Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 10680464302664747843 27493 101zpm the Eclecticist (level 13, 0/76 HPs) Began as a Djinni Fire Elementalist on May 13, 2022. Was an Initiate of Hepliaklqana. Killed by an exploding skeletal warrior (13 damage) ... ignited by their inner flame ... on level 14 of the Dungeon. The game lasted 00:59:51 (20122 turns). 101zpm the Eclecticist (Djinni Fire Elementalist) Turns: 20122, Time: 00:59:52 Health: 0/76 AC: 7 Str: 7 XL: 13 Next: 66% Gold: 834 EV: 14 Int: 22 God: Hepliaklqana [......] SH: 7 Dex: 21 rFire + + . SeeInvis + R - +10 dagger of Distant Worlds {holy, *Noise rPois SInv} rCold x . . Faith . T - +3 buckler "Duefas" {Dex+7} rNeg . . . Spirit . M - +0 troll leather armour rPois ∞ Reflect . g - +2 hat rElec . Harm . J - +0 cloak rCorr . Rampage . (no gloves) Will ++... (boots unavailable) Stlth +++....... s - amulet of the acrobat HPRegen 1.02/turn H - ring of willpower MPRegen 0.00/turn K - ring of wizardry @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 14 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 3 branches of the dungeon, and saw 17 of its levels. You collected 1332 gold pieces. You spent 498 gold pieces at shops. Inventory: Hand Weapons I - a +3 quarterstaff of chaos R - the +10 dagger of Distant Worlds (weapon) {holy, *Noise rPois SInv} (You found it on level 11 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. rPois: It protects you from poison. SInv: It lets you see invisible. *Noise: It may make noises in combat. Missiles a - a boomerang of dispersal t - 2 throwing nets Armour g - a +2 hat (worn) J - a +0 cloak (worn) L - the -2 pair of gloves of Dyspraxia {Dex+4} (You bought it in a shop on level 7 of the Dungeon) Dex: It affects your dexterity (+4). M - a +0 troll leather armour (worn) T - the +3 buckler "Duefas" (worn) {Dex+7} (You found it on level 10 of the Dungeon) Dex: It affects your dexterity (+7). Jewellery s - an amulet of the acrobat (around neck) v - a ring of see invisible H - a ring of willpower (left hand) K - a ring of wizardry (right hand) O - a +4 ring of protection U - a +4 ring of evasion W - the ring of Vafuw {Wiz rN+ Str+4 Dex+4} (You found it on level 12 of the Dungeon) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+4). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Wands c - a wand of flame (17) k - a wand of polymorph (5) D - a wand of paralysis (14) F - a wand of iceblast (13) N - a wand of acid (4) V - a wand of charming (2) Scrolls b - a scroll of blinking j - 7 scrolls of teleportation m - a scroll of enchant armour n - 2 scrolls of summoning q - 3 scrolls of vulnerability r - 2 scrolls of immolation w - 3 scrolls of magic mapping x - 3 scrolls of fear y - a scroll of fog G - 2 scrolls of enchant weapon P - a scroll of noise S - 3 scrolls of amnesia {unknown} X - a scroll of identify Y - a scroll of silence {unknown} Potions d - a potion of attraction {unknown} e - 4 potions of degeneration {unknown} f - 4 potions of haste {unknown} h - 3 potions of mutation {unknown} i - a potion of lignification {unknown} l - a potion of magic {unknown} o - 2 potions of flight {unknown} p - 2 potions of invisibility {unknown} u - a potion of ambrosia {unknown} z - a potion of might {unknown} A - 2 potions of berserk rage {unknown} B - a potion of heal wounds {unknown} C - a potion of cancellation {unknown} E - 3 potions of curing {unknown} Q - 4 potions of brilliance {unknown} Skills: + Level 0.4 Fighting + Level 0.5 Staves + Level 2.5 Armour + Level 4.8 Dodging + Level 4.0 Stealth + Level 0.6 Shields + Level 16.4 Spellcasting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 0% 1 b - Scorch Fire 100% 2d10 0% 2 c - Conjure Flame Conj/Fire 74% 6-21 0% 3 d - Inner Flame Hex/Fire 74% N/A 0% 3 e - Flame Wave Conj/Fire 74% 2d13 1% 4 f - Shock Conj/Air 100% 1d9 0% 1 g - Passwall Tmut/Erth 61% N/A 0% 2 h - Gell's Gravitas Tloc 74% N/A 0% 3 i - Vampiric Draining Necr 74% 2d11 0% 3 j - Fulminant Prism Conj/Hex 37% 3d18 1% 4 k - Iskenderun's Battles Conj 74% 2d12 1% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:6 Lair (0/6) D:10 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 [ D:11 * Orc:2 :[?[ Portals: Trove: D:10 (give +7 demon blade) Annotations: D:8 1 runed translucent door, mistmaker's ghost, novice MiBe D:11 1 runed translucent door, Quickbrownfox's ghost, journeyman DsIE D:13 3 runed translucent doors, exclusions: downstairs and obsidian statue, Gabide's ghost, journeyman HuMo Orc:1 2 runed translucent doors, Voleoc's ghost, journeyman GrFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flame seeps out of the skeletal warrior. The skeletal warrior is heavily damaged. The skeletal warrior is engulfed in blazing flames. Flame seeps out of the skeletal warrior. You block the skeletal warrior's attack. The foxfire hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. The foxfire hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. The skeletal warrior is engulfed in blazing flames. Flame seeps out of the skeletal warrior. Casting: Foxfire (safe; 0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Your battlesphere fires! The barrage of energy hits the skeletal warrior! Flame seeps out of the skeletal warrior. The skeletal warrior is severely damaged. The skeletal warrior is engulfed in blazing flames. Flame seeps out of the skeletal warrior. The skeletal warrior hits you with a +0 long sword!! * * * LOW HITPOINT WARNING * * * The foxfire hits the skeletal warrior but does no damage. The skeletal warrior is severely damaged. The foxfire hits the skeletal warrior but does no damage. The skeletal warrior is severely damaged. Casting: Foxfire (safe; 0% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Your battlesphere fires! The barrage of energy hits the skeletal warrior! Flame seeps out of the skeletal warrior. The skeletal warrior is almost destroyed. The skeletal warrior is engulfed in blazing flames. The skeletal warrior explodes! The fiery explosion engulfs your foxfire. Your foxfire completely resists. The fiery explosion engulfs you! You resist. You die... #........'.##......... #........####......>.. #........# ######'### #####'#### #.... #..## ########. ##..# ###........ ########'####.[........ #.....§v§..##.#........ #.....@○°.*'..#........ #.....v§§..####....G... #..........# #...