101zpm Level 1 of the Dungeon [Shop] Emuh's Weapon Boutique a +0 dagger (26 gold) a +0 dagger (26 gold) a +0 hunting sling (19 gold) 27 stones (35 gold) a +0 hand axe (39 gold) a +0 quarterstaff (52 gold) a +0 vorpal hunting sling (54 gold) a +0 mace (39 gold) [Shop] Yhannoic's Armour Shoppe a +1 plate armour of positive energy (352 gold) the +0 robe of Mental Paralysis {rElec Int+4 SInv} (300 gold) Int: It affects your intelligence (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 ring mail (44 gold) a +0 helmet (49 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) [Shop] Habo's Distillery a potion of curing (30 gold) a potion of curing (30 gold) a potion of lignification (30 gold) a potion of degeneration (10 gold) a potion of flight (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of heal wounds (50 gold) (0, 0, D:1) a +0 dagger (6, 2, D:1) a +0 hand axe (7, -25, D:1) a +0 whip (9, -23, D:1) a +0 dagger (12, -21, D:1) 16 sling bullets (13, -28, D:1) 3 poisoned darts (13, -17, D:1) 15 arrows (27, -35, D:1) 16 stones (29, -28, D:1) 4 stones (40, -33, D:1) a +0 club (42, -19, D:1) a +0 leather armour (48, -31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (3, 2, D:2) a scroll of vulnerability (5, 1, D:2) a +0 pair of boots (8, 6, D:2) a scarf of shadows (8, 7, D:2) a +0 mace (20, 5, D:2) a +0 leather armour (21, -9, D:2) 22 bolts (24, -4, D:2) a +0 club (31, -3, D:2) a +0 hunting sling Level 3 of the Dungeon (5, -3, D:3) a bat corpse (9, -7, D:3) a +0 club a ball python corpse (9, -6, D:3) a +2 dagger of speed a +0 club a goblin skeleton (10, -8, D:3) a +0 mace a goblin skeleton (16, -5, D:3) a +0 mace 5 stones a +0 dagger a kobold skeleton an orc skeleton a rat skeleton (26, 15, D:3) 12 stones (26, 18, D:3) a +0 chain mail (27, -10, D:3) a +0 robe (33, 20, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (1, 2, D:4) 2 boomerangs of dispersal