100Rads Level 1 of the Dungeon (0, 0, D:1) a potion of degeneration (2, 5, D:1) a ball python corpse (skeletalised by now) (8, -17, D:1) 3 stones a +0 short sword (8, -12, D:1) a +0 short sword a kobold skeleton (12, 17, D:1) a +0 flail (15, 8, D:1) 6 stones (18, -9, D:1) 6 poisoned darts (19, 4, D:1) a +0 ring mail (20, 9, D:1) a frilled lizard skeleton (25, -18, D:1) a +0 whip (28, -1, D:1) 6 stones (32, 11, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (35, -23, D:1) 4 javelins (38, -25, D:1) a ball python corpse (skeletalised by now) (38, -24, D:1) a +0 leather armour (41, -4, D:1) a +0 club a goblin skeleton (41, 1, D:1) a +0 mace (41, 15, D:1) a jackal corpse (skeletalised by now) (42, -21, D:1) 5 poisoned darts (42, 13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (11, 4, D:2) an adder corpse (13, -13, D:2) a quokka corpse (13, -10, D:2) 7 stones (22, -8, D:2) a bat corpse (skeletalised by now) (27, 15, D:2) a +0 falchion (34, 25, D:2) a +0 leather armour (38, -14, D:2) a +0 club (41, 0, D:2) a +0 spear a gnoll skeleton (41, 1, D:2) a +0 club a +0 flail a gnoll skeleton (42, -22, D:2) a +0 dagger a goblin corpse (skeletalised by now)