101zpm Level 1 of the Dungeon (0, 0, D:1) a potion of curing (0, 33, D:1) a +0 club a +0 club 6 stones (1, 1, D:1) 4 gold pieces (1, 2, D:1) a +0 whip (1, 14, D:1) 19 stones (2, 1, D:1) a gold piece (2, 2, D:1) 13 gold pieces (3, -2, D:1) 2 scrolls of noise (3, 0, D:1) 9 gold pieces (3, 3, D:1) a +0 ring mail (5, 22, D:1) a +0 dagger 3 stones (5, 32, D:1) 14 arrows (6, 15, D:1) 3 poisoned darts (8, 24, D:1) 2 boomerangs (14, -3, D:1) a ball python corpse (skeletalised by now) (21, 17, D:1) a +0 club (23, 18, D:1) a +0 short sword (23, 25, D:1) a +0 club (25, -3, D:1) a +0 whip (25, 9, D:1) a book of Weapons (27, 24, D:1) a +0 hunting sling (36, 8, D:1) a +0 leather armour (36, 24, D:1) a +0 robe (41, 31, D:1) 16 bolts (42, 2, D:1) a +0 mace (43, 32, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) an adder corpse (4, -7, D:2) a +0 hand axe (6, 1, D:2) a scroll of identify