101zpm Level 1 of the Dungeon (19, -4, D:1) a +0 robe (51, -25, D:1) a +0 leather armour (54, -28, D:1) a +0 club (57, -22, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Kuloy's Distillery a potion of curing (42 gold) 2 potions of lignification (84 gold) a potion of lignification (42 gold) a potion of resistance (140 gold) a potion of berserk rage (70 gold) a potion of heal wounds (70 gold) (1, 19, D:2) a +0 dagger (5, 2, D:2) a +0 scale mail (17, 6, D:2) a +0 whip (23, 1, D:2) a +0 club (24, -5, D:2) a +0 club (24, 4, D:2) a +0 leather armour (33, -1, D:2) a +0 leather armour (35, 13, D:2) a +0 dagger (38, -12, D:2) a +0 spear (43, -10, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Yfohief's Distillery a potion of might (40 gold) a potion of curing (30 gold) a potion of might (40 gold) 2 potions of heal wounds (100 gold) a potion of brilliance (40 gold) a potion of mutation (80 gold) a potion of cancellation (80 gold) a potion of resistance (100 gold) a potion of attraction (30 gold) (0, 0, D:3) a +1 dagger of venom (9, -2, D:3) a +0 leather armour a +0 club (11, -4, D:3) a +0 leather armour a +0 whip (13, -4, D:3) a +0 hand axe a +0 chain mail a +0 short sword (28, 31, D:3) a +0 flail (28, 37, D:3) a +0 club (29, 30, D:3) a +0 dagger (30, 29, D:3) a +0 club a +0 chain mail (32, 35, D:3) a +0 dagger (34, -13, D:3) a +0 club (36, -17, D:3) a +0 leather armour (37, -8, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 mace of draining a +0 ring mail (0, 7, D:4) a +0 flail a +2 scale mail of cold resistance (4, -1, D:4) a +0 dagger (9, 2, D:4) a +0 hand axe (9, 12, D:4) a +0 leather armour (10, -26, D:4) a +0 short sword (10, 1, D:4) a +0 halberd (11, -3, D:4) a +0 mace (11, 0, D:4) a +0 club (12, -3, D:4) a +0 dagger a +0 robe (12, -1, D:4) a +0 club (13, 13, D:4) a +1 chain mail of fire resistance (14, -3, D:4) a +0 halberd an amulet of guardian spirit (16, -16, D:4) a +0 dagger of draining (16, -10, D:4) a +0 flail (22, -17, D:4) the +6 plate armour of Elyvilon's Grace {-Cast rF- rC+ Dex+6} Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rC: It protects you from cold. -Cast: It prevents spellcasting. (33, 8, D:4) a +0 club (36, -12, D:4) a +0 giant club (39, -11, D:4) a +0 hunting sling a +0 dagger (39, 7, D:4) a +0 rapier (40, -2, D:4) a +0 club (42, -18, D:4) a +1 great sword of holy wrath (47, -32, D:4) a +0 spear (57, -15, D:4) a +0 whip