Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 8614756628981248939 156 101zpm the Magician (level 5, -4/35 HPs) Began as a Djinni Fire Elementalist on May 4, 2022. Killed by an exploding centaur skeleton (10 damage) ... ignited by their inner flame ... on level 4 of the Dungeon. The game lasted 00:05:30 (2816 turns). 101zpm the Magician (Djinni Fire Elementalist) Turns: 2816, Time: 00:05:30 Health: -4/35 AC: 2 Str: 7 XL: 5 Next: 64% Gold: 90 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 90 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of faith i - a +4 ring of evasion Wands j - a wand of mindburst (19) Scrolls c - a scroll of identify {unknown} d - a scroll of amnesia {unknown} e - a scroll of torment {unknown} f - 2 scrolls of teleportation {unknown} Potions g - a potion of curing {unknown} h - a potion of attraction {unknown} Skills: + Level 0.2 Fighting + Level 2.5 Dodging + Level 2.0 Stealth + Level 4.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 40% 2d7 3% 2 c - Conjure Flame Conj/Fire 20% 6-21 7% 3 d - Inner Flame Hex/Fire 20% N/A 7% 3 e - Flame Wave Conj/Fire 20% 2d7 22% 4 f - Sting Tmut/Pois 80% 1d7 2% 1 g - Call Imp Summ 20% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Nothing appears to happen. A crimson imp comes into view. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f - crimson imp Aim: a crimson imp (chance to affect: 58%) The crimson imp resists with significant effort. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f - centaur skeleton Aim: a centaur skeleton (chance to affect: 84%) The centaur skeleton is filled with an inner flame. The foxfire hits the crimson imp but does no damage. x2 Casting: Inner Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crimson imp. The crimson imp completely resists. The centaur skeleton hits you. The centaur skeleton kicks you. The crimson imp completely misses you. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The centaur skeleton kicks you but does no damage. Your white imp gestures at the crimson imp. The puff of frost hits the crimson imp! The crimson imp is frozen! The crimson imp dies! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur skeleton. Flame seeps out of the centaur skeleton. The centaur skeleton is moderately damaged. The centaur skeleton's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The centaur skeleton is engulfed in blazing flames. The centaur skeleton explodes! The fiery explosion engulfs you! You resist. You die... #.#..≈..# #.#.≈≈≈.# .. #.#.≈≈≈.# ###.. #.#.≈≈≈.#...... #.#..≈..#...... #.##...##○.)... #..#...#....... #..##.##.§..... .. .. #...#.#@○§..... ... #. ##......§§§########..<##. #.......5................ #........................ #....#.#................. #...##.##................ #...#... ................ #..##...##............... #..#§§§..#............... You could see a friendly white imp (summoned). Vanquished Creatures A centaur skeleton (D:4) Terence (D:3) 4 gnolls (D:2) An adder (D:4) A white imp (D:4) 2 dart slugs An orc (D:3) 6 ball pythons 2 endoplasms A giant cockroach (D:2) 4 goblins 2 hobgoblins 2 jackals (D:1) 2 kobolds A quokka (D:2) 2 bats (D:2) A frilled lizard (D:2) 5 rats 39 creatures vanquished. Vanquished Creatures (collateral kills) A crimson imp (D:4) 1 creature vanquished. Vanquished Creatures (others) 195 foxfires 195 creatures vanquished. Grand Total: 235 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 70 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 422 | D:2 | Reached skill level 3 in Spellcasting 422 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 422 | D:2 | Learned a level 1 spell: Sting 428 | D:2 | Reached XP level 4. HP: 12/31 MP: 0/0 2377 | D:3 | Noticed Terence 2382 | D:3 | Killed Terence 2383 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/0 2383 | D:3 | Learned a level 2 spell: Call Imp 2727 | D:4 | Reached skill level 4 in Spellcasting 2816 | D:4 | Killed by an exploding centaur skeleton... ignited by their | inner flame Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_rooms, corexii_corridor_pit D:2: layout_loops_ring, amcnicky_mini_rare_corridor_liquid, roderic_serpentine_path D:3: wander_river, layout_loops_ring, shapermc_ecumenical_altar_notcrosses, uniq_terence D:4: layout_gridville, minmay_temple_entry_offerings, minmay_fire_ice_demons Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.3 Stealth | 2 | 2.0 Fighting | | 0.2 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Foxfire | 15 | 111 || 126 Scorch | 9 | 5 || 14 Inner Flame | | 9 || 9 Call Imp | | 4 || 4 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 1 | 2 || 3