101zpm Level 1 of the Dungeon (0, 0, D:1) a +0 spear (12, 1, D:1) 23 bolts (13, -1, D:1) a +0 short sword of flaming 3 stones (15, 9, D:1) 15 bolts (24, -46, D:1) a +0 dagger (24, -1, D:1) a +0 club (33, 6, D:1) a +0 dagger 2 stones (36, -27, D:1) 5 boomerangs (37, -41, D:1) a +0 dagger (38, -20, D:1) a +0 whip (40, -42, D:1) a +0 whip (43, -14, D:1) 21 arrows (47, -34, D:1) 12 stones (48, -3, D:1) 16 bolts (51, -1, D:1) a +0 dagger (54, -35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, -24, D:2) 9 stones (14, 11, D:2) a +0 mace (21, 10, D:2) a +0 leather armour (23, -4, D:2) a +0 robe a +1 scythe of protection (30, -28, D:2) 25 stones (39, -8, D:2) 24 sling bullets (39, -1, D:2) a staff of fire (39, 11, D:2) the +8 short sword of Beogh's Esteem {vorpal, rPois} It inflicts extra damage upon your enemies. rPois: It protects you from poison. (48, -26, D:2) a +0 short sword (54, -2, D:2) 6 datura-tipped darts Level 3 of the Dungeon (0, 0, D:3) 20 stones (1, -12, D:3) a +0 long sword (5, 4, D:3) a +0 club (6, -11, D:3) a +0 pair of boots (6, 3, D:3) a +0 club (6, 5, D:3) 28 stones (14, -13, D:3) 4 stones a +0 short sword (16, -11, D:3) 21 bolts (16, 4, D:3) a +0 dagger (19, -10, D:3) a +0 chain mail (28, -14, D:3) a +0 club (32, -29, D:3) 12 stones (43, -18, D:3) a +0 long sword (43, 15, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (0, 10, D:4) a scroll of brand weapon (4, 26, D:4) 12 arrows (5, -6, D:4) a +0 short sword (5, 5, D:4) a scroll of immolation (5, 12, D:4) 13 gold pieces (7, 20, D:4) a stone a +0 club (8, 1, D:4) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. (11, 11, D:4) 3 silver javelins (20, -9, D:4) a +0 club (21, 25, D:4) a +0 giant club (22, -17, D:4) 22 stones (22, 32, D:4) a book of Flames (24, 15, D:4) 18 arrows (25, -4, D:4) a +0 war axe (45, -4, D:4) 24 stones (46, -8, D:4) a +0 spear (49, -9, D:4) 27 stones (51, -4, D:4) 22 stones (56, 22, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 26 stones (0, 18, D:5) a +0 whip (3, 10, D:5) a +0 whip a +0 ring mail (5, 12, D:5) a +0 flail (6, 11, D:5) a +0 whip (8, 10, D:5) 30 bolts (10, 43, D:5) a +0 dagger (11, 39, D:5) a +0 robe a +0 dagger (11, 40, D:5) a +0 falchion (11, 41, D:5) a +0 mace (12, 18, D:5) a +0 leather armour (17, 25, D:5) a +0 dagger (27, 50, D:5) 22 bolts (29, 29, D:5) 15 stones (30, 12, D:5) 17 stones (47, 30, D:5) 12 bolts Level 6 of the Dungeon [Shop] Opryas's Weapon Emporium 15 arrows (36 gold) a +4 lajatang of electrocution (714 gold) 29 stones (34 gold) a +0 mace (36 gold) a +0 glaive (78 gold) a +0 rapier (48 gold) a +0 flail of protection (74 gold) a +0 spear (36 gold) the +7 trident of Equilibrium {freeze, *Noise rC+ Stlth+} (655 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. (0, 0, D:6) a +0 whip a +0 leather armour (1, -1, D:6) a +0 club (2, -2, D:6) a +0 trident (2, 0, D:6) a +0 scimitar a +0 chain mail (3, 0, D:6) a +0 dagger (5, 8, D:6) a +0 leather armour a +0 short sword (5, 9, D:6) a +0 robe a +0 dagger (9, 8, D:6) 12 stones (10, 25, D:6) a +0 spear (11, 26, D:6) a +0 spear (12, 24, D:6) a +0 club a +0 robe (12, 27, D:6) a +0 whip (13, 25, D:6) a +0 club (17, 3, D:6) a +0 short sword (22, 29, D:6) 12 stones (25, 2, D:6) a +2 whip of electrocution a +0 robe (27, 0, D:6) a +0 club 4 stones a +0 chain mail (27, 1, D:6) a +0 whip (27, 2, D:6) a +0 whip (27, 3, D:6) a +3 dagger 5 poisoned darts (28, 2, D:6) a +0 short sword 3 stones (42, 34, D:6) a staff of poison (44, 41, D:6) a +0 giant club (45, 12, D:6) a +0 hunting sling (49, 20, D:6) a potion of ambrosia (51, 12, D:6) 23 stones (51, 13, D:6) a +0 rapier (51, 15, D:6) 19 gold pieces (51, 16, D:6) 4 gold pieces (53, 8, D:6) a +0 giant club (53, 9, D:6) 2 poisoned darts (54, 14, D:6) 30 bolts Level 7 of the Dungeon (0, 0, D:7) 17 stones (1, -38, D:7) a +0 ring mail (10, -44, D:7) 20 stones (28, -46, D:7) +0 steam dragon scales (29, -48, D:7) a +0 spear a +0 club (29, -47, D:7) a +0 halberd (29, -12, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (29, -10, D:7) a +0 hand axe (30, -48, D:7) a +0 flail (30, -46, D:7) a +0 leather armour a +0 whip (31, -11, D:7) a +0 hand axe a +0 chain mail (43, -3, D:7) a +0 great mace (44, 0, D:7) 23 arrows (45, -19, D:7) a +0 spear (52, -40, D:7) a +0 trident a +0 robe (53, -38, D:7) a +5 mace a +0 robe (54, -37, D:7) a +0 long sword a +0 robe a +3 war axe a +0 robe (54, -36, D:7) a book of Displacement (55, -36, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Suecel's Assorted Antiques a piece from Xom's chessboard (15/15) (440 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) a potion of curing (66 gold) 2 potions of heal wounds (220 gold) 2 potions of attraction (132 gold) (0, 0, D:8) 10 bolts (4, 1, D:8) 14 bolts (20, 3, D:8) 23 sling bullets (27, 2, D:8) a throwing net (29, 31, D:8) 22 stones (33, 39, D:8) a throwing net (34, 42, D:8) 8 arrows (35, 38, D:8) a throwing net (40, 7, D:8) a +0 robe a +0 short sword (40, 9, D:8) 17 stones (41, -5, D:8) a +0 club (42, 4, D:8) a +0 flail of protection a +0 robe a +0 dagger a +0 robe a +4 dire flail a +0 robe (42, 7, D:8) a +0 ring mail a +0 flail (43, 4, D:8) a +0 battleaxe a +0 robe (43, 9, D:8) a +0 dagger (43, 11, D:8) a +0 ring mail a +0 short sword (44, 11, D:8) a +0 leather armour (45, 11, D:8) a +0 short sword (45, 12, D:8) a +0 hand axe (46, -17, D:8) a +0 long sword (62, -13, D:8) a +0 spear (62, -12, D:8) a +0 club a +0 whip (63, -12, D:8) a +0 club (65, 2, D:8) a +0 leather armour (67, 6, D:8) 23 bolts the Ecumenical Temple