Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 1535211381331592539 26 101zpm the Magician (level 3, -2/25 HPs) Began as a Djinni Fire Elementalist on May 11, 2022. Slain by an elf zombie (3 damage) ... in an ossuary. The game lasted 00:02:19 (894 turns). 101zpm the Magician (Djinni Fire Elementalist) Turns: 894, Time: 00:02:19 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 22% Gold: 10 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of invisibility {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Conjure Flame Conj/Fire 14% 6-21 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the hobgoblin zombie. The hobgoblin zombie is heavily damaged. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * An elf zombie comes into view. The foxfire hits the hobgoblin zombie. The hobgoblin zombie is heavily damaged. The foxfire hits the hobgoblin zombie. You destroy the hobgoblin zombie! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the orc zombie. The orc zombie is heavily damaged. The foxfire hits the orc zombie. The orc zombie is almost destroyed. Your magical contamination has completely faded away. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the orc zombie. You destroy the orc zombie! The foxfire hits the elf zombie. The elf zombie is lightly damaged. A jackal zombie comes into view. A goblin zombie and 2 hobgoblin zombies come into view. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal zombie. The jackal zombie is moderately damaged. The foxfire hits the elf zombie but does no damage. The elf zombie is lightly damaged. The jackal zombie closely misses you. The elf zombie hits you. You die... #... . #... ..## . #..# .Z...## #..# #Z.' #.Z## ## #...#### ####. #......########.... #ZZZ............... #.@Z.....∩..∩...... ################### You could see a jackal zombie, 2 goblin zombies, a hobgoblin zombie and an elf zombie. Vanquished Creatures An adder zombie (Ossuary) A dart slug (D:1) 2 endoplasms (D:3) A giant cockroach (D:3) 3 jackals (D:3) 2 quokkas (D:3) A ball python (D:3) 2 goblin zombies (Ossuary) A hobgoblin zombie (Ossuary) 5 jackal zombies (Ossuary) An orc zombie (Ossuary) A rat (D:3) A rat zombie (Ossuary) 22 creatures vanquished. Vanquished Creatures (others) 87 foxfires 87 creatures vanquished. Grand Total: 109 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 268 | D:3 | Reached XP level 2. HP: 17/21 MP: 0/0 550 | D:4 | Found a sand-covered staircase. 555 | Ossuary | Entered an ossuary 654 | Ossuary | Reached skill level 3 in Spellcasting 658 | Ossuary | Reached XP level 3. HP: 17/25 MP: 0/0 658 | Ossuary | Learned a level 1 spell: Summon Small Mammal 894 | Ossuary | Slain by an elf zombie Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_ring, dreamdust_ecumenical_altar_grove D:2: layout_loops_ring, uniq_jessica D:3: minmay_chambers_of_twos, layout_basic, chequers_serial_rivers_marsh, minmay_divided_ellipse, uniq_grinder D:4: layout_basic, slow_altar_1, enter_ossuary_5, serial_shops, nicolae_shop_crystal, uniq_eustachio, uniq_sigmund Ossuary: minmay_ossuary_two_tombs Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 2.3 Stealth | | 1.7 Action || total -------------------------++------- Cast: Foxfire || 53 Scorch || 6 Summon Small Mamm || 4 Dodge: Dodged || 8