Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 8330747230867667317 66 101zpm the Magician (level 4, -1/31 HPs) Began as a Djinni Ice Elementalist on Apr 27, 2022. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:34 (2781 turns). 101zpm the Magician (Djinni Ice Elementalist) Turns: 2781, Time: 00:04:34 Health: -1/31 AC: 9 Str: 7 XL: 4 Next: 37% Gold: 53 EV: 6 Int: 18 God: SH: 5 Dex: 14 rFire + . . SeeInvis . e - +0 spear rCold + . . Faith . (no shield) rNeg . . . Spirit . d - +0 ice dragon scales rPois ∞ Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth .......... i - amulet of reflection HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Armour a - a +0 robe d - +0 ice dragon scales (worn) Magical Staves m - a staff of air Jewellery i - an amulet of reflection (around neck) Scrolls b - 2 scrolls of immolation {unknown} c - a scroll of identify {unknown} f - a scroll of fog {unknown} g - a scroll of enchant weapon {unknown} j - a scroll of noise {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of fear {unknown} Potions h - a potion of might {unknown} Skills: + Level 0.1 Fighting + Level 1.4 Polearms + Level 0.9 Armour + Level 2.2 Dodging + Level 1.7 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 54% 1 b - Frozen Ramparts Ice 34% 1d5 89% 3 c - Ozocubu's Armour Ice 17% N/A 89% 3 d - Hailstorm Conj/Ice 17% 3d6 100% 4 e - Summon Small Mammal Summ 68% N/A 54% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. Terence barely misses you. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence hits you but does no damage. x2 You closely miss Terence. Terence is heavily wounded. Terence says, "Time to say good-bye..." Terence hits you with a +0 short sword. You die... #.......##.##...###.#####. ...........##........(.... ........#################. ####.#### #. ##.# #. ##...# #. #.....# #. .......#### ## ......r@@.# .......##.# #(....# #.# # ...).####<# # ###.#.....# # #.#.##### # . # # # . You could see Terence and a rat. Vanquished Creatures 2 adders A worm (D:3) 4 dart slugs 6 endoplasms A giant cockroach (D:1) 3 hobgoblins 2 quokkas 4 ball pythons 2 bats A frilled lizard (D:2) 3 goblins (D:1) 4 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 410 | D:2 | Reached XP level 2. HP: 17/21 MP: 0/0 769 | D:3 | Reached XP level 3. HP: 20/25 MP: 0/0 769 | D:3 | Learned a level 1 spell: Summon Small Mammal 1211 | D:1 | Found a faded altar of an unknown god. 1495 | D:1 | Reached skill level 1 in Polearms 2075 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 2742 | D:3 | Noticed Terence 2781 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_basic D:3: layout_loops_ring, uniq_terence D:4: layout_cave_pools Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 1 | 1.4 Fighting | | 0.1 Armour | | 0.9 Dodging | | 2.2 Stealth | | 1.7 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 113 | 61 || 174 Punch | 2 | 1 || 3 Cast: Freeze | 19 | || 19 Armor: Ice dragon scales | 48 | 26 || 74 Robe | 2 | || 2 Dodge: Dodged | 36 | 11 || 47 Block: Other | 4 | 12 || 16