101zpm Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 club 4 stones (6, -11, D:1) a +0 short sword 11 stones (15, 14, D:1) a +0 mace (25, 5, D:1) a +0 falchion (26, -18, D:1) a +0 dagger (26, 7, D:1) a +0 whip (31, -24, D:1) a stone (31, -15, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, -4, D:2) a +0 whip (11, -5, D:2) a +0 dagger a +0 robe (20, 12, D:2) a +0 robe (21, 18, D:2) a +0 scythe a +0 robe (23, 22, D:2) a +0 sling a +0 flail 12 stones a +0 plate armour a +0 dagger a +0 ring mail of cold resistance (24, 22, D:2) a +0 club (25, 28, D:2) 5 stones (41, -4, D:2) 13 gold pieces (41, 13, D:2) a +0 club (42, -5, D:2) 15 gold pieces (42, -2, D:2) a +0 short sword of draining (unseen) (42, 14, D:2) a +0 club (43, -7, D:2) a +0 whip (43, -5, D:2) 13 gold pieces (51, 10, D:2) a +0 short sword Level 3 of the Dungeon (2, -13, D:3) a +0 long sword (2, 5, D:3) a +0 arbalest (6, 1, D:3) a +0 flail a +0 chain mail (13, -3, D:3) a +0 club a boomerang (25, 22, D:3) a +0 chain mail (29, -21, D:3) a +0 hand axe (31, 21, D:3) a +0 dagger 3 stones (32, 1, D:3) a +0 club (32, 31, D:3) 5 stones (33, -7, D:3) a +0 ring mail (36, -1, D:3) a +0 sling a +0 dagger (38, 30, D:3) a book of Spectacle (43, -17, D:3) a +0 falchion (46, -11, D:3) a +0 short sword (47, -11, D:3) a +0 whip a +0 ring mail (48, -11, D:3) a +0 whip 2 boomerangs (49, -11, D:3) a +0 mace (50, -21, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) 3 stones (5, 25, D:4) 5 stones (6, -8, D:4) 2 stones (12, -3, D:4) a +0 robe (13, 16, D:4) a Young Poisoner's Handbook (19, 26, D:4) a +0 leather armour (20, 36, D:4) a +0 dagger (21, 36, D:4) a +0 dagger a +0 leather armour (21, 37, D:4) a +0 short sword (23, 36, D:4) a +0 flail (23, 37, D:4) a +2 antimagic trident a +0 leather armour (23, 39, D:4) a +0 short sword (24, 36, D:4) a +0 club a +0 plate armour (25, 37, D:4) a +0 club a +0 ring mail (25, 38, D:4) a +0 giant club (30, 44, D:4) 8 stones (35, -9, D:4) a +0 short sword (42, 8, D:4) a +0 spear (43, 8, D:4) a +0 whip (43, 9, D:4) a +0 flail (44, 11, D:4) a +0 club a +0 robe (45, 8, D:4) a +0 halberd a +0 club (45, 9, D:4) a +0 whip (45, 10, D:4) a +0 club (46, 9, D:4) a +0 war axe (47, 10, D:4) a +0 club (53, 37, D:4) 7 stones (58, 38, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, -6, D:5) a +0 trident (6, -2, D:5) a +0 hand axe (7, -2, D:5) a +0 hand axe (12, -2, D:5) a +2 whip of draining (16, -4, D:5) a +0 falchion (18, 6, D:5) 4 atropa-tipped darts (21, -16, D:5) a +0 club (22, -15, D:5) a +0 halberd (23, -14, D:5) a +0 whip (24, -16, D:5) a +1 whip of flaming a +0 robe (24, 14, D:5) a +0 hand axe 2 boomerangs a +0 ring mail (24, 15, D:5) a +0 dagger a +0 leather armour (25, -14, D:5) a +0 halberd (25, 10, D:5) a +0 flail (27, 6, D:5) +0 steam dragon scales (27, 11, D:5) a +0 flail a +0 chain mail (29, 10, D:5) a +0 dagger a +0 robe (29, 12, D:5) a +0 flail 4 stones a +0 leather armour Level 6 of the Dungeon [Shop] Naehesk's Firing Range a +0 triple crossbow (110 gold) a +0 shortbow (33 gold) a +0 sling (16 gold) a +0 shortbow (33 gold) the +7 sling of Honour {flame, rF- rN+++ Str-3 Dex+3} (645 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (-3). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. a +0 hand crossbow (38 gold) a +0 arbalest (49 gold) 2 javelins (17 gold) a throwing net (33 gold) (0, 0, D:6) an amulet of magic regeneration (5, -27, D:6) a throwing net (5, -26, D:6) a stone a stone a stone (7, -28, D:6) a boomerang (8, -28, D:6) a javelin (8, -27, D:6) a stone (8, -26, D:6) a javelin (9, -28, D:6) a curare-tipped dart (10, -28, D:6) a stone (16, 2, D:6) a +0 pair of boots (27, -20, D:6) a +0 flail a +0 leather armour (47, -2, D:6) a +0 robe (49, -36, D:6) +0 steam dragon scales (50, -23, D:6) 5 stones (51, -41, D:6) a +0 spear (51, -39, D:6) a +0 club (52, -39, D:6) a +0 halberd a +0 whip (52, -31, D:6) +0 steam dragon scales (55, -11, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 5 stones (1, -2, D:7) 5 stones (1, 0, D:7) 5 stones a hobgoblin corpse (2, -2, D:7) 5 stones a hobgoblin corpse (2, -1, D:7) 5 stones (2, 0, D:7) 5 stones a kobold corpse (12, -40, D:7) 3 stones (28, -35, D:7) a +0 dagger 3 stones a +0 whip 2 atropa-tipped darts (28, -34, D:7) a +0 whip a +0 dagger (28, -32, D:7) a +0 dagger 3 poisoned darts (28, -31, D:7) a +0 short sword 9 stones (29, -35, D:7) a +0 dagger a stone (29, -34, D:7) a +0 club 8 poisoned darts (35, -35, D:7) a +0 whip (36, -29, D:7) a +0 ring mail (36, -14, D:7) 6 poisoned darts (37, -30, D:7) the ring of Qimij {rN+ SInv} [ring of see invisible] rN: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (37, -29, D:7) a potion of curing (38, -29, D:7) a +0 ring mail (41, -8, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe an orc corpse (0, 2, D:8) a +0 mace (1, 0, D:8) a +0 dagger a +0 robe (1, 1, D:8) a +0 short sword a +0 chain mail an orc corpse (9, 1, D:8) 5 stones (10, 1, D:8) 6 poisoned darts (14, -1, D:8) a +0 sling of flaming (14, 3, D:8) a +0 dagger (15, 3, D:8) a +0 dagger a +0 robe (15, 5, D:8) a +0 club a +0 robe (16, -8, D:8) a +0 shortbow (16, 4, D:8) a +1 dagger of electrocution (17, -6, D:8) a +0 dagger a +0 robe