101zpm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 9, D:1) a book of Callings (12, -7, D:1) a +0 dagger (12, 1, D:1) 5 stones (14, -3, D:1) a +0 chain mail (37, 28, D:1) a +0 plate armour (41, 0, D:1) a +0 dagger (43, 1, D:1) 17 stones (44, -1, D:1) a +0 short sword (46, -3, D:1) a +0 dagger (52, -5, D:1) a +0 hand axe (56, 34, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a book of Hexes (13, -7, D:2) a +0 dagger (23, 2, D:2) a book of Burglary Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -6, D:3) a +0 spear (4, 5, D:3) a +0 ring mail (28, -13, D:3) a +0 robe (28, -12, D:3) a +0 falchion of electrocution (30, -10, D:3) 23 stones (30, 10, D:3) a +0 hand axe (44, -16, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (3, -5, D:4) a +0 dagger (6, 2, D:4) a +0 mace (13, 13, D:4) a +0 kite shield (20, -6, D:4) a book of Pain (22, 1, D:4) a +0 dagger a +0 robe (29, 47, D:4) a +0 mace (31, 20, D:4) a +0 hunting sling a +0 club a +0 scale mail a +0 giant club (31, 39, D:4) a +0 leather armour a +0 whip (31, 40, D:4) a +0 mace (31, 41, D:4) a +0 flail (32, 20, D:4) a +0 club (32, 37, D:4) a +2 dagger of flaming a +0 hunting sling (32, 39, D:4) a +0 robe a +0 dagger a +0 dagger (33, 16, D:4) a +0 whip (47, 3, D:4) a +0 dagger (49, 50, D:4) a book of Maledictions (56, 31, D:4) a +0 morningstar (57, 52, D:4) a +0 trident Level 5 of the Dungeon [Shop] Ykared's Jewellery Boutique a ring of wizardry (420 gold) a +4 ring of protection (504 gold) a ring of poison resistance (280 gold) a ring of positive energy (280 gold) the ring of Hifrirghe {rF+ rN+ Int-4 Dex+5 Slay+4} (1376 gold) [ring of slaying] Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It protects you from fire. rN: It protects you from negative energy. the ring "Feleos" {rN+ Str+6 SInv Stlth+} (1073 gold) [ring of strength] Str: It affects your strength (+6). rN: It protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you more stealthy. an amulet of guardian spirit (420 gold) a ring of ice (350 gold) a ring of see invisible (210 gold) (0, 0, D:5) a +0 robe (16, 1, D:5) 12 stones (25, -16, D:5) a +0 mace (28, -8, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, -8, D:6) a +0 rapier (5, 24, D:6) a +0 club a +0 flail (6, 24, D:6) a +0 halberd (7, 24, D:6) a +3 vorpal spear a +0 ring mail (8, 24, D:6) a +0 halberd (12, -8, D:6) a book of Unlife (12, 27, D:6) a +0 club 20 stones a gnoll corpse (skeletalised by now) (13, -2, D:6) a book of Armaments (26, 2, D:6) a potion of brilliance Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (2, 1, D:7) 2 potions of cancellation (4, 4, D:7) a +0 leather armour the Ecumenical Temple