +0 leather armour (39, -15, Elf:1) a +0 glaive of freezing (39, -4, Elf:1) a +0 short sword a +0 long sword (43, -12, Elf:1) a cursed +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of noise (4, -52, Lair:1) 21 arrows (13, 0, Lair:1) a +0 whip (16, -48, Lair:1) a +0 hand axe (54, -28, Lair:1) a +4 dire flail of protection (54, -8, Lair:1) the cursed +1 great sword of the Blowfly {antimagic, *Noise rN+ Int+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+6). It protects you from negative energy. It may make noises in combat. It has a curse placed upon it. (60, -20, Lair:1) 20 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of enchant armour (0, 1, Lair:2) a royal jelly (0, 2, Lair:2) a +0 robe (1, -1, Lair:2) a potion of heal wounds (1, 0, Lair:2) a royal jelly (1, 1, Lair:2) a +1 dagger of freezing (1, 2, Lair:2) a royal jelly (1, 3, Lair:2) 5 gold pieces (2, 0, Lair:2) a scroll of magic mapping (2, 1, Lair:2) a royal jelly (2, 2, Lair:2) a +0 leather armour (5, -16, Lair:2) 12 stones (17, -23, Lair:2) a throwing net (18, -15, Lair:2) a +2 spear of chaos (18, -10, Lair:2) +0 steam dragon scales (21, 4, Lair:2) a +0 robe a +0 dagger (23, -5, Lair:2) 19 arrows (36, 7, Lair:2) a scroll of immolation (37, -9, Lair:2) an arrow (38, -20, Lair:2) an uncursed amulet of guardian spirit (38, -14, Lair:2) a +0 quarterstaff (38, -13, Lair:2) 2 arrows (39, -13, Lair:2) 2 arrows (39, -12, Lair:2) an arrow (39, -10, Lair:2) an arrow (40, -12, Lair:2) 2 arrows (40, -11, Lair:2) an arrow (40, -9, Lair:2) 2 arrows (41, -14, Lair:2) an arrow (41, -9, Lair:2) 2 arrows (41, -6, Lair:2) a +0 shortbow 2 arrows (42, -10, Lair:2) 3 arrows (42, -7, Lair:2) a +0 shortbow 4 arrows (42, -6, Lair:2) a +0 shortbow 5 arrows (43, -9, Lair:2) a +0 shortbow 14 arrows (43, -8, Lair:2) an arrow (48, -5, Lair:2) a scroll of vulnerability (48, 29, Lair:2) a +0 leather armour (50, 21, Lair:2) a +0 quarterstaff (55, -5, Lair:2) a +0 hand axe (58, 26, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (1, 1, Lair:3) a +0 cloak (9, 41, Lair:3) a +0 pair of boots (10, 8, Lair:3) a +0 ring mail (12, 12, Lair:3) a +0 quarterstaff (15, 16, Lair:3) a +0 robe (20, 38, Lair:3) a +0 chain mail (21, 24, Lair:3) a +0 chain mail (21, 29, Lair:3) 19 bolts (32, 19, Lair:3) a +0 ring mail (33, 3, Lair:3) 18 stones (39, 5, Lair:3) a +0 trident Level 4 of the Lair of Beasts (7, -47, Lair:4) 23 stones (25, -45, Lair:4) a +0 rapier (28, 8, Lair:4) a +0 plate armour (36, -39, Lair:4) a potion of degeneration (39, -2, Lair:4) 26 arrows (42, -12, Lair:4) 22 stones (53, -18, Lair:4) a +0 leather armour (64, -7, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (13, -14, Lair:5) a cursed +0 leather armour (45, 28, Lair:5) a +0 cloak (45, 30, Lair:5) 6 needles of paralysis (46, 29, Lair:5) a +0 morningstar (46, 31, Lair:5) a scroll of immolation (47, 30, Lair:5) a +0 trident a +0 falchion Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 buckler (6, -21, Lair:6) +0 steam dragon scales (6, -20, Lair:6) a +0 mace (11, 0, Lair:6) 16 stones (12, 0, Lair:6) 22 arrows (13, -51, Lair:6) a +0 ring mail (19, -50, Lair:6) a +0 glaive (21, -23, Lair:6) 20 stones (27, -49, Lair:6) 20 sling bullets (29, -29, Lair:6) a +0 flail (33, -9, Lair:6) a +0 chain mail (35, 3, Lair:6) 29 arrows (41, -22, Lair:6) a +0 buckler (42, -56, Lair:6) a +0 leather armour (48, -38, Lair:6) a +0 pair of gloves (51, -6, Lair:6) a cursed -1 club (52, -56, Lair:6) a +0 plate armour (56, -11, Lair:6) a +0 robe (56, -3, Lair:6) a scroll of noise Level 1 of the Swamp (0, 0, Swamp:1) a +3 spear (4, 16, Swamp:1) 25 sling bullets (5, -10, Swamp:1) a potion of degeneration (7, -12, Swamp:1) 21 stones (21, 5, Swamp:1) a +0 long sword (30, 2, Swamp:1) a +0 cloak a +2 rapier of electrocution a +0 pair of gloves a tomahawk (33, -6, Swamp:1) a tomahawk (35, 11, Swamp:1) a +0 mace a +0 plate armour (43, -8, Swamp:1) 17 stones (44, -7, Swamp:1) 17 stones (46, 4, Swamp:1) a +0 ring mail Level 2 of the Swamp (2, -14, Swamp:2) 26 bolts (4, -24, Swamp:2) 2 tomahawks (13, -16, Swamp:2) a cursed -2 ring of slaying (22, 0, Swamp:2) a +0 robe (28, -26, Swamp:2) 2 stones (29, -26, Swamp:2) a stone (31, 5, Swamp:2) a cursed +0 blowgun (35, -26, Swamp:2) a bolt a +0 spear 13 stones (36, 3, Swamp:2) 25 stones (47, -12, Swamp:2) a scroll of random uselessness (47, -6, Swamp:2) 2 potions of lignification a book of Transfigurations 3 potions of mutation an uncursed ring of stealth a wand of polymorph (14/24) a wand of polymorph (12/24) a wand of random effects (22/48) Level 3 of the Swamp (0, 0, Swamp:3) a +0 leather armour (1, 4, Swamp:3) a cursed -3 flail (unseen) (1, 8, Swamp:3) a +0 spear a +0 buckler (8, 8, Swamp:3) a +0 robe (13, 21, Swamp:3) a +0 spear Level 4 of the Swamp (16, -2, Swamp:4) 25 stones (19, 14, Swamp:4) 15 stones (20, -5, Swamp:4) a +0 leather armour a swamp drake skeleton an orc skeleton (22, -10, Swamp:4) a swamp drake skeleton (25, 25, Swamp:4) 18 stones (25, 26, Swamp:4) a +1 quarterstaff of speed a cursed +0 robe a bolt (26, 1, Swamp:4) 19 stones (27, 23, Swamp:4) a +0 whip a +0 arbalest 16 bolts a +0 scale mail (27, 24, Swamp:4) a +0 quarterstaff a +0 robe (31, 15, Swamp:4) a +0 ring mail (34, -4, Swamp:4) a swamp dragon corpse (35, -5, Swamp:4) a bolt (36, -6, Swamp:4) a +3 spear (still there?) a bolt (still there?) (38, -6, Swamp:4) a +2 morningstar (unseen) (38, -5, Swamp:4) a +0 scimitar (unseen) (38, -4, Swamp:4) a +0 halberd (unseen) (39, -7, Swamp:4) a +0 glaive (unseen) (44, 27, Swamp:4) a +0 quarterstaff a +0 robe (48, 23, Swamp:4) a +0 scythe Level 1 of the Snake Pit (0, 0, Snake:1) 2 bolts (1, 0, Snake:1) 2 bolts 4 arrows (1, 1, Snake:1) 2 arrows 2 bolts (1, 2, Snake:1) 7 bolts 10 arrows a +0 halberd (1, 3, Snake:1) a +0 dire flail (still there?) 2 arrows (still there?) 2 bolts (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +0 halberd (still there?)