Dungeon Crawl Stone Soup version 0.16-a0-44-gd96af6c (webtiles) character file. 381809 1010011010 the Brawler (level 21, -5/222 HPs) Began as a Troll Monk on July 23, 2014. Was the Champion of Qazlal. Killed by divine providence ... invoked by a sphinx (11 damage) ... on Level 2 of the Depths on Aug 5, 2014. The game lasted 05:44:54 (75283 turns). 1010011010 the Brawler (Troll Monk) Turns: 75283, Time: 05:44:54 HP -5/222 AC 22 Str 27 XL: 21 Next: 91% MP 33/33 EV 19 Int 8 God: Qazlal [******] Gold 3691 SH 8 Dex 17 Spells: 0 memorised, 20 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . c - +4 faerie dragon armour {Stlth+} rNeg + + . rCorr . (shield restricted) rPois . rRot . M - +2 hat rElec + Spirit . N - +0 cloak {MR+} SustAb + Warding + (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm + K - amulet "Pnaadeor" {Ward rN++} MR +++.. p - ring of protection from magic o - ring of sustain abilities @: protected from physical damage, repel missiles, extremely resistant to hostile enchantments, very unstealthy A: unfitting armour, claws 3, agile 1, blurry vision 1, deterioration 1, fast metabolism 3, gourmand, regeneration 2, saprovore 2, shaggy fur 1, electricity resistance, tough skin 2 a: Upheaval, Elemental Force, Disaster Area, Renounce Religion }: 2/15 runes: barnacled, gossamer You were on level 2 of the Depths. You worshipped Qazlal. Qazlal was exalted by your worship. You were very full. You visited 8 branches of the dungeon, and saw 44 of its levels. You visited the Abyss 1 time. You also visited: Labyrinth, Sewer and Ice Cave. You collected 4816 gold pieces. You spent 1125 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You can eat rotten meat. You are covered in fur (AC +1). You have very tough skin (AC +2). You are agile. (Dex +2) Your vision is a little blurry. Your body is slowly deteriorating. You are resistant to electric shocks. Skills: - Level 16.2 Fighting - Level 10.9 Armour + Level 14.0 Dodging - Level 1.1 Stealth - Level 19.0 Unarmed Combat - Level 15.0 Invocations - Level 12.7 Evocations You had 20 spell levels left. You didn't know any spells. Inventory: Hand weapons b - a +4 blowgun Missiles D - 4 curare-tipped needles T - 6 throwing nets (quivered) Armour c - the +4 faerie dragon armour (worn) {Stlth+} (You took it off the Enchantress on level 15 of the Dungeon) It makes you more stealthy. M - a +2 hat (worn) N - a +0 cloak of magic resistance (worn) V - a +5 mottled dragon armour Magical devices a - a wand of paralysis (1) l - a wand of cold (5) t - a wand of fire (10) u - a wand of paralysis (3) w - a wand of slowing (15) C - a wand of teleportation (2) F - a wand of digging (17) I - a wand of cold (1) L - a wand of magic darts (13) O - a wand of heal wounds (1) S - a wand of polymorph (9) U - a wand of invisibility (4) Y - a wand of digging (14) Z - a wand of cold (8) Comestibles d - 8 fruits Q - 2 royal jellies X - 5 meat rations Scrolls g - 13 scrolls of remove curse h - a scroll of silence j - 2 scrolls of identify m - 2 scrolls of fog n - 5 scrolls of magic mapping s - a scroll of summoning v - 2 scrolls of amnesia y - a scroll of vulnerability P - 2 scrolls of recharging R - 2 scrolls of teleportation Jewellery o - a ring of sustain abilities (left claw) p - a ring of protection from magic (right claw) q - an uncursed ring of flight B - an uncursed amulet of rage E - an uncursed ring of see invisible H - an uncursed ring of poison resistance K - the amulet "Pnaadeor" (around neck) {Ward rN++} (You took it off a mermaid on level 4 of the Shoals) [amulet of warding] It may prevent the melee attacks of summoned creatures. It greatly protects you from negative energy. Potions f - a potion of invisibility i - 7 potions of resistance k - 7 potions of restore abilities r - 14 potions of curing x - 2 potions of cancellation A - 2 potions of might W - 2 potions of heal wounds Miscellaneous z - a phial of floods G - a lamp of fire J - a fan of gales ▒····▒·····▒▒·······(·▒▒▒▒ ▒▒▒···················