100Rads Level 1 of the Dungeon [Shop] Punoofib's General Store a +0 club (11 gold) a +0 ring mail (44 gold) a scroll of teleportation (33 gold) a scroll of immolation (44 gold) the +9 triple crossbow "Transmigrator" {drain, rElec rF- Will++ SInv} (970 gold) rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. SInv: It lets you see invisible. the +2 chain mail of Kindness {rF- Str+5 Int+2} (321 gold) Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. [Shop] Oshratoapp's Magic Scroll Shop a scroll of immolation (48 gold) a scroll of enchant weapon (90 gold) a scroll of immolation (48 gold) [Shop] Hyett's Antique Weapon Emporium a +0 dagger (62 gold) a +0 dagger (62 gold) a +0 hand axe (93 gold) a +0 dagger (62 gold) a +2 rapier of electrocution (682 gold) a +0 hand axe (93 gold) [Shop] Bebbon Mafe's Jewellery Shoppe a ring of willpower (350 gold) a +5 ring of evasion (504 gold) a ring of ice (350 gold) a flux talisman (350 gold) a +4 ring of protection (504 gold) a flux talisman (350 gold) a maw talisman (420 gold) a ring of protection from cold (350 gold) a +6 ring of strength (504 gold) (0, 0, D:1) a +0 leather armour (4, -18, D:1) a hobgoblin skeleton a ball python skeleton a jackal skeleton a jackal skeleton (7, -13, D:1) a +0 scale mail (9, -16, D:1) 7 stones (11, -31, D:1) a +0 robe (20, -21, D:1) 6 stones (25, -30, D:1) a ball python skeleton (25, 11, D:1) a bat corpse (skeletalised by now) (31, 6, D:1) a +0 dagger a goblin skeleton (35, -24, D:1) a +0 chain mail (36, 7, D:1) a +0 dagger (37, -18, D:1) a bat skeleton (39, -17, D:1) a quokka skeleton (39, -10, D:1) a +0 club {Chakide} (42, -23, D:1) a +0 chain mail (43, 7, D:1) a +0 spear (43, 9, D:1) a +0 long sword {Tlalli} (46, -6, D:1) 3 javelins (47, 15, D:1) 2 boomerangs (55, -5, D:1) a +0 dagger (56, -23, D:1) a +0 leather armour (62, -22, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -19, D:2) a +4 dagger a goblin corpse (skeletalised by now) (10, -8, D:2) a +0 dagger (13, 30, D:2) an adder skeleton (13, 32, D:2) an adder skeleton (14, 2, D:2) a +0 dagger {Luis} (19, -12, D:2) a +0 leather armour (28, -21, D:2) a +0 club a kobold corpse (skeletalised by now) (35, -18, D:2) a +0 leather armour (35, 13, D:2) a frilled lizard corpse (skeletalised by now) (36, -7, D:2) a +0 club (36, 13, D:2) a bat corpse (skeletalised by now) (39, 0, D:2) a +0 dagger a goblin skeleton (40, 1, D:2) a +0 dagger (41, -13, D:2) a rat corpse (skeletalised by now) (41, -12, D:2) an adder corpse (skeletalised by now) (46, 10, D:2) 5 poisoned darts (50, 13, D:2) a +0 hand axe (57, -13, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (3, -10, D:3) a staff of conjuration (9, -15, D:3) a +0 falchion (11, -15, D:3) a +0 leather armour a +0 whip (21, -28, D:3) a +0 leather armour (22, -40, D:3) a +0 ring mail (22, -23, D:3) 8 stones (23, 13, D:3) a +0 short sword (27, -29, D:3) a +0 robe (29, -39, D:3) a +0 dagger (31, -42, D:3) 5 poisoned darts (39, -25, D:3) a rat skeleton (41, -42, D:3) a beast talisman (42, -20, D:3) a +0 robe (43, -12, D:3) a rat skeleton (44, -2, D:3) a +0 dagger (45, -13, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Ruigov's General Store a +0 morningstar (56 gold) a staff of death (350 gold) a +0 club (14 gold) a +0 short sword (42 gold) the ring "Igawyo" {Fire *Corrode rPois Int+7 Stlth-} (614 gold) [ring of fire] Fire: It enhances your fire magic. Int+7: It affects your intelligence (+7). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Stlth-: It makes you less stealthy. a scroll of vulnerability (56 gold) [Shop] Jum Jere's Antique Weapon Emporium a +0 falchion (66 gold) the +10 dagger "Boshre" {heavy, rF- Int+9 Stlth+} (1656 gold) Int+9: It affects your intelligence (+9). rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. the +3 trident of the Sharing Saviour {drain, ^Drain rElec rN+ Int+3} (884 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. a +3 great mace of venom (545 gold) a +0 long sword (77 gold) a +0 great sword (143 gold) a +0 morningstar (88 gold) a +0 hand axe (66 gold) a +0 war axe (77 gold) a +4 dagger of pain (594 gold) the +7 rapier of Armageddon {vamp, *Noise rPois Will- Dex+8} (1480 gold) Dex+8: It affects your dexterity (+8). rPois: It protects you from poison. Will-: It decreases your willpower. *Noise: It may make a loud noise when swung. [Shop] Detsat's Antique Armour Boutique a +0 robe (20 gold) a +0 scale mail (116 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) a +0 leather armour (58 gold) a scarf of resistance (928 gold) a +0 ring mail (116 gold) a +0 cloak (130 gold) a +0 leather armour (58 gold) (0, 0, D:4) 2 poisoned darts (12, 18, D:4) a +0 dagger a goblin corpse (skeletalised by now) (13, 19, D:4) a +0 hand axe a +0 leather armour (20, 10, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (27, -2, D:4) a hobgoblin skeleton (32, 2, D:4) a +0 hand axe a +0 scale mail an orc skeleton (36, 14, D:4) a +0 short sword 3 stones (38, 10, D:4) a +0 ring mail (40, 35, D:4) a +0 short sword 2 stones (41, 16, D:4) a +0 dagger (58, 14, D:4) a +0 club (60, -9, D:4) a +0 leather armour (65, -12, D:4) a +0 falchion Level 5 of the Dungeon (21, -34, D:5) the +6 rapier of Growth {drain, Int+2 Dex+2 Stlth+} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. a +1 long sword of holy wrath {Jasleen} (27, -14, D:5) a water moccasin skeleton (27, -1, D:5) a +0 morningstar (32, -49, D:5) a serpent talisman (34, -22, D:5) a +6 ring of dexterity (36, -6, D:5) a +0 dagger (36, -5, D:5) a +0 falchion (36, -4, D:5) a +0 dagger a +0 leather armour a +2 flail of protection Level 6 of the Dungeon (0, 0, D:6) a serpent talisman (5, 10, D:6) a +0 short sword a +0 leather armour (6, 11, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (6, 13, D:6) a +0 hand axe a +0 leather armour (9, -4, D:6) a staff of earth (9, -1, D:6) 2 stones (9, 2, D:6) a +0 shortbow (10, -29, D:6) a +0 robe (11, -26, D:6) a +0 chain mail (15, -26, D:6) a +0 flail a +0 spear a +0 whip (16, -26, D:6) a +0 spear (16, -25, D:6) a +0 halberd (16, -24, D:6) a +0 whip a +0 robe (28, -21, D:6) 4 boomerangs (33, -18, D:6) a +0 shortbow (35, -9, D:6) a +0 barding of flying Level 7 of the Dungeon (4, 15, D:7) a +0 war axe (6, 24, D:7) 2 stones (7, -19, D:7) a +0 club a +0 club 5 stones a +0 short sword a +0 club 5 poisoned darts a +0 trident a +0 leather armour (8, -19, D:7) a +0 dagger a curare-tipped dart a +0 mace a +0 leather armour a +0 short sword 3 stones a +0 flail a +0 falchion (9, -19, D:7) a +0 dagger (12, -25, D:7) 5 stones (28, -21, D:7) a +0 pair of gloves (30, 12, D:7) 3 stones (30, 21, D:7) a +4 long sword a +0 robe (30, 23, D:7) a +0 flail a +0 robe (32, 27, D:7) a +2 flail a +0 robe (34, -21, D:7) 5 stones (34, 16, D:7) a +0 rapier (36, 13, D:7) a +0 ring mail a +0 club a +0 club a +2 antimagic hand axe a +0 hand axe a +0 chain mail a +0 long sword (37, -22, D:7) a ring of willpower (39, -11, D:7) a +0 dagger a +0 robe a +0 dagger (39, -9, D:7) a +1 hand axe of flaming a +0 ring mail (39, 26, D:7) a +0 falchion (40, -11, D:7) a +0 hand axe a +0 scale mail Level 8 of the Dungeon [Shop] Maalihim's Antique Armour Boutique a +2 scale mail of cold resistance (735 gold) a +2 chain mail of poison resistance (647 gold) a +1 plate armour of cold resistance (1225 gold) a +0 chain mail of positive energy (297 gold) a +1 kite shield of fire resistance (577 gold) a +2 plate armour of willpower (1400 gold) a +1 helmet of intelligence (577 gold) a +3 ring mail of willpower (910 gold) a +0 ring mail of willpower (385 gold) (0, 0, D:8) a +0 flail (2, -3, D:8) a +0 halberd (12, 10, D:8) a +0 morningstar (13, 4, D:8) 4 stones (13, 11, D:8) a +0 hand axe a boomerang a +0 chain mail (13, 12, D:8) a +0 hand axe a +0 ring mail a +0 falchion a +0 leather armour (14, 12, D:8) a +0 mace a +0 ring mail (18, 38, D:8) 2 stones a +0 hand axe a +0 hand axe a +0 hand axe (19, 38, D:8) a +0 hand axe (20, -5, D:8) an amulet of magic regeneration (22, 15, D:8) a +0 hand axe (25, 6, D:8) a +0 leather armour (30, 27, D:8) the +1 mace of Governance {drain, rCorr Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. the +3 pair of boots "Erphunt" {^Contam +Blink Int+2} Int+2: It affects your intelligence (+2). +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. the +0 scale mail "Cirghob" {Will+ Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. (31, 4, D:8) a +0 arbalest (41, -1, D:8) a +4 great sword a +0 robe (42, -1, D:8) a +4 war axe of freezing a +0 robe a +0 scimitar a +0 robe (44, 30, D:8) a +0 quarterstaff (44, 38, D:8) a +0 long sword (46, 16, D:8) a +0 short sword a +0 club a +0 leather armour (46, 17, D:8) a +0 hand axe Level 9 of the Dungeon (2, 1, D:9) 6 stones (12, -46, D:9) a +0 robe a +0 dagger (12, -45, D:9) a +0 robe a +0 dagger (12, -44, D:9) a +0 halberd a +0 orcbow (12, -25, D:9) a serpent talisman (12, -23, D:9) a ring of positive energy (13, -22, D:9) a +0 chain mail (17, 0, D:9) a +0 hand axe (17, 1, D:9) a +0 dagger a +0 robe (18, -12, D:9) a +0 robe a +0 trident of pain (18, -1, D:9) a +0 club a +0 scale mail (18, 0, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 mace (19, -15, D:9) a +0 short sword (19, -14, D:9) 5 stones a +0 short sword 6 poisoned darts a +0 short sword a +0 robe a +0 short sword (19, -1, D:9) a +0 flail (19, 0, D:9) a +0 dagger a +0 robe a +0 glaive a +0 chain mail a +0 hand axe a +0 whip a +0 flail a +0 orcbow a +0 chain mail (19, 1, D:9) a +0 dagger a +0 robe (20, 0, D:9) a +0 glaive a +0 plate armour a +0 dagger a +0 hand axe (21, 0, D:9) a +0 short sword (26, -23, D:9) a +0 trident (27, -11, D:9) a +0 arbalest (34, -7, D:9) a +0 robe a +0 dagger (35, -17, D:9) 3 curare-tipped darts (35, -12, D:9) a +0 robe a +0 dagger (35, -11, D:9) a +0 club a +0 ring mail a +0 whip (35, -10, D:9) a +0 whip (35, -6, D:9) a +0 hand axe (39, -34, D:9) a +0 scale mail a +2 dagger of venom (39, -31, D:9) a +0 ring mail a +0 war axe (50, -35, D:9) a +0 ring mail a +0 quarterstaff a +2 sling of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 flail (2, -13, D:10) an orb of energy (3, -3, D:10) the +2 robe "Wupuil" {rPois} rPois: It protects you from poison. (12, -37, D:10) a ring of wizardry (18, -28, D:10) a +0 long sword (22, -22, D:10) a stone (24, 14, D:10) 3 stones (27, -32, D:10) 7 stones (40, -24, D:10) a +0 giant club a +0 giant club (41, -24, D:10) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 whip (41, -23, D:10) a +0 chain mail a boomerang a +0 long sword (43, -32, D:10) a +2 quarterstaff of speed (44, -33, D:10) a +0 short sword 5 stones a +0 club (45, -33, D:10) a +0 short sword 3 stones (45, -32, D:10) a +0 club 4 poisoned darts (46, -32, D:10) a +0 short sword (49, -12, D:10) a +1 heavy flail (59, -11, D:10) a +4 dagger 5 poisoned darts (59, -10, D:10) a +0 whip (60, -9, D:10) a +0 short sword Level 11 of the Dungeon (10, 11, D:11) a +0 ring mail (22, 34, D:11) a +0 scale mail (25, 28, D:11) a +0 great sword (29, -12, D:11) 5 large rocks (37, 6, D:11) a +0 battleaxe (39, 31, D:11) 5 stones (40, 36, D:11) a staff of fire (49, 11, D:11) the +2 dagger of the Mish-Mash {heavy, rF+} rF+: It protects you from fire. (59, 21, D:11) 4 large rocks (62, 36, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) 8 gold pieces (3, 5, D:12) 17 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (12, -15, Lair:1) a +0 quarterstaff (20, -8, Lair:1) a +0 scale mail (22, -8, Lair:1) a +1 leather armour of fire resistance (25, -10, Lair:1) a +0 battleaxe a +0 scale mail (26, 11, Lair:1) 6 stones (28, -13, Lair:1) a +0 leather armour (32, 6, Lair:1) a +0 quarterstaff (42, -6, Lair:1) a +1 shortbow of flaming a +0 short sword of flaming a +2 great mace of flaming a +0 great sword of flaming a +2 glaive of flaming a +0 triple sword of flaming (54, 9, Lair:1) 6 stones (55, -35, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 stones (6, 3, Lair:2) a +0 ring mail (7, 1, Lair:2) 4 poisoned darts (8, -19, Lair:2) a +0 war axe (31, -30, Lair:2) an amulet of magic regeneration (33, -6, Lair:2) a staff of cold Level 3 of the Lair of Beasts (0, 0, Lair:3) an amulet of faith (5, -30, Lair:3) 6 stones (7, -12, Lair:3) 3 curare-tipped darts (15, -16, Lair:3) a +0 pair of boots (29, -8, Lair:3) a +0 scale mail (33, -10, Lair:3) a +0 halberd (37, 2, Lair:3) a +0 leather armour (39, -28, Lair:3) a +2 hat of stealth (41, -27, Lair:3) a +0 robe (44, -27, Lair:3) 5 stones (47, -39, Lair:3) a +6 ring of intelligence (47, 6, Lair:3) a +0 spear (47, 13, Lair:3) a +0 chain mail (49, -36, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 sling (8, -40, Lair:4) a ring of magical power (9, -10, Lair:4) a staff of alchemy (19, -14, Lair:4) 5 stones (22, 1, Lair:4) a +0 dagger (41, -21, Lair:4) a +0 leather armour (57, -37, Lair:4) a +0 dagger (59, 0, Lair:4) a potion of degeneration Level 5 of the Lair of Beasts (2, 2, Lair:5) a +0 ring mail (7, -18, Lair:5) 5 gold pieces (7, -16, Lair:5) 19 gold pieces (8, -18, Lair:5) 7 gold pieces (8, -17, Lair:5) 14 gold pieces (9, -18, Lair:5) 12 gold pieces (10, -18, Lair:5) 12 gold pieces (13, -19, Lair:5) 5 gold pieces (14, -11, Lair:5) 7 gold pieces (15, 9, Lair:5) a +0 chain mail (16, -5, Lair:5) a +0 robe (18, 6, Lair:5) 7 gold pieces (19, -8, Lair:5) a +0 helmet