101zpm Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 24, D:1) 16 stones (13, 1, D:1) a +0 dagger (17, 39, D:1) a book of Spectacle (31, 17, D:1) 27 sling bullets (39, 21, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 7 bolts (1, -24, D:2) 18 stones (6, -22, D:2) 19 sling bullets (8, -3, D:2) a +0 club (8, -1, D:2) a +0 flail (9, -23, D:2) a +0 whip (10, -14, D:2) a +2 dagger of venom (11, -17, D:2) a +0 leather armour (15, 0, D:2) a +0 dagger (28, 9, D:2) a +0 flail (30, -14, D:2) a ring of flight (30, 11, D:2) a +0 hunting sling (31, 4, D:2) a +0 robe (33, 9, D:2) 4 poisoned darts (34, -21, D:2) a +0 club (34, 2, D:2) a +0 dagger (35, -18, D:2) a +0 war axe a +0 trident (36, -21, D:2) a +0 dagger (36, 6, D:2) a +0 flail a +0 scale mail (39, -24, D:2) a +0 plate armour (41, -7, D:2) 15 bolts (51, -15, D:2) a +0 dagger (57, -24, D:2) a +0 mace of pain Level 3 of the Dungeon [Shop] Iqotaawn's Antique Weapon Shop a +0 falchion (66 gold) a +0 quarterstaff (88 gold) a +0 hunting sling (33 gold) a +0 flail (77 gold) a +0 hunting sling (33 gold) a +0 club (22 gold) the +10 war axe of the Vase {vorpal, rCorr Dex+7} (1815 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+7). rCorr: It protects you from acid and corrosion. a +0 falchion (66 gold) a +0 club (22 gold) a +0 dagger (44 gold) a +0 great sword (143 gold) a +0 dagger (44 gold) [Shop] Bemmoowerph's Book Shop a book of Decay (360 gold) a Grand Grimoire (408 gold) a book of the Wilderness (456 gold) Nasaipp's Reference Book on Companions (528 gold) Spells Type Level Known a - Summon Forest Summoning/Translocation 5 no b - Spellforged Servitor Conjuration/Summoning 7 no c - Monstrous Menagerie Summoning 7 no a book of Minor Magic (216 gold) a book of Air (264 gold) a book of Spatial Translocations (312 gold) the Collected Works on Bewitchment and Darkness (312 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Tukima's Dance Hexes 3 no c - Agony Necromancy 5 no (0, 0, D:3) a +0 whip (6, -30, D:3) a +0 ring mail (7, -28, D:3) a +0 trident (8, 5, D:3) a +0 long sword (9, -14, D:3) 13 stones (11, -4, D:3) a +0 whip (12, -4, D:3) a +0 halberd (12, -3, D:3) a +0 club a +0 hand axe a +0 leather armour a +0 club a +0 mace a boomerang (14, -5, D:3) a +0 club a +0 leather armour (35, -56, D:3) a +0 pair of boots (37, -51, D:3) a +0 giant club (40, -10, D:3) a +0 whip (51, -29, D:3) a +0 quarterstaff (56, 5, D:3) 15 stones Level 4 of the Dungeon (0, 0, D:4) 11 stones (1, 8, D:4) a +0 hunting sling a +0 dagger 16 stones (21, 16, D:4) a +0 trident (22, -1, D:4) 20 arrows (23, -8, D:4) a +0 mace (26, -23, D:4) a +0 dagger (28, -7, D:4) a +0 dagger (29, -6, D:4) a +0 club a +0 leather armour (31, 17, D:4) a +0 giant spiked club (32, -9, D:4) a +0 hand axe a +0 chain mail a +0 dagger (32, -7, D:4) a +0 dagger (32, 25, D:4) 4 boomerangs (39, -25, D:4) a +0 leather armour (43, 22, D:4) a book of Geomancy (45, 4, D:4) a +0 dagger (50, 6, D:4) a +1 falchion of distortion (51, 5, D:4) a +0 short sword (61, -5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a scroll of noise Level 6 of the Dungeon (0, 0, D:6) 24 arrows (0, 10, D:6) 10 arrows (3, 19, D:6) 12 gold pieces (9, 2, D:6) a +0 hand axe a +0 ring mail (10, 4, D:6) a +0 hand axe (17, 8, D:6) a bullfrog skeleton (20, 1, D:6) a +0 robe