Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 530883298274197385 4 101zpm the Gusty (level 1, -2/13 HPs) Began as a Gnoll Air Elementalist on Apr 21, 2022. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:01:46 (309 turns). 101zpm the Gusty (Gnoll Air Elementalist) Turns: 309, Time: 00:01:48 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 60% Magic: 0/6 EV: 13 Int: 14 God: Gold: 25 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . SeeInvis . c - staff of air rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-2 -> -13) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of air (weapon) Potions b - a potion of attraction {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 5.3 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 80% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% N/A 6% 2 Swiftness Air 27% N/A 6% 3 Sandblast Erth 6% 2d5 17% 1 Airstrike Air 13% N/A 21% 4 Passwall Tmut/Erth 2% N/A 26% 2 Stone Arrow Conj/Erth 12% 3d7 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You see here a bat corpse. You open the door. There is an open door here. A scorpion comes into view. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - scorpion Aim: a scorpion (wandering, hasn't noticed you, 71% to hit) You feel a surge of power! The zap hits the scorpion. The scorpion is moderately wounded. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 71% to hit) You feel a surge of power! The zap misses the scorpion. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 71% to hit) You feel a surge of power! The zap misses the scorpion. The scorpion closely misses you. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 71% to hit) You feel a surge of power! The zap hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The scorpion stings you. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 71% to hit) You feel a surge of power! The zap hits the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 71% to hit) You feel a surge of power! The zap hits the scorpion. The scorpion is severely wounded. You die... ∆ ########## ####### #........# ......# #....s# ......# #.##@## ......# #.##........ .....<# #.########## ......# #.# ......# #.# ......#######.# ......'.......# ......######### ####### You could see a scorpion. Vanquished Creatures A goblin (D:2) 2 kobolds (D:2) A bat (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Gnoll Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 70 | D:1 | You fall into a shaft and drop 1 floor! 303 | D:2 | Noticed a scorpion 309 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms, minmay_pentomino_o4 D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 4.9 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 5.3 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Cast: Shock || 11 Dodge: Dodged || 4