Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 8441703517590017516 22 101zpm the Chiller (level 2, -5/19 HPs) Began as a Merfolk Ice Elementalist on Apr 29, 2022. Slain by a worm (8 damage) ... on level 1 of the Dungeon. The game lasted 00:03:18 (1392 turns). 101zpm the Chiller (Merfolk Ice Elementalist) Turns: 1392, Time: 00:03:18 Health: -5/19 AC: 2 Str: 8 XL: 2 Next: 91% Magic: 5/5 EV: 12 Int: 14 God: Gold: 43 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . e - staff of earth rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - ring of wizardry MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves e - a staff of earth (weapon) Jewellery b - a ring of wizardry (left hand) Scrolls c - 2 scrolls of identify {unknown} Potions d - a potion of degeneration {unknown} f - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 5.1 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d8 1% 1 b - Scorch Fire 2% 2d5 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 3% 3 Ozocubu's Armour Ice 15% N/A 3% 3 Stone Arrow Conj/Erth 4% 3d7 26% 3 Hailstorm Conj/Ice 8% 3d4 32% 4 Animate Armour Summ/Erth 4% N/A 65% 4 Flame Wave Conj/Fire 1% 2d4 65% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Scorch (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the worm. The worm is moderately wounded. The worm's fire resistance burns away. There is a stone staircase leading up here. Your magical contamination has completely faded away. You climb upwards. There is a stone staircase leading down here. Magic restored. Things that are here: a +0 ring mail; a +0 whip There is an open gate here. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Search for what [Enter for "."]? . (D) Dungeon Where to? (Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) There is an open gate here. There is a stone staircase leading down here. You climb downwards. The worm bites you! There is a stone staircase leading up, spattered with blood here. The worm bites you! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. The worm bites you! You die... .## #.# ..######.## ..).......### ..###.......###### ..######.........# ...# #.##.####.#### ...#####.##........># ♣ .........####....w..# ♣ ########..# ##..@...# ♣ ...######.# ######## ♣♣♣ ##..)...#.## ♣♣♣♣♣♣≈≈ ######....# ♣