100Rads Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (3, -20, D:1) a +0 whip (8, -50, D:1) a frilled lizard corpse (skeletalised by now) (11, -46, D:1) a +0 rapier (16, -36, D:1) a +0 robe (16, -29, D:1) a quokka skeleton (34, -49, D:1) a jackal corpse (skeletalised by now) (34, -25, D:1) a staff of death (40, -42, D:1) 7 stones (40, -36, D:1) a +0 short sword (62, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, 5, D:2) a rat skeleton (2, 5, D:2) a +0 quarterstaff (7, 7, D:2) an adder skeleton (10, -2, D:2) a +0 leather armour (11, 17, D:2) a +0 dagger a +0 robe (26, 7, D:2) a hobgoblin skeleton (27, 7, D:2) 6 boomerangs (29, 23, D:2) a hobgoblin skeleton (30, 27, D:2) a +0 ring mail (34, 31, D:2) a +0 falchion (40, 4, D:2) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (48, 25, D:2) a +0 short sword (50, 16, D:2) a +0 ring mail (55, -1, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (56, 0, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 3, D:3) a +0 short sword an orc corpse (0, 4, D:3) a +0 whip a +0 ring mail (1, 8, D:3) a +0 mace a +0 hand axe a +0 club a +0 ring mail an orc corpse an orc corpse (18, 5, D:3) a ribbon worm corpse (19, 2, D:3) a quokka corpse (21, 7, D:3) a +0 trident (23, 0, D:3) a hobgoblin corpse (skeletalised by now) (32, 1, D:3) the +1 robe of the Boiling Point {rElec Str+3 Slay+2} Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. (35, -5, D:3) a +0 hand axe (35, -4, D:3) a +0 whip a stone (37, -6, D:3) a +0 club a goblin corpse (skeletalised by now) (38, -6, D:3) a +0 club a +0 sling