Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 10266658840167344480 50 101zpm the Magician (level 4, 0/31 HPs) Began as a Djinni Fire Elementalist on May 4, 2022. Slain by a kobold ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:49 (993 turns). 101zpm the Magician (Djinni Fire Elementalist) Turns: 993, Time: 00:01:49 Health: 0/31 AC: 2 Str: 7 XL: 4 Next: 4% Gold: 29 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence Scrolls b - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d7 5% 2 c - Conjure Flame Conj/Fire 16% 6-21 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d6 34% 4 f - Magic Dart Conj 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel clever. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. The kobold is severely wounded. The kobold's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 spear. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. There is an escape hatch in the ceiling here. The gnoll is no longer more vulnerable to fire. The kobold is no longer more vulnerable to fire. Your magical contamination has completely faded away. There is a stone staircase leading up here. The kobold barely misses you. The gnoll closely misses you. You fly upwards. The kobold shouts! x2; You hear an angry hiss. A ball python comes into view. The kobold hits you with a +0 whip. You die... ##.#...##... #..?....... #......... #......S. #.K...S #.....##.# #...K....# #@# #K# ... ....( #...... #....... ##....... #........ You could see 2 ball pythons and 3 kobolds. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 worms (D:2) 3 endoplasms (D:2) A hobgoblin (D:2) 2 kobolds (D:2) 2 ball pythons (D:2) A frilled lizard (D:2) 2 goblins (D:2) 2 rats (D:2) 18 creatures vanquished. Vanquished Creatures (others) 92 foxfires (D:2) 92 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 66 | D:2 | Reached XP level 2. HP: 6/21 MP: 0/0 798 | D:2 | Reached skill level 3 in Spellcasting 979 | D:2 | Reached XP level 3. HP: 16/25 MP: 0/0 979 | D:2 | Learned a level 1 spell: Magic Dart 984 | D:2 | Reached XP level 4. HP: 8/31 MP: 0/0 993 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_loops_ring D:2: layout_basic, chequers_serial_rivers_room_b Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Foxfire | 52 | || 52 Scorch | 7 | 2 || 9 Dodge: Dodged | 1 | 4 || 5