101zpm Level 1 of the Dungeon [Shop] Jimuc's Weapon Emporium 21 stones (29 gold) a +0 dagger (28 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (1120 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a +4 morningstar of draining (408 gold) a +0 short sword (42 gold) 21 stones (29 gold) 25 stones (35 gold) the +8 dagger of Urewit {flame, +Blink rElec rN+ Int-3} (875 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-3). rElec: It insulates you from electricity. rN: It protects you from negative energy. +Blink: It lets you blink. a +0 spear (42 gold) (0, 0, D:1) 21 stones (19, -13, D:1) a +0 dagger (20, 2, D:1) a +0 spear (21, -11, D:1) a +0 leather armour (28, -9, D:1) 17 stones (35, 13, D:1) a +0 dagger (50, 1, D:1) a +0 robe (52, -2, D:1) a +0 dagger a stone (53, 8, D:1) a +0 club (56, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -15, D:2) a +0 scale mail (5, 11, D:2) a +0 ring mail (6, -16, D:2) a +0 whip (7, -9, D:2) a +0 dagger (8, 24, D:2) a potion of curing (8, 26, D:2) 14 stones (9, -5, D:2) a +0 short sword (14, 22, D:2) a +0 club (still there?) a goblin corpse (still there?) (16, 24, D:2) a +0 club (27, -3, D:2) a ball python corpse (skeletalised by now) (31, 3, D:2) a +0 dagger (37, 10, D:2) a quokka corpse (skeletalised by now) (43, 3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (44, 33, D:2) a +0 whip