101zpm Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 8, D:1) 4 stones (still there?) a +0 short sword (still there?) (7, 6, D:1) a +0 spear (8, 35, D:1) 14 arrows (10, 23, D:1) a +0 club (35, 36, D:1) a +0 leather armour (36, 13, D:1) 22 stones (42, 39, D:1) a +0 scale mail (55, 15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 30 stones (2, -10, D:2) a +0 short sword 3 stones (3, -22, D:2) 17 arrows (3, -16, D:2) a rat corpse (skeletalised by now) (7, -8, D:2) a +0 dagger (16, -12, D:2) 16 stones (20, -3, D:2) a +0 dagger 3 stones (22, 1, D:2) a +0 pair of boots (23, -3, D:2) a +0 hand axe (26, -6, D:2) 15 stones (27, 6, D:2) a +0 leather armour (35, 4, D:2) a book of Power (44, 12, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) the +1 Delatra's gloves {ID++} It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. (7, 0, D:3) a +0 flail (still there?) a +0 falchion (still there?) an orc corpse (still there?) an orc corpse (still there?) (8, -1, D:3) a +0 short sword (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (8, 1, D:3) a +0 club (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (13, 36, D:3) 6 poisoned darts (16, 20, D:3) a +0 ring mail (18, 16, D:3) a bat corpse (skeletalised by now) (19, -4, D:3) a hobgoblin corpse (25, -10, D:3) a +2 dagger of flaming (25, 19, D:3) a +0 whip a +0 robe (27, -13, D:3) a +0 robe (31, 9, D:3) a frilled lizard corpse (skeletalised by now)