Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 14009016420424161521 21 100Rads the Ruffian (level 2, -1/26 HPs) Began as a Ghoul Monk on Sept 21, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (438 turns). 100Rads the Ruffian (Ghoul Monk) Turns: 438, Time: 00:01:15 Health: -1/26 AC: 2 Str: 14 XL: 2 Next: 87% Magic: 3/3 EV: 11 Int: 9 God: Gold: 27 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . - Unarmed rCold + . . c - orb {light} rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: inhibited regen, glowing A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a +6 ring of strength Scrolls g - a scroll of identify {unknown} Potions b - a potion of ambrosia e - a potion of mutation {unknown} f - a potion of curing {unknown} h - a potion of heal wounds {unknown} Skills: + Level 3.6 Fighting + Level 2.9 Dodging + Level 3.6 Unarmed Combat + Level 0.7 Spellcasting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 75% 3 Fulminant Prism Conj/Alch 0% 3d5 98% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You kill the jackal! You feel better. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. You see here a jackal corpse. You scratch the jackal but do no damage. The jackal bites you. The jackal misses you. The jackal barely misses you. The jackal bites you. You scratch the jackal. The jackal is lightly wounded. The jackal closely misses you. x3; The jackal bites you. You scratch the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You scratch the jackal. The jackal is almost dead. The jackal barely misses you. The jackal misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ...................# .....#.............# ...... .........>### ...#... .........# .....##..........# .# .........# ..... .........# ..... ...?...h.# .>... .......h@# #.... .......hh# .... ........... #.... .#.........# .. #.........# .. #.........# .. #.........# .. ..........# .. You could see 4 jackals. Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 5 jackals (D:1) A bat (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 100Rads the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 214 | D:1 | Reached XP level 2. HP: 11/26 MP: 2/2 438 | D:1 | HP: 1/26 [jackal (2)] 438 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 52 Use: Scroll || 2 Armour: Robe || 44 Dodge: Dodged || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 435 | 435 | 0 | 0 | 335 | 1 | 435.0 | Dungeon | 435 | 435 | 0 | 0 | 335 | 1 | 435.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 435 daAuts