100Rads Level 1 of the Dungeon (0, 0, D:1) 2 stones (4, -8, D:1) 3 stones (6, 2, D:1) a +0 dagger a goblin skeleton (8, -36, D:1) 9 stones (8, -5, D:1) a hobgoblin skeleton (13, -39, D:1) a ball python corpse (skeletalised by now) (13, -21, D:1) a rat skeleton (14, -41, D:1) a +0 dagger (15, -21, D:1) a frilled lizard skeleton (17, -10, D:1) a rat corpse (skeletalised by now) (17, -9, D:1) a +0 ring mail (18, -39, D:1) 2 poisoned darts (19, -15, D:1) a +0 dagger 2 stones (19, -12, D:1) a +0 hand axe a ball python corpse (skeletalised by now) (20, -45, D:1) a +0 dagger (22, -20, D:1) a +0 leather armour (24, -11, D:1) a frilled lizard skeleton (25, -34, D:1) a +0 club (25, -13, D:1) a beast talisman (26, -48, D:1) a +0 whip 4 stones (27, -46, D:1) a +0 sling (30, -32, D:1) a ball python skeleton (33, -31, D:1) a jackal skeleton (35, -33, D:1) a jackal corpse (skeletalised by now) (35, -29, D:1) a ball python corpse (skeletalised by now) (36, -25, D:1) a rat skeleton (51, -34, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) an adder corpse (0, 10, D:2) a ribbon worm corpse (3, 4, D:2) a frilled lizard corpse (3, 10, D:2) a ribbon worm corpse (4, -4, D:2) an adder corpse (5, -13, D:2) a +0 ring mail (5, -6, D:2) a +0 whip 8 stones (21, -11, D:2) a +0 hand axe (22, -9, D:2) a potion of heal wounds (22, -8, D:2) a scroll of immolation (24, -15, D:2) a scroll of identify (27, -15, D:2) 5 gold pieces