Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 14907617441507321694 33 101zpm the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Apr 30, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:33 (1706 turns). 101zpm the Magician (Djinni Fire Elementalist) Turns: 1706, Time: 00:02:34 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 47% Gold: 14 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Conjure Flame Conj/Fire 14% 6-21 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Apportation Tloc 28% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal is severely wounded. The jackal barely misses you. A jackal comes into view. The foxfire hits the jackal. You kill the jackal! You see here a quokka corpse. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal barks! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The foxfire hits the jackal but does no damage. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal. The jackal is heavily wounded. The foxfire hits the jackal. You kill the jackal! A jackal comes into view. A jackal is nearby! A jackal is nearby! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal but does no damage. The foxfire hits the jackal. The jackal is moderately wounded. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .. #. # #.. # ..# # #.# #.# # #.# #.# # ########v## #.# # ........v@# #.# # ..(....#)h# #.## # .......#..# #..## # # #.#††.########...##### #.#.#..........#...... #####§#.##########...##### ........# ##.## ...[....###########.# # ....................# # You could see a jackal (ally target). Vanquished Creatures 2 dart slugs (D:1) A bat (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 4 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Vanquished Creatures (others) 94 foxfires (D:1) 94 creatures vanquished. Grand Total: 119 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 819 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 1335 | D:1 | Reached skill level 3 in Spellcasting 1534 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 1534 | D:1 | Learned a level 1 spell: Apportation 1706 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Stealth | 2 | 2.0 Dodging | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 27 Cast: Foxfire || 75 Inner Flame || 2 Armor: Robe || 15 Dodge: Dodged || 29