101zpm Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -12, D:1) a +0 whip (9, 19, D:1) a +0 club (9, 20, D:1) a +0 club (10, -12, D:1) a +0 club (11, 0, D:1) an amulet of guardian spirit (11, 10, D:1) 12 arrows (16, 28, D:1) a +0 dagger (18, 31, D:1) a +0 whip (24, -19, D:1) a +0 hand axe (33, 10, D:1) a book of Dangerous Friends (44, -18, D:1) a +0 dagger (46, -11, D:1) a +0 club (46, -9, D:1) a +0 club (47, -8, D:1) a +0 long sword (58, 26, D:1) a +0 dagger (64, 10, D:1) a +0 dagger (65, 31, D:1) a +1 dagger of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 15, D:2) a +0 dagger (6, -14, D:2) 13 stones (6, 3, D:2) a +0 dagger (7, -26, D:2) a +0 dagger (10, 22, D:2) a book of the Senses (12, 20, D:2) 18 arrows (15, 3, D:2) a +0 ring mail (16, -26, D:2) 11 sling bullets (17, 11, D:2) the +7 Kryia's mail coat {PotionHeal*2 rC+} Potions are twice as effective at healing its wearer. rC: It protects you from cold. (26, 14, D:2) 13 stones (29, -1, D:2) a +0 hand axe 6 poisoned darts (31, 6, D:2) a +0 dagger (40, 6, D:2) a staff of air (45, 8, D:2) 15 sling bullets Level 3 of the Dungeon (2, 2, D:3) a ring of magical power (6, -13, D:3) a +0 whip 3 poisoned darts a kobold corpse (7, -14, D:3) a +0 club (17, -22, D:3) a +0 club (17, -15, D:3) 27 stones (35, -13, D:3) a +0 dagger (36, -13, D:3) a +0 dagger (36, -10, D:3) a +0 spear (39, 3, D:3) 2 poisoned darts (42, -15, D:3) a +0 club (44, 3, D:3) 2 poisoned darts (53, 1, D:3) a +0 flail a +0 chain mail (53, 2, D:3) a +0 whip a +0 falchion