Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 5365333972152308547 2256 101zpm the Magician (level 9, -3/65 HPs) Began as a Gnoll Fire Elementalist on May 27, 2022. Shot with an arrow by a centaur (6 damage) ... on level 6 of the Dungeon. The game lasted 00:19:10 (9459 turns). 101zpm the Magician (Gnoll Fire Elementalist) Turns: 9459, Time: 00:19:10 Health: -3/65 AC: 3 Str: 9 XL: 9 Next: 37% Magic: 13/18 EV: 14 Int: 18 God: Gold: 273 SH: 0 Dex: 12 Spells: 8/21 levels left rFire . . . SeeInvis . n - +1 trident (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . o - +0 pair of gloves Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.16/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 273 gold pieces. Inventory: Hand Weapons n - a +1 trident of venom (weapon) Missiles k - 2 throwing nets Armour a - a +0 robe (worn) o - a +0 pair of gloves (worn) Wands t - a wand of flame (10) Scrolls b - 8 scrolls of teleportation {unknown} d - a scroll of amnesia {unknown} f - 5 scrolls of identify {unknown} g - a scroll of fear {unknown} i - a scroll of noise {unknown} m - a scroll of vulnerability {unknown} r - a scroll of magic mapping {unknown} s - a scroll of enchant armour {unknown} Potions c - 2 potions of heal wounds {unknown} e - 3 potions of curing {unknown} h - 2 potions of might {unknown} j - 2 potions of cancellation {unknown} l - a potion of lignification {unknown} p - 2 potions of brilliance {unknown} q - a potion of attraction {unknown} Skills: + Level 4.2 Fighting + Level 4.2 Short Blades + Level 4.2 Long Blades + Level 4.2 Axes + Level 4.2 Maces & Flails + Level 4.2 Polearms + Level 4.2 Staves + Level 4.2 Slings + Level 4.2 Bows + Level 4.2 Crossbows + Level 4.2 Throwing + Level 4.2 Armour + Level 6.3 Dodging + Level 6.0 Stealth + Level 4.2 Shields + Level 4.2 Unarmed Combat + Level 6.6 Spellcasting + Level 4.1 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Transmutations + Level 6.5 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Poison Magic + Level 4.6 Invocations + Level 4.2 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 58% 2d8 1% 2 c - Conjure Flame Conj/Fire 25% 6-21 3% 3 d - Inner Flame Hex/Fire 23% N/A 4% 3 e - Flame Wave Conj/Fire 25% 2d7 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 72% 1d9 2% 1 Frozen Ramparts Ice 36% 1d5 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Hailstorm Conj/Ice 19% 3d6 24% 4 Animate Dead Necr 9% N/A 26% 4 Passage of Golubria Tloc 18% N/A 26% 4 Yara's Violent Unravell Hex/Tmut 9% 3d6 58% 5 Haunt Necr/Summ 9% N/A 100% 7 Infestation Necr 9% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Zin Shops: D:4 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin misses you. The water moccasin closely misses you. You feel sick. The foxfire hits the water moccasin. Flame seeps out of the water moccasin. The water moccasin is severely wounded. The foxfire hits the water moccasin. Flame seeps out of the water moccasin. The water moccasin is almost dead. The water moccasin is engulfed in blazing flames. The water moccasin explodes! You hear a shout! You hear an angry hiss. You hear a shout! x2 Your Stealth skill increases to level 6! You feel sick. You feel sick. You feel sick. You feel sick. A centaur comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - centaur Aim: a centaur, quivering arrows (chance to affect: 78%) The centaur is filled with an inner flame. You feel sick. The centaur wields a +2 shortbow of flaming. It bursts into flame! The centaur shoots an arrow. The arrow hits you. The arrow burns you. A jelly comes into view. The centaur shoots an arrow. The arrow hits you! The arrow burns you. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. An ufetubus comes into view. A water moccasin comes into view. The water moccasin hisses angrily. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow burns you. You die... #'#.#...........#.#'####.# #(..##.........##...####.##### .....'.........'......#.(>...# .....##.......##.J....##.###.# ......#.......#......c##.# .# ......####'####......○.☼.# .# ......# ..... #......☼#..# .# [....##.......##......#.## .# .....' .........@.....#.# .# #...##. .....$##...###.. .. #'#.# .. ..... #.#'# ... .. ## ...... ###.5#..## ... ..S.?.. ## ∆ ...... ...... .... You could see a centaur (inner flame), a jelly (wandering) and an ufetubus (wandering). Vanquished Creatures Sigmund (D:6) 5 yaks (D:5) A water moccasin (D:6) An orc warrior (D:4) A sky beast (D:5) 3 ogres A phantom (D:5) 2 scorpions A water moccasin skeleton (D:4) A centaur zombie (D:6) 3 orc priests A gnoll shaman (D:6) 2 jellies (D:6) A bullfrog skeleton (D:5) A centaur skeleton (D:4) An iguana (D:5) An orc wizard (D:5) A hound skeleton (D:5) A howler monkey zombie (D:5) 5 gnolls 6 adders A white imp (D:5) An ufetubus (D:3) A worm (D:4) 4 dart slugs 22 orcs 6 endoplasms 2 giant cockroaches (D:1) 8 goblins 10 hobgoblins 10 jackals 8 kobolds 8 quokkas 8 ball pythons 8 bats 7 frilled lizards 7 rats 151 creatures vanquished. Vanquished Creatures (others) 831 foxfires 831 creatures vanquished. Grand Total: 982 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Gnoll Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 65 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/7 653 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/9 800 | D:1 | Reached skill level 5 in Spellcasting 1300 | D:1 | Reached skill level 1 in Invocations 1360 | D:1 | Found a faded altar of an unknown god. 1599 | D:1 | Reached skill level 1 in Fighting 1599 | D:1 | Reached skill level 1 in Short Blades 1599 | D:1 | Reached skill level 1 in Long Blades 1599 | D:1 | Reached skill level 1 in Axes 1599 | D:1 | Reached skill level 1 in Maces & Flails 1599 | D:1 | Reached skill level 1 in Polearms 1599 | D:1 | Reached skill level 1 in Staves 1599 | D:1 | Reached skill level 1 in Slings 1599 | D:1 | Reached skill level 1 in Bows 1599 | D:1 | Reached skill level 1 in Crossbows 1599 | D:1 | Reached skill level 1 in Throwing 1599 | D:1 | Reached skill level 1 in Armour 1599 | D:1 | Reached skill level 1 in Shields 1599 | D:1 | Reached skill level 1 in Unarmed Combat 1599 | D:1 | Reached skill level 1 in Evocations 1911 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/11 3061 | D:2 | Reached skill level 1 in Hexes 3061 | D:2 | Reached skill level 1 in Summonings 3061 | D:2 | Reached skill level 1 in Necromancy 3061 | D:2 | Reached skill level 1 in Translocations 3061 | D:2 | Reached skill level 1 in Transmutations 3061 | D:2 | Reached skill level 1 in Ice Magic 3061 | D:2 | Reached skill level 1 in Air Magic 3061 | D:2 | Reached skill level 1 in Earth Magic 3061 | D:2 | Reached skill level 1 in Poison Magic 3218 | D:2 | Found a glowing silver altar of Zin. 4338 | D:3 | Reached XP level 5. HP: 37/37 MP: 6/12 5737 | D:4 | Reached XP level 6. HP: 44/44 MP: 0/13 5854 | D:5 | Entered Level 5 of the Dungeon 5937 | D:5 | Reached skill level 5 in Dodging 6194 | D:5 | Learned a level 2 spell: Scorch 6198 | D:5 | Learned a level 3 spell: Conjure Flame 6202 | D:5 | Learned a level 3 spell: Inner Flame 6207 | D:5 | Learned a level 4 spell: Flame Wave 6356 | D:5 | Reached XP level 7. HP: 41/50 MP: 3/15 6831 | D:5 | Noticed a yak 6832 | D:5 | Noticed a yak 6834 | D:5 | Noticed a yak 6835 | D:5 | Noticed a yak 6837 | D:5 | Killed a yak 6837 | D:5 | Noticed a yak 6838 | D:5 | Reached skill level 5 in Stealth 6839 | D:5 | Killed a yak 6840 | D:5 | Reached XP level 8. HP: 57/57 MP: 2/16 6843 | D:5 | Killed a yak 7840 | D:4 | Found Gor Kily's Overcharged Wands. 8311 | D:6 | Noticed Sigmund 8374 | D:5 | Killed a yak 8390 | D:5 | Killed a yak 8391 | D:5 | Reached XP level 9. HP: 60/65 MP: 0/18 8815 | D:6 | Killed Sigmund 9459 | D:6 | HP: 3/65 [centaur/arrow (14)] 9459 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, hellmonk_ecumenical_altar_dog_temple, st_stairs_9, minmay_tall_x D:2: layout_basic, basic_altar D:3: layout_basic D:4: layout_rooms, nicolae_ossuary_entry_false_entrances, nicolae_shop_overcharged_wands D:5: layout_basic D:6: nicolae_cairo_tiling_very_big, layout_loops_ring, minmay_temple_entry_hall, uniq_grinder, uniq_blork_the_orc, uniq_edmund, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 2 3 4 | 4.1 Spellcasting | 5 6 | 6.6 Invocations | 1 2 3 4 | 4.6 Fighting | 1 2 3 4 | 4.2 Short Blades | 1 2 3 4 | 4.2 Long Blades | 1 2 3 4 | 4.2 Axes | 1 2 3 4 | 4.2 Maces & Flails | 1 2 3 4 | 4.2 Polearms | 1 2 3 4 | 4.2 Staves | 1 2 3 4 | 4.2 Slings | 1 2 3 4 | 4.2 Bows | 1 2 3 4 | 4.2 Crossbows | 1 2 3 4 | 4.2 Throwing | 1 2 3 4 | 4.2 Armour | 1 2 3 4 | 4.2 Shields | 1 2 3 4 | 4.2 Unarmed Combat | 1 2 3 4 | 4.2 Evocations | 1 2 3 4 | 4.2 Hexes | 1 2 3 | 3.4 Summonings | 1 2 3 | 3.4 Necromancy | 1 2 3 | 3.4 Translocations | 1 2 3 | 3.4 Transmutations | 1 2 3 | 3.4 Ice Magic | 1 2 3 | 3.4 Air Magic | 1 2 3 | 3.4 Earth Magic | 1 2 3 | 3.4 Poison Magic | 1 2 3 | 3.4 Dodging | 5 6 | 6.3 Stealth | 5 6 | 6.0 Fire Magic | 6 | 6.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Trident | | | 1 || 1 Cast: Foxfire | 152 | 281 | 95 || 528 Scorch | | 6 | 30 || 36 Inner Flame | | | 43 || 43 Armor: Robe | 3 | 1 | 4 || 8 Dodge: Dodged | 10 | 26 | 7 || 43