Dungeon Crawl Stone Soup version 0.32-a0-2022-gcc84cd3215 (webtiles) character file. Game seed: 5247261407297207018 154 100Rads the Magician (level 5, -2/35 HPs) Began as a Djinni Ice Elementalist on Aug 7, 2024. Slain by Grinder (5 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:07:24 (2013 turns). 100Rads the Magician(Djinni Ice Elementalist) Turns: 2013, Time: 00:07:25 Health: -2/35 AC: 4 Str: 7 XL: 5 Next: 63% Gold: 142 EV: 2 Int: 19 God: SH: 0 Dex: 13 rFire + + + i - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ c - +2 hat rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-3 HP) @: paralysed, resistant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons i - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +2 hat (worn) d - a +0 helmet Scrolls b - 2 scrolls of teleportation g - 3 scrolls of vulnerability {unknown} h - 3 scrolls of identify Potions f - 4 potions of curing Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 3.8 Dodging + Level 3.0 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 2% 1 b - Frozen Ramparts Ice 40% 1d7 7% 3 c - Ozocubu's Armour Ice 20% N/A 7% 3 d - Summon Ice Beast Ice/Summ 20% N/A 7% 3 e - Magic Dart Conj 80% 1d7 2% 1 f - Searing Ray Conj 40% 2d5 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Grinder shouts! Grinder gestures at you. Pain shoots through your body! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Grinder but does no damage. Okay, then. A chill wind blows around you. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder barely misses you. You freeze Grinder. Grinder resists. Grinder is lightly wounded. Grinder resists. The wall freezes Grinder. Grinder hits you. You writhe in agony. Your ice beast completely misses Grinder. You are too injured to fight recklessly! You feel protected. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder gestures at you. You suddenly lose the ability to move! Your ice beast completely misses Grinder. Grinder resists. The wall freezes Grinder. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Your ice beast hits Grinder. Your ice beast freezes Grinder. Grinder resists. The frozen ramparts melt away. Grinder completely misses you. Your ice beast barely misses Grinder. Grinder gestures at you. You struggle to resist. Your ice beast hits Grinder. Your ice beast freezes Grinder. Grinder resists. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder sighs, "Dead already? I want a refund." .....##..........# ...#.##.#.)......# .....>..#........# ....#####........# .##.# #....[...# .##.# #........# .##.# ############## .##.# #.5Y..# .##.# #@# ###.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.############.# #..............# ################ You could see Grinder (ally target) and a friendly ice beast (summoned). Vanquished Creatures A sleepcap (D:3) 7 adders A dart slug (D:1) 5 orcs (D:3) 6 ball pythons 7 bats 3 endoplasms 3 giant cockroaches (D:2) A goblin (D:3) 8 hobgoblins 5 jackals (D:1) 2 quokkas 3 kobolds A rat (D:3) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 100Rads the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | 100Rads set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 314 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 569 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 569 | D:1 | Learned a level 1 spell: Magic Dart 1162 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1722 | D:3 | Reached XP level 5. HP: 22/35 MP: 0/0 1722 | D:3 | Learned a level 2 spell: Searing Ray 2005 | D:3 | Noticed Grinder 2009 | D:3 | Paralysed by Grinder for 5 turns 2013 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic D:2: layout_loops_ring D:3: layout_basic, uniq_terence, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.0 Dodging | 3 | 3.8 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Freeze | 40 | 24 || 64 Magic Dart | 13 | 15 || 28 Searing Ray | | 4 || 4 Frozen Ramparts | | 3 || 3 Summon Ice Beast | | 1 || 1 Use: Scroll | 4 | 1 || 5 Potion | | 1 || 1 Armour: Robe | 12 | 11 || 23 Dodge: Dodged | 15 | 13 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2011 | 1967 | 44 | 0 | 1633 | 3 | 670.3 | Dungeon | 2011 | 1967 | 44 | 0 | 1633 | 3 | 670.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 901 daAuts D:2: 761 daAuts D:3: 348 daAuts