Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 6781189649919604935 191 101zpm the Magician (level 6, 0/40 HPs) Began as a Djinni Hedge Wizard on Apr 20, 2022. Slain by a scorpion (3 damage) ... on level 3 of the Dungeon. The game lasted 00:12:24 (4538 turns). 101zpm the Magician (Djinni Hedge Wizard) Turns: 4538, Time: 00:12:24 Health: 0/40 AC: 3 Str: 7 XL: 6 Next: 1% Gold: 148 EV: 13 Int: 17 God: SH: 5 Dex: 17 rFire + + + SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . j - +0 robe of Oblivion {+Blink rF+ Str-2 Dex+4} rPois ∞ Reflect + c - +0 hat rElec . Harm . e - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ n - amulet of reflection HPRegen 0.13/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Blink You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +0 hunting sling Armour b - a +0 robe c - a +0 hat (worn) e - a +0 cloak (worn) j - the +0 robe of Oblivion (worn) {+Blink rF+ Str-2 Dex+4} (You found it on level 3 of the Dungeon) Str: It affects your strength (-2). Dex: It affects your dexterity (+4). rF: It protects you from fire. +Blink: It lets you blink. Jewellery n - an amulet of reflection (around neck) Scrolls f - 2 scrolls of magic mapping {unknown} h - 2 scrolls of enchant weapon {unknown} k - a scroll of teleportation {unknown} o - a scroll of amnesia {unknown} Potions g - 3 potions of might {unknown} i - 3 potions of curing l - a potion of haste {unknown} m - a potion of mutation {unknown} p - a potion of berserk rage {unknown} Skills: + Level 3.0 Dodging + Level 2.1 Stealth + Level 4.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Blink Tloc 36% N/A 3% 2 c - Call Imp Summ 18% N/A 3% 2 d - Slow Hex 72% N/A 2% 1 e - Conjure Flame Conj/Fire 18% 6-21 8% 3 f - Mephitic Cloud Conj/Pois/Air 18% N/A 8% 3 g - Shock Conj/Air 72% 1d7 2% 1 h - Wereblood Tmut 18% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Makhleb Annotations: D:4 Blork the orc Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The fire begins to smoulder! The scorpion barely misses you. The scorpion closely misses you. Casting: Conjure Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The iguana hisses angrily. The scorpion misses you. You smother the flame. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The scorpion misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, ally target, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion stings you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, ally target, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion completely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, ally target, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you! * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You fly upwards. Your summoned ally is left behind. Your magical contamination has completely faded away. There is a stone staircase leading down here. The scorpion stings you. You die... .## ##...............#.#...#.#.. .# ##..>...##.##...#(..#####...# ## #..........##.#..##'.....'##. #.............##.#[#.#...#(#. #.......##.......###.....###. ##.....###..###.#...#...#...# ##...##..................#.. #.####.......###.##.#..#### ###.####...s@..# #.##.#.## # #......#.......# #.##.#.# ## #.#.##.#.......# #.##.#.# #. #.#..#.#.>.....# #.##.#.# #. #.##.#.#.......# #......# #. #.....<######### ####.### #. ####.### ######.# #. ##...##### #......# #. ##.#......# #.###### #. You could see a scorpion. Vanquished Creatures A bullfrog skeleton (D:4) 5 adders A worm (D:3) 4 dart slugs 4 orcs (D:3) 6 ball pythons 5 bats 8 endoplasms 4 giant cockroaches 5 goblins 8 hobgoblins 4 kobolds 5 quokkas 5 frilled lizards 6 rats 71 creatures vanquished. Vanquished Creatures (collateral kills) An orc wizard (D:3) 3 orcs (D:3) 4 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D:1 | Noticed a merfolk 5 | D:1 | Noticed a felid 6 | D:1 | Noticed a draconian 8 | D:1 | Noticed a gargoyle 9 | D:1 | Noticed a ghoul 13 | D:1 | Noticed a gargoyle 15 | D:1 | Noticed a tengu 15 | D:1 | Noticed an ogre 15 | D:1 | Noticed a troll 17 | D:1 | Noticed a demigod 17 | D:1 | Noticed a vampire 17 | D:1 | Noticed a minotaur 19 | D:1 | Noticed a naga 21 | D:1 | Noticed a vine stalker 200 | D:2 | Reached XP level 2. HP: 4/21 MP: 0/0 581 | D:2 | Reached skill level 3 in Spellcasting 581 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/0 581 | D:2 | Learned a level 1 spell: Shock 1408 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1737 | D:3 | Found a burning altar of Makhleb. 1744 | D:3 | Identified the +0 robe of Oblivion {+Blink rF+ Str-2 Dex+4} 2781 | D:3 | Reached XP level 5. HP: 26/35 MP: 0/0 2781 | D:3 | Learned a level 2 spell: Wereblood 3142 | D:3 | Reached skill level 4 in Spellcasting 3325 | D:3 | Found a faded altar of an unknown god. 4138 | D:4 | Noticed Blork the orc 4277 | D:4 | Reached XP level 6. HP: 26/40 MP: 0/0 4538 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic D:2: layout_rooms D:3: layout_loops_cross, bloody_makhleb, marbit_many_paths, shapermc_ecumenical_altar_pompeii, minmay_fountain_box, minmay_fractal_squares_diagonal_5 D:4: layout_loops_ring, general_overflow_altar, lemuel_crystal_altar, mainiacjoe_overflow_alcove_1, uniq_blork_the_orc, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.3 Stealth | 2 | 2.1 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 9 | 23 || 32 Punch | | 2 || 2 Cast: Magic Dart | 56 | 140 || 196 Shock | | 5 || 5 Call Imp | | 4 || 4 Mephitic Cloud | | 2 || 2 Slow | | 1 || 1 Wereblood | | 1 || 1 Conjure Flame | | 1 || 1 Armor: Robe | 2 | 9 || 11 Dodge: Dodged | 16 | 33 || 49 Block: Other | | 6 || 6