101zpm Level 1 of the Dungeon [Shop] Uwyer's Armour Emporium a +0 robe (9 gold) a +3 chain mail of poison resistance (329 gold) a +0 robe (9 gold) the +0 pair of gloves of the Moon {rPois} (219 gold) rPois: It protects you from poison. a +2 pair of boots of rampaging (301 gold) a +1 pair of gloves (161 gold) (0, 0, D:1) a +0 whip (5, -15, D:1) a +0 dagger (7, -10, D:1) a +0 ring mail (18, -11, D:1) a +0 hand axe (18, -1, D:1) a +0 whip (23, -10, D:1) 3 stones (26, -10, D:1) a +0 ring mail (36, -45, D:1) a +0 whip (43, -42, D:1) 21 stones (44, -18, D:1) a +0 short sword (45, -18, D:1) a +0 club (45, -2, D:1) a +0 hand axe (49, -45, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Wirch's General Store 23 sling bullets (149 gold) 2 potions of lignification (78 gold) 21 arrows (54 gold) the +5 shortbow of Ascent {freeze, rF+ Str+5} (713 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). rF: It protects you from fire. Fyujiryico's Volume of Poison (182 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Olgreb's Toxic Radiance Poison 4 no a wand of iceblast (5) (117 gold) a throwing net (39 gold) a +0 ring mail (52 gold) a +0 flail (45 gold) a +0 shortbow (39 gold) (0, 0, D:2) 25 bolts (8, 4, D:2) a +0 dagger (13, -6, D:2) 2 potions of degeneration (16, 6, D:2) a book of Changes (17, 11, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Dayly's Antique Weapon Shoppe a +0 war axe of electrocution (288 gold) the +6 whip "Impbane" {freeze, rN+} (1233 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. the +8 rapier of the Dancing Mosquito {pain, Fragile rPois Will+++ SInv} (1917 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. rPois: It protects you from poison. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. a +0 war axe (94 gold) a +0 trident (94 gold) a +0 club (27 gold) a +0 short sword (81 gold) a +0 hunting sling (40 gold) (0, 0, D:3) a +0 short sword (0, 16, D:3) a +0 dagger (7, 6, D:3) a +0 dagger (22, -2, D:3) a +0 morningstar of protection (28, -8, D:3) a +0 club a +0 robe (29, 26, D:3) a +0 ring mail (30, 0, D:3) 12 arrows (31, -11, D:3) a +0 whip (32, 2, D:3) a +0 hand axe a +0 dagger (33, -14, D:3) 9 arrows (43, 31, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 18 bolts (11, 19, D:4) a +0 dagger (13, 18, D:4) a +0 dagger a +0 robe (19, 32, D:4) a staff of air (24, 40, D:4) a +0 mace (25, 24, D:4) a +0 war axe (26, 28, D:4) a +0 club a +0 leather armour (27, 23, D:4) a +0 rapier (29, 17, D:4) 10 sling bullets (33, -10, D:4) a +0 club (33, -3, D:4) a +0 dagger a +0 dagger (34, -10, D:4) a +0 dagger (34, -9, D:4) a +0 dagger (34, -8, D:4) a +0 club (34, -7, D:4) a +0 club (34, 23, D:4) a +0 dagger (36, -8, D:4) a +0 helmet a +0 animal skin a +0 dagger (36, -7, D:4) a +0 dagger (36, -6, D:4) a +1 dagger of protection (36, 16, D:4) a +2 pair of gloves (49, -6, D:4) a +0 chain mail (51, 23, D:4) a +0 hand axe a +0 leather armour (52, 23, D:4) a +0 flail a +0 dagger a +0 robe (53, 23, D:4) a +0 dagger a +0 robe (54, -6, D:4) a +0 robe (54, 23, D:4) a +0 club a +0 robe (55, -3, D:4) a +0 giant club (55, 1, D:4) a +0 short sword (55, 23, D:4) a +0 dagger (66, -19, D:4) a +0 short sword (69, 12, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (6, 18, D:5) a +0 whip (10, 44, D:5) a +0 robe (11, 13, D:5) a +0 dagger of venom a +0 robe (13, 16, D:5) a +0 hand axe 16 stones a +0 leather armour (15, 7, D:5) a +0 trident (15, 38, D:5) 10 stones (17, 16, D:5) a +0 mace a +0 robe (17, 44, D:5) a +2 war axe of holy wrath (29, 39, D:5) 33 sling bullets (31, -8, D:5) a +0 club a +0 chain mail a +0 war axe a +0 ring mail (32, -8, D:5) a +0 hand axe (41, 5, D:5) 6 poisoned darts (41, 6, D:5) a +0 ring mail a +0 club (44, 9, D:5) a +0 robe a +1 dagger of venom (45, 9, D:5) a +2 scale mail of poison resistance a +0 morningstar (51, 5, D:5) a +0 leather armour a +0 robe a +0 flail a +4 halberd of freezing (53, 3, D:5) a +0 dagger (53, 4, D:5) 16 stones a +0 robe a +1 great sword of draining (53, 5, D:5) a +0 robe a +0 spear (57, 20, D:5) a +0 leather armour a +0 club (58, 9, D:5) a +0 robe (58, 45, D:5) a +0 robe a +0 dagger (60, 26, D:5) 3 javelins (63, 30, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 17 stones (15, 12, D:6) a book of Alchemy (21, -6, D:6) a +0 robe (24, 0, D:6) a +0 shortbow 21 arrows (25, 15, D:6) a +0 robe (32, 12, D:6) a +0 whip a +0 leather armour (34, 20, D:6) 6 poisoned darts (36, -28, D:6) a +0 flail (36, -22, D:6) a +0 dagger a +0 robe a +1 mace of protection (36, -20, D:6) a +0 mace a +0 scale mail (37, 17, D:6) a +0 great sword (39, 4, D:6) a +0 giant spiked club (40, 0, D:6) a +0 shortbow 7 arrows (41, 4, D:6) +0 steam dragon scales (42, 2, D:6) a +0 dagger a +0 robe (42, 4, D:6) a +0 mace (43, -3, D:6) a +0 hand axe 16 stones a +0 ring mail (45, -4, D:6) a +0 hand axe (48, 11, D:6) 19 stones (51, -5, D:6) a +0 giant club (52, 20, D:6) a +0 mace (57, 14, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 22 arrows (1, -12, D:7) a +0 club (1, -11, D:7) a +0 robe a +0 great sword (1, -10, D:7) a +0 robe a +0 hand axe a +0 robe a +3 morningstar (2, -12, D:7) a +0 chain mail a +0 hand axe (2, -9, D:7) a +0 giant club (27, -37, D:7) a +3 dagger of freezing a +0 robe (27, -24, D:7) a +0 dagger a +0 robe a +0 short sword a +0 scale mail (28, -36, D:7) a +3 dire flail a +0 robe (28, -27, D:7) a +0 leather armour (28, -23, D:7) a +0 club a +0 leather armour (29, -34, D:7) a +0 scimitar a +0 robe (29, -27, D:7) a +0 hand axe (40, -4, D:7) a +0 shortbow 19 arrows (46, -22, D:7) a +0 trident a +0 robe (47, 5, D:7) a +0 spear (48, -36, D:7) a +0 plate armour (49, -35, D:7) a +3 dagger a +0 robe (49, -34, D:7) a +0 dagger a +0 robe (50, -35, D:7) a +0 trident (50, -34, D:7) a +0 flail (52, -27, D:7) a +0 antimagic dagger (54, -25, D:7) a +2 scale mail of cold resistance (still there?) a wand of flame (24) (still there?) (54, -24, D:7) a +0 robe