Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 5727179932711677413 109 101zpm the Magician (level 5, -9/35 HPs) Began as a Djinni Fire Elementalist on Oct 4, 2022. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 2 of the Dungeon. The game lasted 00:03:46 (2019 turns). 101zpm the Magician (Djinni Fire Elementalist) Turns: 2019, Time: 00:03:48 Health: -9/35 AC: 2 Str: 7 XL: 5 Next: 13% Gold: 57 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of ice Scrolls d - a scroll of magic mapping {unknown} e - a scroll of poison {unknown} f - a scroll of noise {unknown} Potions b - 2 potions of resistance {unknown} Skills: + Level 2.4 Dodging + Level 1.9 Stealth + Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Conjure Flame Conj/Fire 18% 6-21 9% 3 d - Inner Flame Hex/Fire 18% N/A 9% 3 e - Flame Wave Conj/Fire 18% 2d7 28% 4 f - Shock Conj/Air 72% 1d7 2% 1 g - Searing Ray Conj 36% 2d5 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest is lightly wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 ring mail (lightly wounded, 81% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 club. Your foxfire dissipates! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! You hear a shout! The orc priest closely misses you. An orc comes into view. It is wielding a +0 dagger. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is severely wounded. The orc priest's fire resistance burns away. The orc priest closely misses you. Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc priest hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is burned terribly! The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #. #.# #.# #.# #.# #.# #.# #.##### #.# #.#...# #.# #.#.#.###.# ## #.........# #.# #@#.......# #.# ....†)o.#######.# #.# #.##)#### #.# #.# .. #.# #.# ... #.####.# #. #......# # #######.### ........... .######.### You could see an orc priest (combustible). Vanquished Creatures Jessica (D:2) An orc wizard (D:2) Robin (D:2) A dart slug (D:1) 2 orcs (D:2) 4 ball pythons 4 endoplasms (D:1) 2 giant cockroaches 8 goblins 2 hobgoblins (D:2) 2 jackals (D:1) 2 quokkas (D:2) A bat (D:1) 4 frilled lizards 2 kobolds (D:1) 4 rats 41 creatures vanquished. Vanquished Creatures (others) 103 foxfires 2 fungi (D:2) 105 creatures vanquished. Grand Total: 146 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | 101zpm set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 334 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 1001 | D:1 | Reached skill level 3 in Spellcasting 1059 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 1059 | D:1 | Learned a level 1 spell: Shock 1275 | D:2 | Noticed Robin 1493 | D:2 | Killed Robin 1516 | D:2 | Reached XP level 4. HP: 9/31 MP: 0/0 1878 | D:2 | Noticed Jessica 1883 | D:2 | Killed Jessica 2012 | D:2 | Reached skill level 4 in Spellcasting 2012 | D:2 | Reached XP level 5. HP: 24/35 MP: 0/0 2012 | D:2 | Learned a level 2 spell: Searing Ray 2019 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, minmay_misc_feat_enclosed D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, minmay_misc_feat_rugged, uniq_robin, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Dodging | | 2.4 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Foxfire | 54 | 14 || 68 Scorch | 18 | 11 || 29 Shock | 3 | || 3 Searing Ray | | 2 || 2 Dodge: Dodged | 4 | 2 || 6