Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 15524689524686588015 30 101zpm the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on May 6, 2022. Slain by an adder (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (672 turns). 101zpm the Magician (Djinni Fire Elementalist) Turns: 672, Time: 00:00:42 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 35% Gold: 0 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of teleportation {unknown} c - a scroll of identify {unknown} Potions d - a potion of berserk rage {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Conjure Flame Conj/Fire 14% 6-21 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Shock Conj/Air 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Shock wells up from within. Spell assigned to 'f'. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is severely wounded. The adder's fire resistance burns away. A gnoll comes into view. It is wielding a +0 club. The adder barely misses you. The gnoll closely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The adder bites you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! * * * LOW HITPOINT WARNING * * * The adder misses you. The adder barely misses you. You closely miss the adder. The adder is severely wounded. The adder is no longer more vulnerable to fire. The adder bites you. You die... ###.......)..... #..)..........## ########..........# #................## . #$...............# .. #............:..... ...##.................#. .......)....#........## .......@.............. .....#S.#....#..###.. ...>.......#...## ...#....##...... ...........####.. ......#.# .. .# ......#.# .# #........ ...####§. You could see an adder. Vanquished Creatures 2 gnolls A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (others) 50 foxfires 50 creatures vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 311 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 667 | D:2 | Reached skill level 3 in Spellcasting 667 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 667 | D:2 | Learned a level 1 spell: Shock 672 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_rooms, shapermc_ecumenical_altar_totnotflames D:2: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 2.4 Stealth | | 1.8 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 33 Scorch || 5 Dodge: Dodged || 5