Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 4591766268965627982 427 101zpm the Chiller (level 6, -8/48 HPs) Began as a Draconian Ice Elementalist on Apr 19, 2022. Was an Initiate of Qazlal. Mangled by a two-headed ogre ... wielding a +0 giant club (23 damage) ... on level 6 of the Dungeon. The game lasted 00:09:36 (4776 turns). 101zpm the Chiller (Draconian Ice Elementalist) Turns: 4776, Time: 00:09:37 Health: -8/48 AC: 14 Str: 15 XL: 6 Next: 65% Magic: 0/9 EV: 12 Int: 18 God: Qazlal [......] Gold: 289 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . SeeInvis + f - +9 flail "Donwochya" {elec, Str+5} rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . e - +0 pair of gloves Will ..... s - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.16/turn h - ring of see invisible MPRegen 0.11/turn (no ring) @: ice-armoured A: AC +6, unfitting armour, cold-blooded a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 289 gold pieces. Inventory: Hand Weapons f - the +9 flail "Donwochya" (weapon) {elec, Str+5} (You found it on level 2 of the Dungeon) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+5). Missiles b - 103 stones Armour e - a +0 pair of gloves (worn) s - a +0 pair of boots (worn) Jewellery h - a ring of see invisible (left hand) Scrolls d - a scroll of immolation {unknown} g - a scroll of silence {unknown} i - a scroll of teleportation {unknown} l - a scroll of blinking {unknown} m - a scroll of vulnerability {unknown} p - a scroll of identify {unknown} q - a scroll of magic mapping {unknown} r - a scroll of brand weapon {unknown} Potions a - 2 potions of might {unknown} c - a potion of lignification {unknown} j - a potion of heal wounds {unknown} k - a potion of magic {unknown} n - a potion of haste {unknown} o - a potion of cancellation {unknown} Skills: + Level 1.9 Fighting + Level 4.3 Maces & Flails + Level 2.6 Dodging + Level 3.1 Stealth + Level 2.6 Spellcasting + Level 4.7 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d9 2% 1 b - Frozen Ramparts Ice 38% 1d5 7% 3 c - Ozocubu's Armour Ice 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 17% 1 Call Imp Summ 2% N/A 26% 2 Corpse Rot Necr/Air 4% N/A 26% 2 Static Discharge Conj/Air 2% N/A 26% 2 Mephitic Cloud Conj/Pois/Air 2% N/A 45% 3 Hailstorm Conj/Ice 10% 3d5 54% 4 Dispel Undead Necr 2% 3d7 86% 4 Lightning Bolt Conj/Air 1% 1d12 99% 5 Death Channel Necr 1% N/A 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Ashenzari Nemelex Xobeh Qazlal Ru Shops: D:3 [ Annotations: D:7 Harold Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Ozocubu's Armour (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. The wall freezes the two-headed ogre. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (lightly wounded) You freeze the two-headed ogre. The two-headed ogre is lightly wounded. The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club! The two-headed ogre closely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (lightly wounded) You freeze the two-headed ogre. The two-headed ogre is moderately wounded. The wall freezes the two-headed ogre. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant spiked club! Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded) You freeze the two-headed ogre! The two-headed ogre is heavily wounded. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The frozen ramparts melt away. The two-headed ogre misses you. The two-headed ogre hits you but does no damage. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded) You freeze the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre closely misses you. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant spiked club!! You die... .. #. #[ # #. #.##.### #...... ##### #..O#######..<# #@>..÷......# #...#####.....# ##### #.##.## #S##§# #...........# #.≈≈≈≈≈§§§≈.... #.≈..z.z§.≈..#[ #.≈.≈.≈≈≈.≈.## #.≈.≈..?≈.≈§# You could see a two-headed ogre. Vanquished Creatures A hornet zombie (D:7) An ogre (D:7) A centaur (D:7) A wyvern skeleton (D:7) A hound skeleton (D:4) 2 adders An ufetubus (D:4) A worm (D:2) 8 dart slugs An orc (D:7) 4 ball pythons 5 bats (D:4) 7 endoplasms 4 hobgoblins 8 kobolds 4 quokkas 8 frilled lizards 11 goblins 3 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 602 | D:2 | Identified the +9 flail "Donwochya" {elec, Str+5} 622 | D:2 | Reached XP level 2. HP: 20/20 MP: 5/5 1042 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1047 | D:2 | Reached skill level 1 in Maces & Flails 1277 | D:1 | Found a faded altar of an unknown god. 1827 | D:3 | Found a stormy altar of Qazlal. 1926 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1965 | D:3 | Found Yziggasch's Antique Armour Shop. 2322 | D:3 | Reached XP level 4. HP: 30/33 MP: 7/7 2646 | D:4 | Identified the +2 ring mail "Ibae" {rElec rF++} 3166 | D:4 | Noticed a black bear 3215 | D:3 | Learned a level 3 spell: Frozen Ramparts 3219 | D:3 | Learned a level 3 spell: Ozocubu's Armour 3345 | D:3 | Became a worshipper of Qazlal Stormbringer 3400 | D:5 | Entered Level 5 of the Dungeon 3447 | D:6 | Found a broken altar of Ashenzari. 3577 | D:7 | Reached skill level 1 in Fighting 3577 | D:7 | Reached XP level 5. HP: 33/40 MP: 5/8 3789 | D:7 | Reached XP level 6. HP: 43/47 MP: 5/9 4377 | D:7 | Found a sacrificial altar of Ru. 4729 | D:7 | Noticed Harold 4765 | D:6 | Noticed a two-headed ogre 4776 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_ring, chequers_ecumenical_altar_island, minivault_25 D:2: layout_basic, minmay_misc_feat_diagonals, minmay_fractal_squares_5 D:3: layout_loops_ring, nicolae_qazlal_eye_of_the_storm, mainiacjoe_overflow_24_doors, serial_shops, nicolae_shop_trees D:4: layout_basic, roderic_batcave, grunt_ministairs_12, minmay_unequal D:5: layout_basic, kennysheep_generic_room_9, uniq_duvessa D:6: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_alcove_1, minitemple, grunt_temple_overflow_open, minmay_temple_entry_overgrown D:7: layout_cave_pools, nicolae_ru_awakened_eye, slow_altar_1, uniq_harold Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.6 Maces & Flails | 2 3 4 | 4.3 Stealth | 2 3 | 3.1 Fighting | 1 | 1.9 Spellcasting | | 2.6 Ice Magic | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 83 | 54 || 137 Unarmed | 2 | || 2 Tailslap | 8 | 5 || 13 Punch | 2 | 1 || 3 Cast: Freeze | 7 | 4 || 11 Frozen Ramparts | | 6 || 6 Ozocubu's Armour | | 3 || 3 Stab: Sleeping | 8 | 2 || 10 Armor: Skin | 17 | 23 || 40 Dodge: Dodged | 43 | 41 || 84