Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 400753857983493177 104 101zpm the Magician (level 5, -7/35 HPs) Began as a Djinni Fire Elementalist on Apr 30, 2022. Shot with an arrow by a centaur (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:52 (3533 turns). 101zpm the Magician (Djinni Fire Elementalist) Turns: 3533, Time: 00:03:52 Health: -7/35 AC: 2 Str: 13 XL: 5 Next: 7% Gold: 154 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + + SeeInvis . j - staff of fire rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn b - ring of protection from cold MPRegen 0.00/turn e - +6 ring of strength @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves j - a staff of fire (weapon) Jewellery b - a ring of protection from cold (left hand) e - a +6 ring of strength (right hand) Wands g - a wand of iceblast (8) Scrolls c - 2 scrolls of identify {unknown} f - 2 scrolls of magic mapping {unknown} h - a scroll of vulnerability {unknown} i - a scroll of fear {unknown} l - a scroll of amnesia {unknown} Potions d - a potion of invisibility {unknown} k - a potion of curing {unknown} Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 0.1 Unarmed Combat + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 3% 1 b - Scorch Fire 48% 2d7 4% 2 c - Conjure Flame Conj/Fire 24% 6-21 10% 3 d - Inner Flame Hex/Fire 24% N/A 10% 3 e - Flame Wave Conj/Fire 24% 2d7 32% 4 f - Animate Skeleton Necr 32% N/A 3% 1 g - Ensorcelled Hibernat Hex/Ice 32% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! Your foxfire dissipates! You feel a surge of power! You conjure some foxfire! Your foxfire dissipates! x2 You feel a surge of power! You conjure some foxfire! Your foxfire dissipates! You feel a surge of power! You conjure some foxfire! Your foxfire dissipates! x2 Your foxfire dissipates! x3 Your foxfire dissipates! Key pressed, stopping explore. You see here a +2 short sword of speed. Items here: ( ))) [[ †. Things that are here: a +0 dagger; a +0 scale mail A centaur comes into view. A centaur is nearby! A centaur is nearby! A centaur is nearby! You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! You feel a surge of power! You conjure some foxfire! The centaur shouts! The foxfire hits the centaur but does no damage. x2 You feel a surge of power! You conjure some foxfire! The foxfire hits the centaur. The centaur is lightly wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Your foxfire dissipates! The foxfire hits the centaur! The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... .. ###### ... .. #....# .... ... ##### #....##... ... ...# #......... ... #.####.....# ...#####...).....## #........))#.....# # #...........>...@###.###.. #....................§.c.. ##.........##....##§...... #..####.#######.# ..##... #..# #.# #.# ..# . #..# ..# #.# ..# #..# #.## #.# ..# ###.##..## #.# #.# .........# #.. .# You could see a centaur. Vanquished Creatures An orc wizard (D:3) An adder (D:3) A worm (D:3) 3 dart slugs 5 orcs (D:3) 5 ball pythons 2 bats (D:1) 4 endoplasms 3 giant cockroaches 3 goblins 4 hobgoblins 7 jackals (D:1) 4 kobolds 2 quokkas (D:2) 2 frilled lizards 3 rats 50 creatures vanquished. Vanquished Creatures (others) 290 foxfires 290 creatures vanquished. Grand Total: 340 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 242 | D:1 | Reached XP level 2. HP: 9/21 MP: 0/0 916 | D:1 | Found Odicvewn's Weapon Emporium. 940 | D:1 | Found a faded altar of an unknown god. 945 | D:1 | Reached skill level 3 in Spellcasting 949 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 949 | D:1 | Learned a level 1 spell: Animate Skeleton 2774 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 3363 | D:3 | Reached XP level 5. HP: 24/35 MP: 0/0 3363 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 3527 | D:3 | Noticed a centaur 3533 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_b, hellmonk_ecumenical_altar_dog_temple, serial_shops, shop, minmay_misc_feat_alley D:2: layout_rooms, kennysheep_crisscross, kennysheep_generic_room_6 D:3: layout_rooms, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.6 Stealth | 2 | 2.5 Dodging | | 2.4 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Foxfire | 125 | 60 || 185 Armor: Robe | 8 | || 8 Dodge: Dodged | 13 | 1 || 14